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 Post subject: dyes and armor for PR/GS
PostPosted: Wed Dec 31, 2008 2:07 am 
Vagabond

Joined: Thu Jul 17, 2008 3:43 am
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dyes for PR???and mj light or tallum heavy???


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PostPosted: Wed Dec 31, 2008 4:46 am 
Count
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Location: Brasil
Majestic Light cause you lack Stun Resistance.
For dyes use ONLY +5 Wit -5 Int.

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PostPosted: Wed Dec 31, 2008 6:47 am 
Viscount
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IMO +5 STR -5 CON (+4 wit) is better..


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PostPosted: Wed Dec 31, 2008 8:53 am 
Duke
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Azure wrote:
IMO +5 STR -5 CON (+4 wit) is better..

In pvp u will be 2 hit to any stunner with theese dyes.
For PvE it is perfect.


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PostPosted: Wed Dec 31, 2008 12:58 pm 
Count

Joined: Mon Sep 24, 2007 4:45 pm
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Location: Arad, Romania
All archers should go for +5 STR/-5con and maybe +4WIT/-4INT (-5int on HE case).
Some players would make their archers glass cannons wich means +5str/+4dex -9con, including on PR's.
SR can go for +5 DEX instead of STR, but critical cap rate,500, is touched w/ or w/o putting Dex on full buffs.
I would probably make glass cannon PR if i would have zaken/baium/AQ atleast.
End game = mostly mass pvp's. Sieges, Epics, maybe some raids like Lilith, Ember.
As armors : Maje Light, Maje Light OE to +6 or more, Draconic, IC etc.


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PostPosted: Wed Dec 31, 2008 1:03 pm 
Duke
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I prefer Tallum Heavy for all archers.
Maja light for pvp only. Because your P.attack in M.light is higher with 20(!!!), than in tallum. Your attack speed is much better in tallum, and your P.attack is only a bit less.
For lvling and farming from 40-61 Plated Leather set ftw.
From 61-80 Talllum Plate ftw.


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PostPosted: Wed Dec 31, 2008 2:03 pm 
Count
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-Con only works with Epic jewels.
Even just -5 on PR it's not a good choice imo.
And well.
Tallum Heavy looks A LOT ugly on Drows. :?

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PostPosted: Wed Dec 31, 2008 2:42 pm 
Duke
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+5 str -5 con +4 wit -4 int.
I am satisfied with this setup. But I don't pvp too often with my pr. I just crit when you're not expecting it.

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PostPosted: Wed Dec 31, 2008 6:38 pm 
Marquis
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Icarus wrote:
+5 str -5 con +4 wit -4 int.
I am satisfied with this setup. But I don't pvp too often with my pr. I just crit when you're not expecting it.

if i am not expecting it, you will make karma :lol:

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PostPosted: Thu Jan 01, 2009 2:39 am 
Marquis
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+ 5 str - 5 con + 4 wit -4/5 int ( 1 int wont make such a difference in land rate of hex i mean it decreases the chance by 0.5 % or even lower and i dont think that will very relevant ) also armor i would go for maj all the way i would chose drac/ic tallum w/e ONLY when you have epics
why ??? - stun resist and also the patk bonus is very sweet ( considering it increases by percentage with your imba str and also the + 5 dyes you will have THE BEST PATK IN THE GAME )

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PostPosted: Thu Jan 01, 2009 12:10 pm 
Duke
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Sekkurel wrote:
+ 5 str - 5 con + 4 wit -4/5 int ( 1 int wont make such a difference in land rate of hex i mean it decreases the chance by 0.5 % or even lower and i dont think that will very relevant ) also armor i would go for maj all the way i would chose drac/ic tallum w/e ONLY when you have epics
why ??? - stun resist and also the patk bonus is very sweet ( considering it increases by percentage with your imba str and also the + 5 dyes you will have THE BEST PATK IN THE GAME )


Yummy.
Man pls give me advice i will sub soon.
PR or HE shall i choose? ( im darkelf <3)
I want HE because i want to have fun and just shoot and pressing f1 f2 f3 f4 etc, because it is relaxing.

On the other hand i find PR very interestiing and also exciting. I just don't want to fail in pvp. On a 3000X server a sorecerer beat me with 3 shots :(

SO PR or HE?


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PostPosted: Thu Jan 01, 2009 6:42 pm 
Marquis
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HE if you want to win pvp and pr if you wanna have fun with friends
he is way to easy f1 f2 f3 and thats it no fun no actual tacitc
with pr hehehe get close hex and start running attack use freezing strike etc
i prefer the pr and will use it in all cases when it comes to archers even if i lose

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