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 Post subject: [L2J-H5] SupremeL2 Full Loot PVP - CB 07-10-2014 (Preview)
PostPosted: Mon Oct 06, 2014 12:23 am 
Heir
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Joined: Sat Apr 09, 2011 2:45 am
Posts: 68
Location: Romania
Hello everyone ,

( This is a follow-up from this thread http://forum.pmfun.com/viewtopic.php?f=14&t=52694 )

We are happy to inform you that our first closed beta test will start on 7 October at around 20:00 GMT+2 .
But let's discuss a bit about the project. We aim to create a very stable PVP Full Loot server, with no advantages to anyone. The idea of a Full Loot PvP server came few years ago. We think Lineage 2 it's good as it is now, but , from our points of view, it lacks in Risk vs Reward when it comes to PVP. Sure, you feel good when you kill another player, when you flag or when you go red, but there is no risk in that. You die and that's it. Yes, yes .. some xp losing if you die, but like I said , that's it.

Now, imagine some special PvP zones in the world of Lineage 2. Zones where you can attack anyone ( if the level requirement applies - read below to understand how PvP works in Pvp Zones ) , zones where any actions you take, it may lead you to a victorious ( and with some good full loot ) win, or .. it may lead you to a *#$#@##@(#@ mother *$#*$#( , type of attitude, because ( Oh Dear .. your are death ! ) and you have dropped all your items (from equipped and from your inventory ) . You will however keep 1-3 ( changeable ) items, depending on your 'status'. Keep reading ..

Now , this thing , with Full Loot may sounds harsh, right? Yes, it sounds, because you may say "Hey, I farmed my ass to get those items". True, you may be right, but we have something special for you in terms of items, craft, etc. (how about x50 to spoil in non-PVP zones and x75 while you are in a PvP zone? )We think craft is a big part of Lineage 2 and that's why we will try to create a very good balance between PVE and PVP.

So let's get started with the changes, shall we? :

1) Pvp Zones :

- The idea behind PvP zones is that we will create/transform a zone into a PvP zone. For exemple , Ruins of Despair ( in Gludio Area ) . The entire zone of Ruins of Despair will be a PvP zone. The zone will also have a level limit where players can attack each-other. The zone itself , will be a PvP zone for level 20-30 . Meaning that players which are in that range level , can attack each-other. Other players may enter the zone , PVE , watch , etc , but they cannot PVP. This is to combat the situations where a high level player, come into a low level PvP zone area, and start feeling Super-Man and "cool" , by killing low level players and take their 'precious' items.
- We have the possibility to create any zone in Lineage 2 , to make it to be a PvP zone. Our closed beta test, will start with 2 PvP zones ( We expect to have around 7-10 PvP zones when we go live ) :
a) Ruins of Despair ( 20-30 level limit )
b) Valley of Saints ( 60-65 level limit )
( We also want to hear your options as to what zones you would like to see as PvP zones along with your opinions and your feedback )
- When you enter into a PvP zone, a message will appear :
Image
- When you leave a PvP zone, a message will appear :
Image

- To balance things in PVP zones , we have add a defensive buff. This is to combat the 1 shot situations while you are in a PvP zone. Everyone, who enters a PVP zone, will automatically receive this buff. Currently, we set this buff , for a damage reduction by 50%. However, depending on players feedback, we may change it.
Image

2) Full Loot :

- The idea behind the Full Loot system, is to give players a meaningful reason to go in PvP zones and also to make crafting a feature worth 'working for' ( Because hey! Die, Craft .. Die, Craft .. Craft Craft , Die Die ) .

- Definition
a) If a red player dies while in a PvP zone, he will drop everything ( from equipped and inventory , including adena ) .
b) If a flagged player dies while in a PvP zone, he will keep 2 random items, (only) from equipped items. Everything else, he will drop ( including from the remaining equipped items , inventory and adena )
c) If a white player dies while in a PvP zone, he will keep 3 random items, (only) from equipped items. Everything else, he will drop ( including from the remaining equipped items , inventory and adena )

NOTE: We also have a system where some items will not be dropped, no matter your 'name color' ( or zone ) .
Current items which should not be dropped :
- Quest items
- Pet Items
- Hero Items
- Cursed Weapon
- XP/SP items
- Agathions

- This list will be updated based on players feedback. We are also thinking to make or not to make, raid bosses items to drop, such as Baium Ring, Queen Ants Ring, etc. Feedback will be much appreciated.

