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 Post subject: Insomniac-L2 the revolution of private servers
PostPosted: Fri Feb 27, 2009 4:57 pm 
Vagabond

Joined: Fri Feb 27, 2009 4:47 pm
Posts: 7
Insomniac-L2 - Gracia 2.2

This server not l2j not l2off
Custom server software


Open-Beta: 15/3/09

~History~

Insomniac-L2 "idea" came together in cold and dark days of October 2008.
Most of the members of our team, have had servers for years.
They've run these servers both with success and failure.
After piling in all our experiences and knowledge, the "idea" started emerging.
A simple concept of letting people do what they do best, and everyone drawing on their experiences.
Having technical knowlegde and needed requirements to fit todays standard of "spoiled" players ;).
We decided now is the time to shine, and showing the idea to you.

~Why Should I Play on Insomniac-L2?~

The question is... why not?
Our team has much experience in both the technical side of managing L2 Private servers, as well as experience in listening, understanding and talking to our communities.
Something that is part of our core principles.
We've worked hard to gain the technical edge we need in todays "tough market", and we understand how valuable each player is.
We are open, we are fresh, we are dedicated and we know hard work, is the only way to avoid the fate of becoming "just like the rest".

~Features~

-All C4 Features enabled, working or Corrected to newer Chronicles.

-Kamael Race & Classes Working, Playable and ready to roll.

-Full CT2.2 Client Support.

-Agathions and Other new Pet Types.

-New Item Slots (Talisman, bracelets & Hairslot... Etc.)

-24 Max Buffs

-Max Level Extension 85

-Augmentation

-Death Penalty System

-Own Specially "crafted/brewed" unique Donation System!(Yes, we're oh so proud of this).

-Near full populated world(Excluding certain instanced zones/Questbased Areas)

-A wide array of new Skill effects to accompany, C5 and above new skills.

-A max 3 of Clans, Per Allies.

-Shadow Weapons/Items

-Herb System.

-Item Decay/Cleaner System for clearing drops.

-All Castles sieges & Siegeable Clan Halls.

-Transformations & Final Form.

-Cursed weapons System(Zariche and Akamanah)

-Experienced, Active & Friendly GameMasters.

-Custom Marriage System(With Marriage Only benefits)

-Hero system and Hero skills

-Adjusted Clan Penalties

-Clan Priviledge System.

-Vitality System*NEW*

.... and our final feature: Active & Experienced Development Team(Actual "In-House" development of the Server, no bought packs or " we got great files" here!).



In development....

-Clan Skills/Academy

-Attribute System

-Fortress System (Yes mans full fortress system)


~Rates~

Experience & Adena
Chance = 1x
Amount = 7x

Materials (Spoil & Drops)
Chance = 2x
Amount = 4x

other items, i.e. recipes, full drops, parts, etc (Spoil & Drops)
Chance = 7x
Amount = 1x

Epic Bosses and Raids
Chance = 1x
Amount = 2x

Quest Item Rates
Chance = 1x
Amount = 1x
with custom rated Quests (see below for the full list with changed quests rates)

Example
On retail, everything 1x:
We need to kill 700 MobA and 700 MobB.

Code:
700(MobA) x 1(Material) x 0.10(%) = 70 items
700(MobB) x 3(recipe) x 0.50(%) = 1050 items


On Amnesia it would be 7x exp
We need to kill 100 MobA and 100 MobB, to gain the same amount of exp.

Code:
100(MobA) x 4(Material) x 0.20(%) = 80 items
100(MobB) x 3(recipe) x 3.50(%) = 1050 items


Full rates Thread: http://www.insomniac-l2.com/forum/viewt ... ?f=11&t=18

Status: Open beta coming in March/April
Site: http://www.insomniac-l2.com
IRC channel: irc.deltaanime.net @ #InsomniacL2


Last edited by Insomniac-L2 on Mon Mar 09, 2009 10:34 am, edited 4 times in total.

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 Post subject:
PostPosted: Fri Feb 27, 2009 6:49 pm 
Forum Troll
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Joined: Sun Mar 02, 2008 4:40 pm
Posts: 12886
Quote:
Materials (Spoil & Drops)
Chance = 2x
Amount = 4x


lol


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PostPosted: Fri Feb 27, 2009 9:04 pm 
Marquis

Joined: Sun May 11, 2008 8:04 am
Posts: 1730
Insomniac-L2 wrote:
Experience & Adena
Chance = 1x ( :O 1x ???? :D )
Amount = 7x

Materials (Spoil & Drops)
Chance = 2x
Amount = 4x



lol


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 Post subject: Re: Insomniac-L2 the revolution of private servers
PostPosted: Fri Feb 27, 2009 9:08 pm 
Duke
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Joined: Fri Jun 27, 2008 9:44 pm
Posts: 2513
Insomniac-L2 wrote:
Example
On retail, everything 1x:
We need to kill 500 MobA and 500 MobB.

