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PostPosted: Sun Jan 25, 2009 8:18 pm 
Viscount

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GoDs3nD wrote:
nonelikeme wrote:
SpidAp wrote:
@Icarus

I agree with you except for C2 - it's (it was) purely daggers chronicle


C2 was destro chronicle

c2 was clearly a th chronicle


how can th kill destro with guts&frenzy in the same time? c2 was pure destro chronicle

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PostPosted: Sun Jan 25, 2009 8:38 pm 
Marquis
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they were stacking? O_O

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PostPosted: Sun Jan 25, 2009 8:57 pm 
Marquis
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i don't think they were stacking ... i haven't found anything (c3, c4 updates) about removing ability to use frenzy & guts at the same time ... changes to these skills are mentioned in c4 only:

The prerequisite for using the Guts and Frenzy skills has been reduced and the duration extended. The HP requirement has changed from 20% to 30%, and the duration increased from 30 to 90 seconds.

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PostPosted: Sun Jan 25, 2009 9:47 pm 
Count

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PL;c1 - DA/TH
c2 - TH
c3 - TH/HE/SpS/Necro
c4 - SpS/Necro and maybe HE/SH
c5 - Archers/Daggers/Destroes
IL - Archers/Destroes/Glads/Tyrants and yes, nukers well equipped (WM Passive/Active skills from augments).
Kamael - Archers/Nukers
HB - Nukers/Daggers
CT2/2.2 - Daggers/Nukers


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PostPosted: Mon Jan 26, 2009 3:49 pm 
Baron

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Powah wrote:
AnotherGuest wrote:
Powah wrote:
Gracia final - uhm well CipSoft going to create 2 ultimate gank classes, ofc GK and duelist, since they will have element skills (hai 1 shoting mage with crit from blaster) and instatn recharge force from 0 to 8 (lol?) they can kill almost everybody. Glad also will have another self buff that gives +30% dmg in pvp. And daggers are strong too.


omg spellhowler will be 1hitted by glad with +++ duals and omg again if he will do skill crit dmg


Omg you are funny























... not omg


you are more funnier than u can imagine ;P


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PostPosted: Mon Jan 26, 2009 4:45 pm 
Duke
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KentZ0ne wrote:
PL;c1 - DA/TH
c2 - TH
c3 - TH/HE/SpS/Necro
c4 - SpS/Necro and maybe HE/SH
c5 - Archers/Daggers/Destroes
IL - Archers/Destroes/Glads/Tyrants and yes, nukers well equipped (WM Passive/Active skills from augments).
Kamael - Archers/Nukers
HB - Nukers/Daggers
CT2/2.2 - Daggers/Nukers

Kent said it all imo

although, I wouldnt call it overpowerment. Nukers are made for one thing: High damage output with low Defensive stats.
Daggers have a lot of DPS too, and they have better defensive stats, but their problem is they have to reach the target (1-2 slows=pew pew) and mana imo (miss a backstab and 100+ MP out the window+all skills burn a huge amount of MP and u have little MP =/)
Archers they have low Atk speed and rely on crits. Pure luck-based class imo, they couldnt be worse.

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PostPosted: Mon Jan 26, 2009 7:58 pm 
Duke
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Powah wrote:
Gracia final - uhm well CipSoft going to create 2 ultimate gank classes, ofc GK and duelist, since they will have element skills (hai 1 shoting mage with crit from blaster) and instatn recharge force from 0 to 8 (lol?) they can kill almost everybody. Glad also will have another self buff that gives +30% dmg in pvp. And daggers are strong too.

You're joking right? oO

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What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

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PostPosted: Tue Jan 27, 2009 1:03 pm 
Marquis
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Icarus wrote:
Powah wrote:
Gracia final - uhm well CipSoft going to create 2 ultimate gank classes, ofc GK and duelist, since they will have element skills (hai 1 shoting mage with crit from blaster) and instatn recharge force from 0 to 8 (lol?) they can kill almost everybody. Glad also will have another self buff that gives +30% dmg in pvp. And daggers are strong too.

