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 Post subject: recommend subclass skill that would be beneficial for PR
PostPosted: Mon Dec 15, 2008 7:44 am 
Vassal
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Good day. I tried looking around but I can't find a suitable thread.

I'm already at the end of my Fate's whisper quest, just waiting for a chance to get a crack at Baium then start the Mimir's elixir quest for my first subclass. So I would like to seek some recommendation.

My character is a PR. I know that you can choose any class when you start your subclass but I am looking at the (correct me if I am wrong) at the lvl 75 bracket where you select class archtype kill like HP boost and the likes. So to those who had already played archer class especially the PR, please recommend me your top 3 subclass character to pick and what skills are recommended to boost your archer character.

Thanks in advance.


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PostPosted: Mon Dec 15, 2008 10:04 am 
Count
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Make whatever you want.
Go for AW.

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PostPosted: Mon Dec 15, 2008 3:56 pm 
Marquis
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make a support that can use the equppment of the PR
bd is good if you have freinds/clan that lvls you


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PostPosted: Fri Dec 19, 2008 11:48 am 
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Ok... been doing some thinking so I will probably get a rogue class for my first subclass. Meaning I will be weighing AW vs. TH.

The skill that I want to get upon reaching lvl 75 is the Long shot (I don't know how often Chance boost critical is)

So I have a question on this skill. They say that long shot gives an additional +100 to your range. The typical range for an archer is already at 900 right? Will this +100 only affect normal attack or will it also boost your skill attack (double shot, lethal shot etc)

As for AW to TH, I read a couple of thread here, though some end up in flame war. I guess some dagger specialist can give me some additional tips since I will have to complete Mimir's elixir before going on to my first subclass.

Thanks.


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PostPosted: Fri Dec 19, 2008 12:53 pm 
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I dont think that it influences the skill range.

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PostPosted: Fri Dec 19, 2008 1:03 pm 
Marquis
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so if you do the sub to get a nice passive on the main ( is this some kind of hellbound new shit ???? ) then i suggest you get something that will give you crit rate or some more hp :)


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PostPosted: Fri Dec 19, 2008 1:10 pm 
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It's absolutely like that. I saw very good diagram picture of all that subclass skills, but I can't find it now :(

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PostPosted: Fri Dec 19, 2008 2:38 pm 
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blackcrame wrote:
It's absolutely like that. I saw very good diagram picture of all that subclass skills, but I can't find it now :(


here's everything u need xD

http://www.lineage2.com/news/hellbound_01.html


imo u should go for:

P.def/M.def at lvl 65 (I would preffer Mdef)

Focus at lvl 70

Long shot at 75 (it doesnt increase ur skill range, and at lvl 78 u gain archery which will give u +100 range, normal archer lvl 78 has 1000 range)

U dont have a choice at 80 xD

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PostPosted: Fri Dec 19, 2008 7:39 pm 
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Look... Don't make any more 'what subclass to make?' threads.

Take this into account when making a subclass decision: equipment - dagger fits archer or tyrant because you already have a final armor, glad fits tanks, destroes and other heavy users. This is the simple rule.

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PostPosted: Sat Dec 20, 2008 12:04 pm 
Count

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It's not about like the other "what subclass should i make" threads.
For example if you have archer on main it would be great to make dagger/warcryer/tank on subs because of those skills you'll learn. Choosing your right subclasses can make your main class imba.

That means 3 sets : light/robe/heavy but you don't care as long you'll gain all those skills from your subclasses. You can simple decide to lvl those subclasses only until 75 and to lvl your archer to 85. Archers are the only ones who can lvl more easy to 85 than other dd's/nukers.


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