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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Tue Aug 25, 2026 8:06 pm 
Elder
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Joined: Mon Nov 03, 2025 9:32 am
Posts: 106
Location: Greece
inkblot wrote:
I meant no offence when I called you a Virgin. If you like I can be a tad more detailed, and I have a few ideas on how to make it faster and more comfortable to test. Let me know. I did love the Cities, but the names where a bit off. Graphically this game is still stunning.

And why do you require 64 bit os but have a 32-bit security program, that stays running after I exit the game?

Just for fun I turned my server into 1x/1x XP/SP. Trying a dwarf to see if I was right. Anyway, let me know if you would like some nice ideas which will speed up testing now or in the near future. Good ideas never hurt.

Oh and still received no email. :)

And don't forget you can add windows 7 to your system requirements. And thank you for the idea with the browser to fix the account creation problem.
No worries, I understand. :)

Yes, feel free to share your ideas for making the beta testing faster and more comfortable. I'm open to suggestions, especially if they help with testing without changing the actual live-server progression.And thanks for testing the registration again. It's useful to know that Firefox incognito solved the account creation issue on Windows 7.

The missing confirmation email is still something I need to investigate, especially since other users are receiving it normally.

Feel free to post your testing ideas.

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Tue Aug 25, 2026 9:11 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
I find that the GM Gatekeeper function is severely lacking in options. Given how slow you walk. You might wish to add quite a few more spots. Like hunting grounds near every city. By the time you walk there you have to rebuff.

Concerning speed, without just using the feature in your config and bumping it to 150-200 during the test phase you could configure a few tattoos to boost running speed. Think of it as GMspeed 1-4

The +1 for leveling up maybe go in 5's or use user input. So they type 25 and presto they are 25 instead of having to hit that feature 24 times. It is annoying, once used the window closes.

Also your gmshop does not contain complete sets. Even a Brigandiine shield is sold in shops, except on your server, but lacking in yours. But since its a gmshop, you should be able to get ALL armor.

And just temporarily up buffs, songs and dances to at least 1h. It is one less thing to worry about.

And the worst towns for me where Dion and Giran for getting stuck in doorways and corners. Had some issues in Gludin and Gludio.

Do you destroy items left on ground? If not you may wish to seriously consider auto pickup. Ever been to a siege on retail in the old days? They used Adena art to slow you down when you entered the battlefield. Same thing will happen to you certain areas will slow down due to items on the ground.. High levels wont pick up 64 adena. This goes for Archers and Mages, since they kill long distance. Plus all that crap on the ground will really stretch your DB.

And look into the using a key problem I had around Dion. Could not open any chests with keys.

Thats it for now.

Oh I did check my spam folder but still nothing. Maybe your server has problems sending mail to certain places. If you want my email so you can test it let me know and I will pm it to you.

Oh and create a server email so people who have issues with login emails etc have a way of contacting you. Discord was empty and you could hear crickets. They have no way of contacting you any other way. And take to long to help, and people will walk away.

One last bug, I know you are set to auto learn, but when I was at 20 and went to the teachers, they said yo come back at level 52. That is quite a long time for any skills.

Have fun.

/bump

Why waste the opportunity?

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Thu Aug 27, 2026 10:23 am 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
/bump :mrgreen:

Come on Herlitz, help us out. It is actually a sweet server. I know, I played on it. :)

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Thu Aug 27, 2026 3:53 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3292
inkblot wrote:
/bump :mrgreen:

Come on Herlitz, help us out. It is actually a sweet server. I know, I played on it. :)


I might actually once I have a little time :) for now just /bump :P

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Thu Aug 27, 2026 4:43 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
Herlitz wrote:
inkblot wrote:
/bump :mrgreen:

Come on Herlitz, help us out. It is actually a sweet server. I know, I played on it. :)


I might actually once I have a little time :) for now just /bump :P


I could only play cause he had a test account. Could never get an email out of his registration.

Don't know why he simply don't use auto create with delete after 2 week if account is empty.

If you play right now, you can be any level and get any armour for testing purposes. But you walk at a snails pace and using something akin to gm teleports can only port to towns not hunting spots.

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Thu Aug 27, 2026 8:47 pm 
Elder
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Joined: Mon Nov 03, 2025 9:32 am
Posts: 106
Location: Greece
inkblot wrote:
I find that the GM Gatekeeper function is severely lacking in options. Given how slow you walk. You might wish to add quite a few more spots. Like hunting grounds near every city. By the time you walk there you have to rebuff.

