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PostPosted: Mon Jul 21, 2008 5:00 pm 
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GoDs3nD wrote:
KentZ0ne wrote:
Have you ever been in the position to fail on craft 13 times in a row ?
Trust me.. you won't feel better when you failed 13 Maje Circlet consequently.
But on 14'th one maybe you got relieved just by doing two of them. And what i said , it's true.. on retail i encounterred this..


never failed 13 in raw (5 in raw is max)
tell me this now:u go to craft ur arcana mace-->hard fkin months of grinding,leveling,spoiling,raiding etc
explain this now:)
u go-->fail u say fking shi7..
ur mate comes after 5 minutes and sais:ill try to craft my am
he makes 2..
i say very good luck gj and etc..but here ur example fails..in different situations that may rock or be very stupid..i dont like this idea.. imagine how rich will be the dwarfs while they craft shots!even if the chance is 5% per craft..imagine how many times the dwarf clicks on the create button!
imagine now what can a dorf that sells sss,bsss do if he suceeds the doublecrafts..thats imba imo..


Your theory goes against you:
You fail to make a weapon but then your friend makes 2, woop, if he's really a good friend he will give you the 1..nao problem solved

I really like this doublecraft since for every item you need a recipe.. It would be really great if from 1 recipe therre come 2 items.. that will save me a lot of time grinding for the same damn recipe =/


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PostPosted: Mon Jul 21, 2008 5:06 pm 
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i have found that the max vitality lvl is 4 and it will increase your exp and sp by 300% lol. vitality lvl 1 = 150%. info from lineage2.com


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PostPosted: Mon Jul 21, 2008 5:48 pm 
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Azure wrote:
GoDs3nD wrote:
KentZ0ne wrote:
Have you ever been in the position to fail on craft 13 times in a row ?
Trust me.. you won't feel better when you failed 13 Maje Circlet consequently.
But on 14'th one maybe you got relieved just by doing two of them. And what i said , it's true.. on retail i encounterred this..


never failed 13 in raw (5 in raw is max)
tell me this now:u go to craft ur arcana mace-->hard fkin months of grinding,leveling,spoiling,raiding etc
explain this now:)
u go-->fail u say fking shi7..
ur mate comes after 5 minutes and sais:ill try to craft my am
he makes 2..
i say very good luck gj and etc..but here ur example fails..in different situations that may rock or be very stupid..i dont like this idea.. imagine how rich will be the dwarfs while they craft shots!even if the chance is 5% per craft..imagine how many times the dwarf clicks on the create button!
imagine now what can a dorf that sells sss,bsss do if he suceeds the doublecrafts..thats imba imo..


Your theory goes against you:
You fail to make a weapon but then your friend makes 2, woop, if he's really a good friend he will give you the 1..nao problem solved

I really like this doublecraft since for every item you need a recipe.. It would be really great if from 1 recipe therre come 2 items.. that will save me a lot of time grinding for the same damn recipe =/



look now forget about the friend thing.. if u r such a nab to beg items from ur friends go on...its hios business what he has crafted..
all this updating is to help ppl to play..well imo its stupid.. the game will lose many of its good sides(hard grinding 1st)
even if the chance is lower still dwarfs will be overpowered since they can also buff and heal their summons..
so what we have?dwarf that still is the richest guy around here,he is now super fast in leveling since he can support his golem
still when crafting shots u use the create button to many times so imo its not a problem to make shitloadz of items this way..
this everything ruins the game and makes it easy for the lazy ones or the ones that dont have time to play..


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PostPosted: Mon Jul 21, 2008 6:28 pm 
Baron

Joined: Sun Sep 02, 2007 1:22 pm
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[quote="GoDs3nD"]they play low rates (x1) because they want long term game where everything u need u do it with ur own hands..thats why i like so much l2
its like in life u get the necesery to survive(c grade max:)) and of u want anything better go work for it [quote="GoDs3nD"]

yeah i cant disagree BUT when s80 appeared the limits were extended so the maximum easy to get equipment from now on is LOW-B tier weps armors

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PostPosted: Mon Jul 21, 2008 7:09 pm 
Duke
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GoDs3nD wrote:
l0l the most stupid answer ive ever heard.. make urself a drof..
so we all will start dorfies just cuz they can doublecraft:D great!
i see the picture->no mobs to kill in whole dwaven area :)
this is the future of l2..

Look man, in ANY good server you CAN NOT SURVIVE without a dwarf. The dwarf is the money maker. They're not great in pvp, so wth is the problem. It's not like they can do everything.