You're joking right? oO

nope its true. THe skill is called Sonic Spirit if I'm not wrong and lasts 20 seconds or someting like that. Ofc there were skills that were not released in Hellbound/Gracia so Ncsoft may remove this one too.


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PostPosted: Tue Jan 27, 2009 3:57 pm 
Knight

Joined: Wed Jul 23, 2008 12:46 pm
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I heard it won t be released


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PostPosted: Tue Jan 27, 2009 9:06 pm 
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15k frontal aoe skill aint bad too


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PostPosted: Wed Jan 28, 2009 12:37 am 
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nonelikeme wrote:
GoDs3nD wrote:
nonelikeme wrote:
SpidAp wrote:
@Icarus

I agree with you except for C2 - it's (it was) purely daggers chronicle


C2 was destro chronicle

c2 was clearly a th chronicle


how can th kill destro with guts&frenzy in the same time? c2 was pure destro chronicle


PHAHAHAHAHHHAHHHHHHHAHAHAHHHAHAHA HAHAHAHHAHAHHHA
LOOOOOOOOOOOL OMG!!!!!!!!!!!!!!!!!! WHAHAHAH ROFL!!!OMG LOL KILL ME HAHAHAHAHAHAHAHA ROFLLLLLLLLLLLLLLLLLLL


100 % failure HAHAHAHAHA

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PostPosted: Wed Jan 28, 2009 1:17 am 
Elder

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Icarus wrote:
Powah wrote:
Gracia final - uhm well CipSoft going to create 2 ultimate gank classes, ofc GK and duelist, since they will have element skills (hai 1 shoting mage with crit from blaster) and instatn recharge force from 0 to 8 (lol?) they can kill almost everybody. Glad also will have another self buff that gives +30% dmg in pvp. And daggers are strong too.

You're joking right? oO


No. Skill is called ultimate secret and its last 30 sec, gives 30% boots to pvp dmg. Btw its stack with duelist spirit...

http://www.l2guru.com/forum/showthread.php?t=116221

PS. Revelation for nukers rox too

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PostPosted: Fri Jan 30, 2009 10:26 am 
Duke
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Lol. I'm not playing that chronicle.

Wtf...

Negate Magic (lvl 81)
Mdef increase by 100% for 20min
Knights

I guess it meant 20 seconds...? Anyway if it's 20 minutes it's ok for me, because tanks should really have more mdef.

Summon Pheonix(Lv.83)
Summon a small pheonix to battle鬥
Pheonix Knight

Isn't the paladin imba enough? Sincerely now...

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Fri Jan 30, 2009 12:18 pm 
Marquis
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Icarus wrote:
Lol. I'm not playing that chronicle.

Wtf...

Negate Magic (lvl 81)
Mdef increase by 100% for 20min
Knights

I guess it meant 20 seconds...? Anyway if it's 20 minutes it's ok for me, because tanks should really have more mdef.

Summon Pheonix(Lv.83)
Summon a small pheonix to battle鬥
Pheonix Knight

Isn't the paladin imba enough? Sincerely now...


u know NCsoft doesnt care of private servers.. Leveling to 83 is a pain in the ass in offi, even with walker. So its a good reward for Paladins imo.


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PostPosted: Fri Jan 30, 2009 2:22 pm 
Duke
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Breal wrote:
Icarus wrote:
Lol. I'm not playing that chronicle.

Wtf...

Negate Magic (lvl 81)
Mdef increase by 100% for 20min
Knights

I guess it meant 20 seconds...? Anyway if it's 20 minutes it's ok for me, because tanks should really have more mdef.

Summon Pheonix(Lv.83)
Summon a small pheonix to battle鬥
Pheonix Knight

Isn't the paladin imba enough? Sincerely now...


u know NCsoft doesnt care of private servers.. Leveling to 83 is a pain in the ass in offi, even with walker. So its a good reward for Paladins imo.


Than as a reward for lvling so hard to reach 83, lets give SK Spectral Knight Summon. Ok? Also lets give him +20 Int +20 WIT +20 MEN. I think its fair like that.


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