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 Post subject: Atribute system
PostPosted: Wed Feb 04, 2009 2:14 am 
Vagabond

Joined: Mon Dec 29, 2008 6:00 pm
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so my question is about stones in weapons? how did they work for mage weapons (am,imp staf ...) and fighter weapons ( bow,dager ...).if some1 can explain me pls :oops:


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PostPosted: Wed Feb 04, 2009 9:12 am 
Marquis
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every weap can gain attribute up to lvl 3 - this means that u can use e.g. 3 fire stones and every ur attack with this weapon will have fire attribute lvl 3

if u apply that fire stone to an armor, it gains resist to an opposite elemental attack (in this case water resist)

there are 3 basic types
earth/wind, fire/water, divine/dark

//ahh u can also exchange these stones 4 the opposite one at ying-yang npc or sth like that, but i'm not sure

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PostPosted: Wed Feb 04, 2009 10:23 am 
Marquis
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Thanks
I didnt understand bout those either
Never used it ;]

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PostPosted: Wed Feb 04, 2009 10:41 am 
Marquis
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I used it at first yesterday so my info may be wrong, but that's all i know about that

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PostPosted: Wed Feb 04, 2009 10:43 am 
Viscount

Joined: Thu Aug 16, 2007 1:06 pm
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in fact your weapon can reach lvl 4 of element wich means gives 150 power element to your weapon
each stone give a +5 power element on your weapon when success except the 1st one wich gives +20
a stone can fail when trying to apply but it won't remove the element
exemple, u have an AM with 25 fire, if u fail to apply a stone, it still stay 25 fire, if u succes, u get a +30fire.

stones are dropped on IoP and HellBound
Stones are exchangeable trougth ying and yang NPC at rune and aden.
when u have a elementalised weapon, elemental offensive buff don't work, exemple, u have fire draco bow, holy weapon won't gives u +20 divine but, if you have a divine element draco bow, holy weapon will gives you a boost of +20 in divine.

all skills and normals hit are affected by element on your weapon but never go against the nature of the skil
for exemple, if u are sh, an elemented AM fire won't gives you any bonus because your skills are dark and wind element.


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PostPosted: Wed Feb 04, 2009 11:37 am 
Vagabond

Joined: Mon Dec 29, 2008 6:00 pm
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so what element is for HE (draco bow) fire , right coz its human or im wrong ?


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PostPosted: Wed Feb 04, 2009 2:00 pm 
Count

Joined: Thu May 29, 2008 1:33 pm
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i would use earth for fighters, cause no one uses resist earth and i think no one will put wind stones into armor (earth element is just forgeted, so, why dont act a bit dirty?)


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PostPosted: Wed Feb 04, 2009 3:43 pm 
Marquis
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one more thing - if i apply to each my jewels for example 3 fire, 3 water, 3 wind and 3 earth stones, has it the same/similar effect as song of elemental?

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PostPosted: Wed Feb 04, 2009 7:49 pm 
Count
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@lightoflife.
So with a weapon with 150 Divine, plus Holy Weapon you can reach 170 holy attribute?

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PostPosted: Thu Feb 05, 2009 12:59 am 
Marquis
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also if you have fire on weapon can you still get fire resist buffs ?

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PostPosted: Thu Feb 05, 2009 4:57 am 
Count
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Sekkurel wrote:
also if you have fire on weapon can you still get fire resist buffs ?

Yes you can, even any other resist buffs.

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PostPosted: Thu Feb 05, 2009 1:45 pm 
Marquis
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so if i have AM with 150 wind element on my SH, how much dmg it adds 2 hurricane etc. (if surrender lands)?

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PostPosted: Thu Feb 05, 2009 2:40 pm 
Viscount

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with 150 element on your weapon, surrender is not usefull anymore
and damages are around twice the damages without element.
same for physical skills.

For divine element, yes with a 150 weapon and holy weapon u'll reach 170
u can reach 190 with holy weapon and dance of light but there is no damages difference past 150 so it's only usefull against resist divine target because before damage calculation, u substract offensive element with defensive element
example, u have 150 divine weapon, your target have 60 divine resist, damages will be like if u have 90 divine element

for human archer, yes u can go for fire but most of archers on retail go for divine/earth/wind because they are rare so rare are opponents with correct attribute defense.

orc must go for fire, all nuker have to go for their natural nuke element.

U CAN'T element jewels, only armor and weapon (btw u can't element shield and shirt)

with element armor, all element buff stack so if u have an armor with 60 fire pdef and receive fire resist 3 and elemental protection, u'll reach 120 fire resist (60 armor, 30 fire resist, 30 elemental prot)


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PostPosted: Fri Feb 06, 2009 10:08 am 
Vassal
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so having a water stone on your armor will repel the fire damage of a weapon right? May many times can you upgrade the level for armor? The same as for weapon

Question" for example, MJ light is consist of 4 part (helmet, gloves, boots and armor) Do you need to put every water on it or putting one will be sufficient... well upgraded that is.

I haven't done this one so I am noob on this topic. Most players in our server have fire stone on their weapons so I this info will be beneficial for me. Thanks.


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PostPosted: Fri Feb 06, 2009 1:39 pm 
Marquis
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only s grade armors can have element attribute
and weapons i think

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