And about the herb thing. Man, they're just done, because from lvl 80 to lvl 85 it's PURE HELL. Do you know how it is to kill 10 mobs and get .01%? And besides. In a hunting ground designed for a group herbs won't be dropped. So tell me, at lvl 80 where are you gonna solo? You have few places, and those are probably taken by buffers, because there are undead mobs there.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Mon Jul 21, 2008 7:30 pm 
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Icarus wrote:
GoDs3nD wrote:
l0l the most stupid answer ive ever heard.. make urself a drof..
so we all will start dorfies just cuz they can doublecraft:D great!
i see the picture->no mobs to kill in whole dwaven area :)
this is the future of l2..

Look man, in ANY good server you CAN NOT SURVIVE without a dwarf. The dwarf is the money maker. They're not great in pvp, so wth is the problem. It's not like they can do everything.

And about the herb thing. Man, they're just done, because from lvl 80 to lvl 85 it's PURE HELL. Do you know how it is to kill 10 mobs and get .01%? And besides. In a hunting ground designed for a group herbs won't be dropped. So tell me, at lvl 80 where are you gonna solo? You have few places, and those are probably taken by buffers, because there are undead mobs there.


i dont get ur point....but icarus u rly think i dont know what uve said?and wth?u r part of the programmers that work on gracia?u dont know what is it gona be.. i read and see 5 minutes herbs with higher power.. whats ur problem?if dwarfs are able to doublecraft,heal and buff their golems dont u think that this will ruin the game balance?i think it will stop bullshiting me!
what of undead mobs?the only buffer that will take herbs place when fighting undeads is the elven elder..


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PostPosted: Mon Jul 21, 2008 7:52 pm 
Vassal

Joined: Fri May 23, 2008 11:43 am
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well i think that we'll be full of phantom summoners now...is it true that the death spikes power will be 65?


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PostPosted: Mon Jul 21, 2008 9:19 pm 
Duke
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I didn't see any HEAL warsmith summon. Oo

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Tue Jul 22, 2008 12:19 am 
Duke
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if PS has the same power death spike of necro and sh then he will be super imba imo


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PostPosted: Tue Jul 22, 2008 2:07 am 
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Death Spike's power has been halved, that's why they probably putted it to Phantom Summoner, they got a high INT anyway..
Oh, and warsmith can 'repair' their golems but I guess the casting speed would be really low so it might happen that it will actually die before you heal it and maybe only help when you are not fighting mobs (if the golem survives ^^) so yeah I think its a good idea why not.. if you got a healer he can heal it anyway..
It's just made so every class can have fun playing the game..
The only stupid thing from the whole update I think it's the color of the items.. I mean wtf? >,< It's gonna get all coloured and flashy and poor guys with epilepsy wont be able to play O,O


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PostPosted: Tue Jul 22, 2008 8:10 am 
Baron

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Icarus wrote:
I didn't see any HEAL warsmith summon. Oo


I suppose that "repair golem" is the summon heal

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PostPosted: Tue Jul 22, 2008 8:12 am 
Baron

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Azure wrote:
The only stupid thing from the whole update I think it's the color of the items.. I mean wtf? >,< It's gonna get all coloured and flashy and poor guys with epilepsy wont be able to play O,O


i agree...imagine arcana mace colour being pink OMFG no!!!!!

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PostPosted: Tue Jul 22, 2008 10:32 am 
Baron

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Azure wrote:
Death Spike's power has been halved, that's why they probably putted it to Phantom Summoner, they got a high INT anyway..
Oh, and warsmith can 'repair' their golems but I guess the casting speed would be really low so it might happen that it will actually die before you heal it and maybe only help when you are not fighting mobs (if the golem survives ^^) so yeah I think its a good idea why not.. if you got a healer he can heal it anyway..
It's just made so every class can have fun playing the game..
The only stupid thing from the whole update I think it's the color of the items.. I mean wtf? >,< It's gonna get all coloured and flashy and poor guys with epilepsy wont be able to play O,O


Is that true???
THen necromancer has been overnerfed :).At last judgment was given.

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PostPosted: Tue Jul 22, 2008 10:56 am 
Duke
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darkdreadroute wrote:
Icarus wrote:
I didn't see any HEAL warsmith summon. Oo


I suppose that "repair golem" is the summon heal

Lol, repair is smth and heal is smth else by the sound of it. In heal, sure it's a short cast = heal, but repair sounds to me like recall your summon near you, and prepare for a long cast to heal it. Not practicable in pvp.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Tue Jul 22, 2008 11:03 am 
Baron

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Icarus wrote:
darkdreadroute wrote:
Icarus wrote:
I didn't see any HEAL warsmith summon. Oo


I suppose that "repair golem" is the summon heal

Lol, repair is smth and heal is smth else by the sound of it. In heal, sure it's a short cast = heal, but repair sounds to me like recall your summon near you, and prepare for a long cast to heal it. Not practicable in pvp.


Yeah thats for sure but u never know and that's why dwarfs cant use magic.Heal sounds magic so they propably named it "repair" to sound better and of course it will be active skill

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