Code:
700(MobA) x 1(Material) x 0.10(%) = 70 items
700(MobB) x 3(recipe) x 0.50(%) = 1050 items


On Amnesia it would be 7x exp
We need to kill 100 MobA and 100 MobB, to gain the same amount of exp.

Code:
100(MobA) x 4(Material) x 0.20(%) = 80 items
100(MobB) x 3(recipe) x 3.50(%) = 1050 items


lol win


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PostPosted: Sat Feb 28, 2009 1:33 am 
Heir

Joined: Tue Feb 17, 2009 10:23 pm
Posts: 70
mm yes u have coded your own emulator in less than a year. Judging from the rest of your post....i highly doubt it. I have seen a few servers like this that claimed they were running a custom self coded Emu. Guess what people know the moment they set foot in your server that it is either Off or L2J.

Than they all leave cause you lied to them. If i am wrong than great but i don't think i am.

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PostPosted: Sat Feb 28, 2009 5:17 pm 
Marquis
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Joined: Wed Feb 11, 2009 10:48 pm
Posts: 1225
Proly they use L2Emu which is L2JFree fork witch is L2J fork. Doesn't have "l2j" in its name so its not l2j. Don't blame those guys, they don't lie, they do believe that L2Emu has nothing to do with l2j (I doubt they know that L2Emu is written in Java too).

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PostPosted: Sun Mar 01, 2009 12:01 pm 
Vassal

Joined: Sun Mar 01, 2009 11:59 am
Posts: 27
It's L2Off.


Written in an "extender" by me.
Drop by irc, if you have questions.

(Above poster, is as far as i know not affilliated with us, but thanks anyhow?)


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PostPosted: Tue Mar 03, 2009 2:37 pm 
Vagabond

Joined: Fri Feb 27, 2009 4:47 pm
Posts: 7
*UPDATED*


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PostPosted: Wed Mar 04, 2009 3:44 pm 
Yes this is our server and if you have any doubts about our honesty about our server feel free to come visit us on irc...

We finished Vitality system yesterday... so that needs to be updated


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 Post subject: Re: Insomniac-L2 the revolution of private servers
PostPosted: Wed Mar 04, 2009 5:10 pm 
Duke
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Joined: Wed Sep 26, 2007 11:31 pm
Posts: 2658
Insomniac-L2 wrote:
On Amnesia it would be 7x exp

Is it Insomnia or Amnesia afterall? :?

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 Post subject: Re: Insomniac-L2 the revolution of private servers
PostPosted: Wed Mar 04, 2009 6:38 pm 
Vagabond

Joined: Fri Feb 27, 2009 4:47 pm
Posts: 7
razveck wrote:
Insomniac-L2 wrote:
On Amnesia it would be 7x exp

Is it Insomnia or Amnesia afterall? :?


nothing hard to understand
its like
Extreme- Alpha server for example

Insomniac-L2 is the name of the network

Amnesia is the name of the 7x server
Since its name is amnesia

there could be more servers in the future
high rates
or even lower


Last edited by Insomniac-L2 on Wed Mar 04, 2009 7:05 pm, edited 1 time in total.

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PostPosted: Wed Mar 04, 2009 7:00 pm 
Vagabond

Joined: Fri Feb 27, 2009 4:47 pm
Posts: 7
Image

here you see a quick view of what to be "Game CP"(Control panel of your account)

Enjoy!!


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PostPosted: Wed Mar 04, 2009 10:44 pm 
Marquis
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Joined: Sat Jan 10, 2009 11:45 pm
Posts: 1496
Location: Czech Republic
looks cool :)

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PostPosted: Thu Mar 05, 2009 2:11 pm 
Marquis
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Joined: Wed Nov 26, 2008 8:07 pm
Posts: 1166
Location: Lithuania
whats in account history? :?

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PostPosted: Thu Mar 05, 2009 2:44 pm 
Marquis
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Joined: Wed Feb 11, 2009 10:48 pm
Posts: 1225
Pretty cool system. The only thing I worry is the performance of this system (than the security) on high load. Even a "players map" can kill your server/crash it, if you have more than 500 online...

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