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 Post subject: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Wed Jan 03, 2024 2:10 pm 
Vassal
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Joined: Mon Nov 30, 2020 1:33 pm
Posts: 21
LINEAGEDOS: Disruption Of Silence



All rates x1

Vote Reward (XP, SP, Adena, Drop and Spoil qty): +0.25%
Bodahn's Elixir (Drop) (XP, SP, Adena, Drop and Spoil qty): +0.25%
Party Bonus (XP, SP, Adena, Drop and Spoil qty): +0.25%
No VIP by donations

Opening: Jan 5th at 20.00 UTC +1




Promo video (English)



Promo video (Spanish)



Promo video (Russian)


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https://lineagedos.com
https://discord.gg/zmXW3m5wEy


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Wed Jan 03, 2024 4:00 pm 
Vagabond

Joined: Wed Jan 03, 2024 11:33 am
Posts: 12
Gonna be great, cant wait ;)


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Wed Jan 03, 2024 6:43 pm 
Vagabond

Joined: Mon Aug 30, 2021 2:12 pm
Posts: 13
Amazing, im playing it. Finally a retail server pre kamael with customs that dont affect gameplay.
See you at 5th :twisted: :twisted:


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Thu Jan 04, 2024 8:59 pm 
Vagabond

Joined: Thu Jan 04, 2024 8:59 pm
Posts: 1
Excited for the server start, cant wait to play :D


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Thu Jan 04, 2024 11:15 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3274
L2pserver wrote:
Amazing, im playing it. Finally a retail server pre kamael with customs that dont affect gameplay.
See you at 5th :twisted: :twisted:


Hmm. I mean technically, any change that isn't strictly visual affects the gameplay somehow. But otherwise yeah, the things presented seem to be solid changes one way or the other

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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Fri Jan 05, 2024 9:06 am 
Vagabond

Joined: Wed Jan 03, 2024 11:33 am
Posts: 12
Herlitz wrote:
L2pserver wrote:
Amazing, im playing it. Finally a retail server pre kamael with customs that dont affect gameplay.
See you at 5th :twisted: :twisted:


Hmm. I mean technically, any change that isn't strictly visual affects the gameplay somehow. But otherwise yeah, the things presented seem to be solid changes one way or the other


True but the core IL gameplay remains unchanged. There has been no custom class balancing for example. Its basically IL with additional content and features. The biggest gameplay change is 2% chance to spawn boss monster with 10x more hp every time u kill mob which promotes grouping, altough they are soloable.


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Sun Jan 07, 2024 11:41 pm 
Vagabond

Joined: Sat Jul 15, 2023 1:40 am
Posts: 5
Undoubtedly a good server to get back into the game. It's priceless that they have also decided to create new content.

Greets!


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Mon Jan 08, 2024 7:02 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
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Noxronin wrote:
Herlitz wrote:
L2pserver wrote:
Amazing, im playing it. Finally a retail server pre kamael with customs that dont affect gameplay.
See you at 5th :twisted: :twisted:


Hmm. I mean technically, any change that isn't strictly visual affects the gameplay somehow. But otherwise yeah, the things presented seem to be solid changes one way or the other


True but the core IL gameplay remains unchanged. There has been no custom class balancing for example. Its basically IL with additional content and features. The biggest gameplay change is 2% chance to spawn boss monster with 10x more hp every time u kill mob which promotes grouping, altough they are soloable.


I see. Yeah the class balancing changes rarely ever work from my experience, especially on low rate server. I'm not a big fan of customs myself, but this champion mobs system one of the customs I approve too :P

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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Mon Jan 08, 2024 8:44 pm 
Viscount

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 644
Herlitz wrote:
Noxronin wrote:
Herlitz wrote:
L2pserver wrote:
Amazing, im playing it. Finally a retail server pre kamael with customs that dont affect gameplay.
See you at 5th :twisted: :twisted:


Hmm. I mean technically, any change that isn't strictly visual affects the gameplay somehow. But otherwise yeah, the things presented seem to be solid changes one way or the other


True but the core IL gameplay remains unchanged. There has been no custom class balancing for example. Its basically IL with additional content and features. The biggest gameplay change is 2% chance to spawn boss monster with 10x more hp every time u kill mob which promotes grouping, altough they are soloable.


