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 Post subject: What could be better?
PostPosted: Thu Jul 30, 2009 8:51 pm 
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I wanna ask a curious question:What is better? To have more m.def or bigger resistances? (To wear enchanted vesper jewel set or boss jewels which add resistances to para and etc.(+20)) i take +20 to see bigger differences...luv ya <3

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PostPosted: Thu Jul 30, 2009 8:57 pm 
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boss jewels LOOL
ofc epics!wtfquestion


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PostPosted: Thu Jul 30, 2009 8:59 pm 
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But vesper +20 adds alotta m.Def,tell me more pros and cons :)

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PostPosted: Thu Jul 30, 2009 9:03 pm 
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u know u could check that shiat...RB JEWELS STATS AND BONUSES
there ull see that for example valakas gives bonus matk,hp,fire reistance,mch etc etc etc


Produces the following effects: MP +42, increase resistance to sleep by 40%, HP +445, increase sleep attack chance by 40%, decrease in re-use delay, increase in P. Atk. and M. Atk. wild magic effect, damage shield effect and increase in resistance to flam

just check this..


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PostPosted: Thu Jul 30, 2009 9:11 pm 
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Kommentator wrote:
But vesper +20 adds alotta m.Def,tell me more pros and cons :)


and why not boss jewels +20 ?


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PostPosted: Thu Jul 30, 2009 9:15 pm 
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MustLoveL2 wrote:
Kommentator wrote:
But vesper +20 adds alotta m.Def,tell me more pros and cons :)


and why not boss jewels +20 ?

proly on his sv its impossible to enchant boss jewels


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PostPosted: Thu Jul 30, 2009 9:19 pm 
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I want to compare epic juw set +20 and +20 vesper. U got it now?

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PostPosted: Thu Jul 30, 2009 9:22 pm 
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Kommentator wrote:
I want to compare epic juw set +20 and +20 vesper. U got it now?


epic +20 > vesper +20 any day any time any ocassion any situation any shit


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PostPosted: Thu Jul 30, 2009 9:25 pm 
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the only thing u could skip is

Produces the following effects: MP +21, increase resistance to poison by 30%, increase poison attack chance by 30%, increase accuracy, increase critical damage, increase resistance to hold by 20%, and increase hold attack chance by 20%

aq


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PostPosted: Thu Jul 30, 2009 9:27 pm 
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MustLoveL2 wrote:
Kommentator wrote:
I want to compare epic juw set +20 and +20 vesper. U got it now?


epic +20 > vesper +20 any day any time any ocassion any situation any shit
But WHY?

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PostPosted: Thu Jul 30, 2009 9:30 pm 
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dude maybe u dont get it but the epics give boosts to certain stats
for example quick recicle for the skills
RINGING ANY BELLZ?
gfinal-->aspd cspd-->no affection
boss jewels,songs,pony,etcshit-->affection

maybe u dont need bonus mch rate?or bonus matk?
u prefer pure mdef?
then why dont u overenchant d grade armor +30
has more pdef than a b grade 1 for sure


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PostPosted: Thu Jul 30, 2009 9:31 pm 
Duke
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Kommentator wrote:
MustLoveL2 wrote:
Kommentator wrote:
I want to compare epic juw set +20 and +20 vesper. U got it now?


epic +20 > vesper +20 any day any time any ocassion any situation any shit
But WHY?


i mean it depends of your class obviously....if you are a dagger/archer or basically any fighter AQ/baium are a must cuz of the crit damage...if you are nuker valakas is great...and both zaken and antharas give stun resistance wich is great since a stuned char is an half dead char....basically the bonuses you get from epics > the little higher m def you get from vesper....


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PostPosted: Thu Jul 30, 2009 9:32 pm 
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Produces the following effects: MP +31, increase resist bleed by 50%, increase bleed attack chance by 40%, increase healing effects, vampiric rage, 30% increase in stun/abnormal mental state resistance, increase stun/abnormal mental state attack chance

antharas..ring
compare it to vesper?:D


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PostPosted: Thu Jul 30, 2009 9:38 pm 
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oK i got it,few more questions,1)which class is hardest to play?I have played a lot but actually dont see any diffrences , but my friend says opposite...
2)how much hp/mp/cp restores agument effect when i deal damage or receive it? It differs a lot?

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PostPosted: Thu Jul 30, 2009 10:34 pm 
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Kommentator wrote:
oK i got it,few more questions,1)which class is hardest to play?I have played a lot but actually dont see any diffrences , but my friend says opposite...
2)how much hp/mp/cp restores agument effect when i deal damage or receive it? It differs a lot?


hardest to play are imo daggers and tanks....the augment shit depends of the lvl of the skill and also if it restores based on a fixed ammount or if its based in a % of your base hp/mp/cp...not sure tho


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