Concerning speed, without just using the feature in your config and bumping it to 150-200 during the test phase you could configure a few tattoos to boost running speed. Think of it as GMspeed 1-4

The +1 for leveling up maybe go in 5's or use user input. So they type 25 and presto they are 25 instead of having to hit that feature 24 times. It is annoying, once used the window closes.

Also your gmshop does not contain complete sets. Even a Brigandiine shield is sold in shops, except on your server, but lacking in yours. But since its a gmshop, you should be able to get ALL armor.

And just temporarily up buffs, songs and dances to at least 1h. It is one less thing to worry about.

And the worst towns for me where Dion and Giran for getting stuck in doorways and corners. Had some issues in Gludin and Gludio.

Do you destroy items left on ground? If not you may wish to seriously consider auto pickup. Ever been to a siege on retail in the old days? They used Adena art to slow you down when you entered the battlefield. Same thing will happen to you certain areas will slow down due to items on the ground.. High levels wont pick up 64 adena. This goes for Archers and Mages, since they kill long distance. Plus all that crap on the ground will really stretch your DB.

And look into the using a key problem I had around Dion. Could not open any chests with keys.

Thats it for now.

Oh I did check my spam folder but still nothing. Maybe your server has problems sending mail to certain places. If you want my email so you can test it let me know and I will pm it to you.

Oh and create a server email so people who have issues with login emails etc have a way of contacting you. Discord was empty and you could hear crickets. They have no way of contacting you any other way. And take to long to help, and people will walk away.

One last bug, I know you are set to auto learn, but when I was at 20 and went to the teachers, they said yo come back at level 52. That is quite a long time for any skills.

Have fun.

/bump

Why waste the opportunity?
You were right about the collision issue around doors, trees and corners.

I spent some time working on it and I have now fixed the problem on my side. Movement around those objects should be much smoother now and you should no longer get stuck the way you did before.

That was a useful report, so thanks for pointing it out.

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L2 EmberFaLL x5 — Interlude
Retail-like Interlude x5 • No pay 2 win • 2 windows allowed

Website: https://l2emberfall.com/
Discord: Join our Discord


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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Thu Aug 27, 2026 10:25 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3292
inkblot wrote:
Herlitz wrote:
inkblot wrote:
/bump :mrgreen:

Come on Herlitz, help us out. It is actually a sweet server. I know, I played on it. :)


I might actually once I have a little time :) for now just /bump :P


I could only play cause he had a test account. Could never get an email out of his registration.

Don't know why he simply don't use auto create with delete after 2 week if account is empty.

If you play right now, you can be any level and get any armour for testing purposes. But you walk at a snails pace and using something akin to gm teleports can only port to towns not hunting spots.


I've seen you mentioned the speed before, I'm curious - is it that the speed is really slower than what it's supposed to be? I'm thinking if it isn't just you being so used to the GMspeed from your server that not having it for a change makes everything looks like a slo-mo :mrgreen:

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Fri Aug 28, 2026 6:54 am 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
Herlitz wrote:
inkblot wrote:
Herlitz wrote:
inkblot wrote:
/bump :mrgreen:

Come on Herlitz, help us out. It is actually a sweet server. I know, I played on it. :)


I might actually once I have a little time :) for now just /bump :P


I could only play cause he had a test account. Could never get an email out of his registration.

Don't know why he simply don't use auto create with delete after 2 week if account is empty.

If you play right now, you can be any level and get any armour for testing purposes. But you walk at a snails pace and using something akin to gm teleports can only port to towns not hunting spots.


I've seen you mentioned the speed before, I'm curious - is it that the speed is really slower than what it's supposed to be? I'm thinking if it isn't just you being so used to the GMspeed from your server that not having it for a change makes everything looks like a slo-mo :mrgreen:


I dont use GMspeed on mine I just have the run setting enhanced by 100. I did turn it down to 0, and even then I was not as slow as embers.

If you are testing things you need to get around. The walk from Dion to executions was 8 minutes almost. And when you have 20 minute buffs it kinda hurts to go anywhere.

That is why I suggested his GM TP should include hunting zones not just towns.


/bump

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Fri Aug 28, 2026 7:43 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
/bump

yo yo yo ember. Where are you hiding? What did you think of my ideas? Feed me, I need reassurance, quick. Now, now, now. :)

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