Post new topic Reply to topic  [ 9 posts ] 
  Print view Previous topic | Next topic 
Author Message
 Post subject: Enchant Weapon/Enchant Armour
PostPosted: Tue Jun 09, 2009 4:31 pm 
Elder
User avatar

Joined: Sun Mar 30, 2008 11:32 am
Posts: 175
Anyone know the rates for enchant weapon and armour scrolls? Do they add just +3 or +4 per enchant? Or do they multiply?


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Tue Jun 09, 2009 5:18 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
Posts: 1829
chance is 66.66% on retail that rounds to 2/3 ench sucesfull and enchant is not limited in retail whell limited like adenas 2.17kkk adn abit more coz it dont suport more.

_________________
BaMZziLIan wrote:
You can interrupt it with any kind of shit
Switch/trickor run behind a rock or run out of range

EUPHORIA wrote:
what song ?im tard


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Tue Jun 09, 2009 5:24 pm 
Duke
User avatar

Joined: Mon Jan 14, 2008 7:27 pm
Posts: 2297
Location: Chios / Greece
guzeris wrote:
chance is 66.66% on retail that rounds to 2/3 ench sucesfull and enchant is not limited in retail whell limited like adenas 2.17kkk adn abit more coz it dont suport more.


Adena limit was increased in Gracia Final :D

lineage2.com wrote:
The adena limit which was previously 2,147,483,647 has been increased to 99,999,999,999.


http://www.lineage2.com/news/graciafinal_08.html

_________________
Image

ImageImageImageImage Image


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Tue Jun 09, 2009 5:36 pm 
Viscount
User avatar

Joined: Tue Jan 08, 2008 11:14 pm
Posts: 308
Location: in u tubes blocking u nets
if u fail with a beas (example) from +4 to +5 the armor is left with +0, right?

_________________
SAY NO TO GUEST


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Tue Jun 09, 2009 5:58 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
Posts: 1829
it was increased coz they redone game engine to suport more but still max ench has no limits on retail whit 66.66% chance (no limtis well actuly limits are it is how much its able to suport)

_________________
BaMZziLIan wrote:
You can interrupt it with any kind of shit
Switch/trickor run behind a rock or run out of range

EUPHORIA wrote:
what song ?im tard


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Wed Jun 10, 2009 7:04 am 
Elder
User avatar

Joined: Sun Mar 30, 2008 11:32 am
Posts: 175
Thanks guys, but you kind of misinterpreted what I asked. What I meant was, for example, you use an EWA on a SOM which has an M Atk of 152. I believe the M Atk on a +1 SOM then goess to 155. How much more M Atk does each EWA give? Is it +3(or 4 for two handed weapons) for each EW scroll? Or is it multiplying? so +3, +9 etc?


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Wed Jun 10, 2009 7:19 am 
Vagabond

Joined: Fri May 08, 2009 12:01 pm
Posts: 7
Location: Lithuania
Always the same number grows not multiplies in this way +3


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Wed Jun 10, 2009 7:27 am 
Duke
User avatar

Joined: Fri Sep 14, 2007 1:06 pm
Posts: 4879
Location: Cluj-Napoca, Romania
guzeris wrote:
it was increased coz they redone game engine to suport more but still max ench has no limits on retail whit 66.66% chance (no limtis well actuly limits are it is how much its able to suport)

Mno, they didn't redo the game engine, 2.17kkk was the limit of any item you could store, so they just modified the storing space.

It's just like in c++. A floating point integer supports a few decimals, while a double integer supports more.

_________________
<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Wed Jun 10, 2009 7:52 am 
Duke
User avatar

Joined: Tue Aug 21, 2007 6:29 pm
Posts: 2496
Location: slovenia
Icarus wrote:
guzeris wrote:
it was increased coz they redone game engine to suport more but still max ench has no limits on retail whit 66.66% chance (no limtis well actuly limits are it is how much its able to suport)

Mno, they didn't redo the game engine, 2.17kkk was the limit of any item you could store, so they just modified the storing space.

It's just like in c++. A floating point integer supports a few decimals, while a double integer supports more.
i bet that he didnt understand 1 word from what u said xD

_________________
[img]http://img24.imageshack.us/img24/4016/shot00361bmp.jpg[/img]
jajajajajajajaj im cool now D:


Reply with quote
Top
 OfflineProfile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC + 2 hours


Who is online

Users browsing this forum: No registered users and 20 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  


Contact | Cookies policy