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PostPosted: Mon Sep 29, 2008 6:35 pm 
Duke
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I know, but it's better than nothing. And it's a factor in pvp.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

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PostPosted: Mon Sep 29, 2008 6:45 pm 
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man what are you talking about? 4% more heal is a factor in pvp? dc is good for sk ? tallum for pvp? i just cant belive what i see here....


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PostPosted: Mon Sep 29, 2008 7:16 pm 
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as a tank u need 2 setups...on for tanking NM/IC one for dps Tallum and if u want u can make a optionaly setup for healing

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PostPosted: Tue Sep 30, 2008 9:59 am 
Duke
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hbsr wrote:
man what are you talking about? 4% more heal is a factor in pvp? dc is good for sk ? tallum for pvp? i just cant belive what i see here....

Dc means + shield block rate. I repeat, if you have that on an sk, you need bless shield lvl 1 to have 100% block chance. 360 degrees, remember.
4% heal is good in tank vs tank, in case you don't have any ic set on you. Never said it's like OMFGWTF bonus, but it's welcomed. Anyway, i don't wear dc for that, i wear it for the shield block rate.
Tallum is good for pvp vs mages. So is dc.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Tue Sep 30, 2008 11:07 am 
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first of all who the hell will buff you with bless shield lvl 1 - 40 lvl pp? you can reach 100% shield block rate with nm/mj and just lvl 3 bless shield (56 lvl pp so it is easy to get). dc has low p def, crappy bonuses. it is overall bad for pvp (is some cases good) and horrible for pve. just the worst a grade set for a tank. the most universal set is nm. so for me it is the best.


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PostPosted: Tue Sep 30, 2008 1:40 pm 
Duke
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A paladin with lvl 6 bless shield has 77% block rate. Not 100% as you speculate. If we put a dc heavy on, we have 93% shield block rate, that's almost as good as the sk and tk. (dc set means 16% block rate added, that's more than enough)
An sk only with guard stance on has 68% chances to block. The pala only has 44%. The sk needs lvl 1 bshield to get 100% block rate while in dc heavy.

With lvl 6 bless shield, his final block rate will be exactly 144% while the pala will have 93% chance, like i said. This is just symbolic to see the difference. Play with l2calc a bit, you will see i'm right. No tank except sk and tk can't reach 100% through buffs and armors (not even in doom heavy). Sure, if you add an infinity axe it's something else.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Tue Sep 30, 2008 1:57 pm 
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Quote:
A paladin with lvl 6 bless shield has 77% block rate. Not 100% as you speculate


i wasnt talking about paly here. you said sk in dc and bless shield lvl 1 =100% block shield. if we belive what l2calc says here then i agree but i just compared that same sk with a lot better nm/maj set and bless shield lvl 3 can reach 100% too.


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PostPosted: Tue Sep 30, 2008 6:44 pm 
Duke
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True, but you can't always afford a bshield, that's my point.
Nm set, sure, gives more pdef but really... Not that much. Unbuffed in dc you have 1022, while in nm 1064. Really not a good factor.

This is for all of you saying that dc is bad because it gives low pdef. Next time check l2calc. It just takes 30 seconds.

MAYBE if you're a DA/pala and want to compensate for the pdef that majesty gives compared to guard stance (guard stance gives more pdef than majesty, for those who don't know). I stand up to what i've said. I'd use nm on a DA for that extra reflect.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Tue Sep 30, 2008 7:15 pm 
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id use nm on my sk...


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PostPosted: Tue Sep 30, 2008 7:38 pm 
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Icarus wrote:
True, but you can't always afford a bshield, that's my point.
Nm set, sure, gives more pdef but really... Not that much. Unbuffed in dc you have 1022, while in nm 1064. Really not a good factor.

This is for all of you saying that dc is bad because it gives low pdef. Next time check l2calc. It just takes 30 seconds.


using same arguments and rhetoric i can proove that doom set is better then dc.
1)difference in p def between dc-doom is almost the same(even less!) like nm-dc (26 and 42)
2)doom gives more shield def rate
3)doom gives +1 con - 1 str more ( as a tanks you will need it)
4)doom gives a small bonus to your hp

u dont have that crappy 4% more from heals witch imo is useless and 50% para resist ( this is the best thing that dc gives, sometimes very usefull)

lets go back too nm/dc
so as you see maybe p def diff isnt so high unbuffed (42) but when yor are fully buffed it can reach 100 or so.


Icarus wrote:
guard stance gives more pdef than majesty, for those who don't know


you arent correct here. guard stance gives a numerical value to your p def and majesty percentage value. so in some cases majesty gives more p def.


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PostPosted: Tue Sep 30, 2008 7:40 pm 
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you arent correct here. guard stance gives a numerical value to your p def and majesty percentage value. so in some cases majesty gives more p def.


wich cases hbsr?


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PostPosted: Tue Sep 30, 2008 7:48 pm 
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you have 2k p def
- with guard stance you will have 2000 + 256,5 = 2256,5 p def
- with majesty 2k+2k*0,15 = 2300 p def


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PostPosted: Tue Sep 30, 2008 7:53 pm 
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2k pdef =?wich buffs?wich armor set?wich level?


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PostPosted: Tue Sep 30, 2008 8:05 pm 
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that doesnt matter. it is just an example. sometimes majesty>guard stance. that is all


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PostPosted: Wed Oct 01, 2008 5:13 pm 
Duke
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There's no case of majesty giving more pdef than guard stance. I know very well that gs gives a static value while the majesty gives a dynamic value.

Let's take the best example.
80 shillien templar in dynasty set + gs = 1514 pdef
80 phoenix knight in dynasty set + majesty = 1406 pdef.
And i think l2calc is wrong here, because majesty is a buff, gs is a toggle. L2calc shows a 20 pdef difference between pala and sk in full buffed state. We need to test this ingame because we all know that buffs increase base stats and not final stats.

Nm - dc difference in full buffed is ~75 pdef. Whilst dc - doom difference is about 65 pdef. I never denied this.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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