3) Additions :

- Players cannot use BSOE while in a PvP zone
- NPC shops will be from GF. Meaning there will not be B/A grade in shop to buy with adena. ( currently not yet done )
- Mobs spawn in PVP Zones is double
- While in a PvP zone, you will lose minor experience points if you die .
a) Minor = 0.01%
- While in a PvP zone, if X player do the most damage to Y player ( and Y player dies ) , then only X player is eligible to pick up the loot from Y player for 15 seconds. After 15 seconds have pass, then everyone can pick up the loot.
a) Same applies while you are in a party. If your party do the most damage to a player and if that said player dies, all member from that party, are eligible to pick up the loot for 15 seconds before anyone can pick it up.
- XP/SP/DROP/SPOIL is increased by 50% while you are in a PvP Zone.
- Players in the PvP zones which fall's into the pvp level requirements ( as stated above ) , will have under their head a custom icon, to be able to see if you can attack that player or not. ( Not 100% done. We hope to have it 100% when our closed beta starts )

Now, this has been a very hard work for us, and we will really appreciate if you will apply to be a part of our closed beta test, to help us make the necessary changes, if needed.
Reasons as to why we are not making this an Open Beta test yet, is because we want to have an (almost) bug free version of our features and we need players who understand that this is for testing propose and who are really interested in trying something new and are willing to provide feedback. Clans, friends, players, are all welcome if they understand the above statement.

So , all you have to do is register a Forum Account : http://supremel2.com/register and post a message that you want to help us by playing in our Closed Beta test. You can do that here : http://supremel2.com/phorum/apply-for-closed-beta-test-t2261.l2s .

We look forward to start our Closed Beta test.

Thank you!

PS: We are aiming to go live with stats like : x10 to SP, XP, Drop and x50 to Spoil. Add 50% to those rates while you are in PvP zones. This may change depending on players feedback.

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 Post subject: Re: [L2J-H5] SupremeL2 Full Loot PVP - CB 07-10-2014 (Previe
PostPosted: Mon Oct 06, 2014 2:15 am 
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Joined: Wed Jan 30, 2013 2:20 am
Posts: 330
Good luck! :)

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 Post subject: Re: [L2J-H5] SupremeL2 Full Loot PVP - CB 07-10-2014 (Previe
PostPosted: Mon Oct 06, 2014 9:03 pm 
Heir
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Joined: Sat Apr 09, 2011 2:45 am
Posts: 68
Location: Romania
Hello,

Below you will find the latest changes to our server :

1) Adding 2 icons while players are in a PVP Zone :
a) Players which you can attack, will have above their head this icon Image
b) Players which are in this category : party , clan, alliance , will have above their head this icon Image

2) Modifying how PVP damage reduction works in PVP Zones :
- Now every incoming damage you receive will benefit from the 50% damage reduction buff.
- Includes : normal attacks , skill attacks, over-hit attacks, half-hit attacks, lethal attacks.

Some testing needs to be done when we launch our Closed Beta. We are against the 1 hit kill , so we will take any necessary steps to combat this.

Additions :

We would like to introduce the GOD Npc Aden Reconstruction Society Leader - Moe to our own version of H5 . Those who are not familiar with this NPC , know that he can exchange different mats or crystals + adena for some Chests. In those chests, there are different rewards, from enchants ( weapon or armor ) to attributes crystals/stones , including hats.
It's true that in GOD update, there are other rewards too , but we will only include the ones which are also available in H5 + we may also add some custom rewards to those chests.

The idea behind this NPC is to give players more choices as to what to do with their mats and crystals (D,C,B,A,S). We believe there will be plenty of both , because of the high spoil rates in PVP and non-PVP zones , so a sink of those two will be a good addition.

What do you guys think about this NPC? Should we add it ?

---

We would also like to announce that we will be rewarding every tester who has at least 5 hours as play-time in Closed Beta. We didn't decided yet as to what those rewards will be , but we will reward you ( maybe a chest which includes 7 days of 50% XP + SP ? ).
We will also reward those of you who will make videos of their awesome PVP skills ( and how they will loot that suber-uber-loot :) ) and post them on youtube.

