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 Post subject: killing Zaken
PostPosted: Fri Sep 28, 2007 2:41 am 
Vagabond

Joined: Fri Sep 28, 2007 1:57 am
Posts: 4
I need to prove a point to a clan member of mine, and the only way to do that is to level a crystal to stage 11 off Zaken's arse.

Problem is I've never seen Zaken, let alone kill him, and now I'm off to organize a raid. First stage of planning is gathering information, so here I am.

Can it be done with 2 parties? (players would be roughly lvl 65) If yes, what formation would you suggest? (tank+bd+pp+se+5 nukes)x2?

I've noticed he only has about 40k more HP than Rahha which we killed with just one party, but Zaken seems to have some tough skills on top of that...

Any info is appreciated :wink:


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PostPosted: Fri Sep 28, 2007 2:49 am 
Count
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Joined: Tue Aug 21, 2007 9:03 am
Posts: 845
Location: Romania
zaken is an epic boss which does various annoying stuff like teleporting your members or himself to other rooms

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PostPosted: Fri Sep 28, 2007 3:02 am 
Vagabond

Joined: Fri Sep 28, 2007 1:57 am
Posts: 4
Ok, that's nasty of him...can he be killed? what does it take?


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PostPosted: Fri Sep 28, 2007 5:13 am 
Vassal

Joined: Sat Sep 08, 2007 9:41 pm
Posts: 47
Yes. He can be killed. And it takes a great amount of organization.

I don't know all that much about him, personally, but I do know a little:

If you raid him at nighttime (nighttime ingame) you won't kill him. he's a vampire, so his HP regen at night is... insane. makes Antharas look weak, in a sense.


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PostPosted: Fri Sep 28, 2007 10:48 am 
Vagabond

Joined: Fri Sep 28, 2007 10:39 am
Posts: 1
If u want to bring down zaken u must necesary have a BD to do silence dance all the time cause there are so many agresive undead moobs, second u musn' t bring in ur party close range type fighters, only mages or archers! Whn zaken have 25% HP left he will teleport into another room...dunno exactly below or above. When do u find him he will have 50% HP but the advantage is that u can kill him there cause he wont teleport again!! :P GL at hunting


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PostPosted: Fri Sep 28, 2007 5:31 pm 
Vagabond

Joined: Fri Sep 28, 2007 1:57 am
Posts: 4
hm...i've asked around and it seems BD only gets that skill as a SD, so after the third change, which means he's far too big. I was thinking of having some people outside the parties to keep the place clean, sort of like bouncers :P

but i'm still asking, will 2 parties be enough? will 1 tank be enough? etc.

thanks for all the info so far, it's slowly coming together now :twisted:

cheers

p.s. thanks dark passion for the vampiric info, major effect ;)


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PostPosted: Mon Oct 01, 2007 10:06 am 
Vagabond

Joined: Mon Oct 01, 2007 9:54 am
Posts: 2
Tanking Zaken is not problem, you only have to take care of mana, it will be long to kill. The best 'mages' to kill are Bishops and EEs (Might of Heaven). These Bishops and EEs should often use Mana Burn on him too. Then he _may_ not port away.


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PostPosted: Tue Nov 06, 2007 10:15 am 
Vagabond

Joined: Fri Oct 19, 2007 11:08 am
Posts: 8
Does anyone know a place where I could find a map to him? Cose' the damn place is a maze...


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PostPosted: Tue Nov 06, 2007 10:31 am 
Baron
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Joined: Thu Oct 04, 2007 6:30 am
Posts: 253
http://files.filefront.com/nabstract2wm ... einfo.html

a movie takeing zaken down on a romanian server ..


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PostPosted: Thu Nov 08, 2007 12:13 am 
Heir

Joined: Wed Sep 12, 2007 2:52 pm
Posts: 72
ok... killing zaken... first of all if you play in c4, better have nuker parties, if you have interlude better have dds parties (destroyers preferency) and u must always have people that can cancel zaken's teleporting... ( shield slam, shield bash, stun shot, switch, bluff) so he wont port anyone out... and ofc... you have to enter his room at 00:00 (ingame time) and wait 1 real life hour (untill 06:00 ingame time) so his regeneration will be much lower...


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PostPosted: Thu Nov 15, 2007 2:01 pm 
Heir

Joined: Tue Sep 04, 2007 10:37 pm
Posts: 61
And w8 all in real time. Don't try to rr or disconnect, or else u will go "to village" :P


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PostPosted: Thu Nov 15, 2007 5:03 pm 
Vassal

Joined: Wed Oct 10, 2007 10:07 pm
Posts: 48
You can always fix the problem of teleporting your party members away with a summoner's Summon Friend (if implemented in your server).


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PostPosted: Sun Nov 18, 2007 10:09 am 
Duke
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Joined: Fri Sep 14, 2007 1:06 pm
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Location: Cluj-Napoca, Romania
jk0208 wrote:
You can always fix the problem of teleporting your party members away with a summoner's Summon Friend (if implemented in your server).

And how many summoners do you need? As far as i know, the cooldown isn't low at all.


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PostPosted: Fri Nov 30, 2007 7:52 pm 
Knight

Joined: Tue Nov 27, 2007 7:50 pm
Posts: 80
killing zaken is not a big problem at all ...taking the earring can be a DAMN BIG PROBLEM :D^^


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PostPosted: Fri Dec 07, 2007 1:58 am 
Elder
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Joined: Thu Dec 06, 2007 1:31 pm
Posts: 116
Location: Romania
Zaken is a pain in the ass , AQ and Orfen are easy compared to him .. first of all you need 3 party's mainly nukers because some ppl say that melle class are often ported around and nukers less . Every party camp a floor and so on , Zaken need's a lot of organization you will enter in his room at 00:00 in-game time so you will have to wait till 06:00 in-game time ( when it's day ) so you can deal damage to him , everyone must be level 61 and ofc every party to have Main Tank / Secondery Tank rechargers and nukers . You can kill Zaken in 1 party when you have Zariche and party full of Destro with Frenzy On , only then you can kill him on 1 party . It's a pain in the ass when you deal some good damage he will start porting ppl around and then he will port aswell so you will run like idiots in those mazes to find him coz even in day time he has some regen . It's hard i can say ..


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