I see. Yeah the class balancing changes rarely ever work from my experience, especially on low rate server. I'm not a big fan of customs myself, but this champion mobs system one of the customs I approve too :P



Equanimity had that feature years before. Too bad it is gone now. Now that server was heavily customized. Think it lasted about 12 - 15 years.

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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Tue Jan 09, 2024 8:03 am 
Vagabond

Joined: Wed Jan 03, 2024 11:33 am
Posts: 12
Server has been up for 4 days now and i urge everyone to try it. First 2 days had some pretty nasty bugs but they have all been fixed.

I wont sugarcoat it, server population is small (around 20 players online on average) but on other hand i know every one of them and we play together constantly. Right now i am farming SBs in EV to help out buffer players (DW, Guidance, botb, blessed shield, chant of predator etc.) free of charge. That is one of the advantages of tight knit community, everyone helps each other, there are no adena sellers and no bots!

I have confidence that server will grow over time but for that to happen ppl need to give it a chance, if everyone waits for server to reach 1k players before they start playing ofc it will never reach it.

If you are afraid u wont be able to lvl solo, you can get buff scrolls from silver coin (this is not a donation currency, you can only get it by playing and its not tradeable) shop (all important buffs including empower and vr), lvl 1 though but enough to solo, and if you want to play buffer ppl on server will have no issue lvling u until u get higher lvl buffs so u become useful in pt.


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Sun Jan 14, 2024 11:49 am 
Vagabond

Joined: Wed Jan 03, 2024 11:33 am
Posts: 12
Server is growing slowly but surely. We now have 30 players online on average (50% increase compared to first 4 days!).

Again, i urge everyone to try it, its completely free and there is no p2w donations (not even xp bonus that many servers have even though they claim they are not p2w).

You will find a very welcoming community of nice ppl!

And most important of all server admin is a very chill and nice guy that takes all bug report seriously and fixes them fast (depending on how hard is fix ofc).

All changes that are suggested are being voted for by the community whether to implement or not!


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Mon Jan 15, 2024 8:09 pm 
Vassal
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Joined: Mon Nov 30, 2020 1:33 pm
Posts: 21
Hi all :),

The community continues to grow. Very happy since a very pleasant and cooperative community is being created. We invite any player to just test the server for a few hours. I bet you'll love it.

During these days we give a gift to all new players: the Founders Gift. Take advantage of that little help to start your adventure with us.

And as Noxronin says, the Lineagedos team does not have the capital to invest thousands of dollars in advertising but we are very good at our work. We attend to all reports and help assistance and fix all problems that arise. The project improves and grows every day.


https://lineagedos.com/

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NOT THE SAME
https://lineagedos.com
https://discord.gg/zmXW3m5wEy


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Thu Jan 18, 2024 5:38 pm 
Vagabond

Joined: Mon Aug 30, 2021 2:12 pm
Posts: 13
Exactly how i imagined it. Im enjoying it alot, almost lv 60 and more to go! Players are very kind and helpful. And the admin Corso is on everything, he fix all bugs and always doing the best for us


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Sat Jan 20, 2024 11:54 am 
Vagabond

Joined: Sat Jan 20, 2024 11:50 am
Posts: 1
It's a small community so far, but lots of collaboration and helping each other. A diverse number of players of different classes (not all mages or destros or PPs).

GM is passionate and helpful, resolving questions and issues.

It's x1, but with all the boosts you can get (Party bonus, vote bonus, elixir and scrolls), it feels much more like 2x or 3x if you enjoy making progress fast.


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 Post subject: Re: [L2J - C6] [Lore Server] LINEAGEDOS x1
PostPosted: Sun Jan 21, 2024 9:27 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3274
Progeny42 wrote:
It's a small community so far, but lots of collaboration and helping each other. A diverse number of players of different classes (not all mages or destros or PPs).

GM is passionate and helpful, resolving questions and issues.

It's x1, but with all the boosts you can get (Party bonus, vote bonus, elixir and scrolls), it feels much more like 2x or 3x if you enjoy making progress fast.


>2x Interlude
>"fast"

My definition of "fast" differs from yours :mrgreen: But y, it's nice to see community is enjoying the server so far, looks like it might yet grow :wink:

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