Tomorrow, our Closed Beta test will start, so be sure to register a forum account ( http://supremel2.com/register ) and apply to be in our Closed Beta test ( http://supremel2.com/phorum/apply-for-closed-beta-test-t2261.l2s )

See ya tomorrow, to make some awesome PVP fights! ;)


Oldies wrote:
Good luck! :)


Thanks! :)

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 Post subject: Re: [L2J-H5] SupremeL2 Full Loot PVP - CB 07-10-2014 (Previe
PostPosted: Tue Oct 07, 2014 5:29 pm 
Heir
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Joined: Sat Apr 09, 2011 2:45 am
Posts: 68
Location: Romania
Hello ,

We are just a few hours away from our closed beta test. We have add the GM shop in the "community" tab , where it includes almost all items for free .. ( well , nothing is free today, so you would still need to pay .. 1 adena ) . We have also added buffs , teleports, etc , just so you don't get frustrated when you die in pvp zones and .. lose all your items :)

We have also enable the .delevel command, in case you want to stick in the pvp zone range level.

We added 'adena' in the items which should not drop in PvP Zones.

All the changes from above , are only for the testing period and they will not carry , when we will official launch.

Apply to get into our Closed Beta test : http://supremel2.com/phorum/apply-for-c ... -t2261.l2s

For any bugs you may find, please post them here : http://supremel2.com/phorum/report-a-bu ... ta-f24.l2s

Looking forward to see you in Closed Beta.

Thanks!

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 Post subject: Re: [L2J-H5] SupremeL2 Full Loot PVP - CB 07-10-2014 (Previe
PostPosted: Tue Oct 07, 2014 8:24 pm 
Heir
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Joined: Sat Apr 09, 2011 2:45 am
Posts: 68
Location: Romania
Hello ,

We are happy to inform you that our Closed Beta test is now live. Don't forget to read the latest changes and updates to our server , by going here : http://supremel2.com/phorum/updates-f21.l2s.
Any feedback (http://supremel2.com/phorum/feedback-f23.l2s) is much appreciated. Found a bug? Report it here : http://supremel2.com/phorum/report-a-bug-closed-beta-f24.l2s . Do also keep in mind that this is a Closed Beta test and server downtime may encounter due to the changes which we might do.

Don't forget about our rewards to those who will play during Closed Beta. We will give a notice in the future about what rewards you should expect.
As always, thank you for playing in our Closed Beta test. For those who wish to participate, just create a forum account ( http://supremel2.com/register ) and then apply on this topic http://supremel2.com/phorum/apply-for-closed-beta-test-7-october-2014-t2261.l2s and read the latest changes which were made specially for our Beta Test ( http://supremel2.com/phorum/closed-beta-changes-t2265.l2s )

Finally , download our system here : http://supremel2.com/systemSL2.rar .

Thank you!

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 Post subject: Re: [L2J-H5] SupremeL2 Full Loot PVP - CB 07-10-2014 (Previe
PostPosted: Thu Oct 09, 2014 11:06 pm 
Heir
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Joined: Sat Apr 09, 2011 2:45 am
Posts: 68
Location: Romania
Updates :

The current zones where made PVP Zones :

- Ketra Orc Outpost ( 75-80 Level )
- Dragon Valley ( 80-85 Level )
- Monastery of Silence ( 80 - 85 Level )
- Antharas Lair ( 85+ Level )

(We are not sure yet , if those zones will carry when we will official launch. We may change, remove, or add others in the meantime)

Fixes & Changes

- Fixed a bug where Over-Hit & Lethal-Hit will not benefit from the 50% PVP Damage Reduction while you are in a PVP Zone.
- Removed A grade weapons & armors from Luxury Shop.
- Increased the prices for B grade weapons & armors from Luxury Shop to match with our rates.
- Common & Shadow weapons are no longer available in shop.

Additions :

- Temporary updated the GM Shop from the Community tab with all S ( S80-S84 ) items . Also, under the Consumables TAB there were added multiple items, such as Enchants ( weapon & armor ) , Cry's , etc.

NOTE: The above GM Shop changes are only available for Closed and future Open Beta, just for testing purpose and those additions will not carry when we will officially launch. We will be GM Shop free in live server.

To do :

- Remove common items from mobs drop-list.

Thanks!

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