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PostPosted: Sat Feb 21, 2009 2:10 pm 
Duke
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Joined: Fri Jun 27, 2008 9:44 pm
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Cip wrote:
Hi guys i have a question about this turn undead skill.
Im EvaSaint lvl 77 and i entered Pagan Temple for some exp. But I have a big surprise there :turn undead failed 99% .I get sometimes fear effect but thats all.

So what could be the reason ?
Should I use a weap with bigger matk ?


you should leave that server because it's bugged......


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PostPosted: Sun Feb 22, 2009 1:05 am 
Vagabond
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Location: Bucharest
Its not easy to leave srv cos i have a clan there and some friends :)
Anyway ...turn undead has a good landing rate in rift or catacombs. The only problem is pagan.
Ive tried a better weap also and i get a slightly better result, but still not good enough (about 10% landing rate)
Someone told me today that i should enchant skill. I go to npc but there i have 4 options for enchating:
-power
-atack
-holly atack
-cost
Could one of these influence the land rate ?


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PostPosted: Sun Feb 22, 2009 2:26 am 
Count

Joined: Mon Sep 24, 2007 4:45 pm
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Location: Arad, Romania
It doesn't matter how do you enchant it.
The skill is lvl74 so that ~40% chance of lethal works for 74 mobs.
If you enchant turn undead will increase automatically the chance against mobs of higher lvl. I think that if you enchant for atack, when you use turn undead you do damage also so when you do lethal, no need for last hit.


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PostPosted: Thu Mar 05, 2009 12:40 pm 
Vagabond

Joined: Thu Mar 05, 2009 12:39 pm
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KentZ0ne wrote:
It doesn't matter how do you enchant it.
The skill is lvl74 so that ~40% chance of lethal works for 74 mobs.
If you enchant turn undead will increase automatically the chance against mobs of higher lvl. I think that if you enchant for atack, when you use turn undead you do damage also so when you do lethal, no need for last hit.


+power is lethal chance :roll:


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PostPosted: Thu Mar 05, 2009 8:22 pm 
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MustLoveL2 wrote:
Cip wrote:
Hi guys i have a question about this turn undead skill.
Im EvaSaint lvl 77 and i entered Pagan Temple for some exp. But I have a big surprise there :turn undead failed 99% .I get sometimes fear effect but thats all.

So what could be the reason ?
Should I use a weap with bigger matk ?


you should leave that server because it's bugged......


//agree!
the serv is bugged


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PostPosted: Tue Jul 07, 2009 1:08 pm 
Vagabond

Joined: Tue Jul 07, 2009 12:59 pm
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What is chance to get "fear" ? I`m EE on 75 lvl and sometimes mobs who has strong m.def, level 75-73, resist my turn undead and still hit me. Is that possible or that is bug on my server?

sory for my english ;)


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PostPosted: Tue Jul 07, 2009 2:11 pm 
Marquis

Joined: Sat Aug 30, 2008 10:39 pm
Posts: 1195
Location: Poland
In Gracia Final Turn Undead sukz ballz, reuse is shity, how can i change it?

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PostPosted: Tue Jul 07, 2009 2:15 pm 
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Shaveneal wrote:
In Gracia Final Turn Undead sukz ballz, reuse is shity, how can i change it?

sws/frintezza/es/aug(not sure bout the aug tho..does it exist?)


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PostPosted: Tue Jul 07, 2009 2:23 pm 
Marquis

Joined: Sat Aug 30, 2008 10:39 pm
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Location: Poland
ES?

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PostPosted: Tue Jul 07, 2009 2:26 pm 
Knight
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marekjurek wrote:
What is chance to get "fear" ? I`m EE on 75 lvl and sometimes mobs who has strong m.def, level 75-73, resist my turn undead and still hit me. Is that possible or that is bug on my server?

sory for my english ;)


dont think is bug.. if you enchant (for damage is the best option, no need for another hit) you should have no problems

pagan mobs are 78 and your last turn undead skill was at 74.. enchant skill and you should do fine

on red mobs - turn undead wont work/low land rate
on white/yellow - chance of fear, less lethal
on green - high lethal rate

Edit: fear rate depends on your INT or so i've heard


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PostPosted: Tue Jul 07, 2009 5:41 pm 
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Shaveneal wrote:
ES?

elemental summoner(pony buff)

im not sure but the difference of 1 lvl was like 3%-5% lethal rate
and base was like 65%


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PostPosted: Tue Jul 07, 2009 7:53 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
Posts: 1829
GoDs3nD wrote:
Quote:
instant kill effect


since when instant kill means 1 hp?!


since ncsoft caled dager lenthal type instant kill witch leaves enemy whit 1hp k?k.

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BaMZziLIan wrote:
You can interrupt it with any kind of shit
Switch/trickor run behind a rock or run out of range

EUPHORIA wrote:
what song ?im tard


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PostPosted: Tue Jul 07, 2009 7:55 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
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Vitezkoja wrote:
Since Gracia , Lethal NOT LEAVE YOU 1 HP , IT KILL YOU MOMENTARLY ,

AND IT WORK ON RB-s TOO BUT cANT LETHAL HIM , YUST LOW HP BY 10 - 30 %


since gracia there arent any lenthals only HALF KILL left witch leaves anemy whit half hp and it is wery low chance 3%. k? k.

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BaMZziLIan wrote:
You can interrupt it with any kind of shit
Switch/trickor run behind a rock or run out of range

EUPHORIA wrote:
what song ?im tard


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PostPosted: Tue Jul 07, 2009 7:57 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
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Shaveneal wrote:
In Gracia Final Turn Undead sukz ballz, reuse is shity, how can i change it?


u cant all mage skilsl got fixed reuse time. buffs dosent efect reuse time.

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BaMZziLIan wrote:
You can interrupt it with any kind of shit
Switch/trickor run behind a rock or run out of range

EUPHORIA wrote:
what song ?im tard


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PostPosted: Tue Jul 07, 2009 7:59 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
Posts: 1829
md wrote:
marekjurek wrote:
What is chance to get "fear" ? I`m EE on 75 lvl and sometimes mobs who has strong m.def, level 75-73, resist my turn undead and still hit me. Is that possible or that is bug on my server?

sory for my english ;)


dont think is bug.. if you enchant (for damage is the best option, no need for another hit) you should have no problems

pagan mobs are 78 and your last turn undead skill was at 74.. enchant skill and you should do fine

on red mobs - turn undead wont work/low land rate
on white/yellow - chance of fear, less lethal
on green - high lethal rate

Edit: fear rate depends on your INT or so i've heard


u just need to add +1 power that all other + incrase skill lvl witch means that chance to land on 84 lvl mob is biger then whit +0 or +1 but + 1 make alot difrence in lethal chance but other + just add skill lvl witch naturaly incrase chance on biger llv mobs on lower decrase like u know.

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BaMZziLIan wrote:
You can interrupt it with any kind of shit
Switch/trickor run behind a rock or run out of range

EUPHORIA wrote:
what song ?im tard


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