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 Post subject: [L2OFF - Interlude] L2PlusOne x1 Rate (Started Jun/07/2014)
PostPosted: Tue Apr 15, 2014 4:06 pm 
Viscount

Joined: Wed Jan 30, 2013 2:20 am
Posts: 330
A friend from back in the day got hold of me yesterday, and told me he was making a return to the scene. I have agreed to help him advertise as he is a good guy and really knows his stuff. He started out on Post Pacific along with the likes of Vanganth, Mac, and Mcrabben. This server will be as well done and run as any server out there.

Main Site: (still being built) https://plusonel2.com/page/index.html
Forums: https://plusonel2.com/index
Blog: http://ghost.plusonel2.com
Facebook: https://www.facebook.com/plusonel2

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Basic Features

- Website will have a full account management system where you can manage all your accounts, donations, chars, pass resets, IP restriction and more.

- Interlude (OFF)
- 480Gb/sec ddos protection
- Bot protection against all known bots
- 1x Server rates (everything as Official 1x no modifications at all to rates)
- Dual Box (not allowed)
- English only on +Trade, !all, and Hero
- Donations >> 1st and second class, accessories. That's it.
- Raids and Epics. Normal spawn windows.
- Offline Shops
- Server runs on SSD drives, automatically backed up every 8 hours and off site every 24 hours.

Open beta has now closed and was a great success! Now we wait for the opening!

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We got strong machine, which can handle 20k ppl


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Tue Apr 15, 2014 5:06 pm 
Baron

Joined: Sun Jul 31, 2011 8:26 pm
Posts: 283
Isn't x1 too low? I mean even class donation seems op with those kind of rates. Server must have at least 2k+ real (unique ips) people on if you won't allow any boxes..


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Tue Apr 15, 2014 5:34 pm 
Viscount

Joined: Wed Jan 30, 2013 2:20 am
Posts: 330
There are enough players out there to have that many. Whether or not the server will be populated enough we will have to wait and see :)

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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Tue Apr 15, 2014 10:57 pm 
Vassal

Joined: Fri Jun 21, 2013 3:43 pm
Posts: 39
Sound's good to me. +1 for this project :!:


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Wed Apr 16, 2014 12:20 am 
Vagabond

Joined: Sat Sep 10, 2011 5:53 pm
Posts: 5
+1 This project


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Wed Apr 16, 2014 2:03 pm 
Baron

Joined: Thu Jan 13, 2011 2:28 pm
Posts: 245
No dualbox? Count me in.

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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Wed Apr 16, 2014 4:25 pm 
Viscount

Joined: Wed Jan 30, 2013 2:20 am
Posts: 330
Server was ordered today and will be up and running tonight. Than Vlad will start testing out the Account manager system. A great web designer has hopped on board to give Vlad a hand so thats a big help and will speed things up.

I'll post back with a rough eta in the next day or 2.

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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Wed Apr 16, 2014 5:04 pm 
Vagabond

Joined: Wed May 22, 2013 5:29 pm
Posts: 7
L2Nostalgia, round 2. lol Good luck with the project!


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Wed Apr 16, 2014 5:25 pm 
Viscount

Joined: Wed Jan 30, 2013 2:20 am
Posts: 330
Took longer than I thought. I am not officially part of this project, just helping out so nah not Insomnia round 2 :) I won't ever open another private server, once was enough.

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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Wed Apr 16, 2014 10:50 pm 
Marquis

Joined: Sun May 11, 2008 8:04 am
Posts: 1730
Oldies wrote:
- Interlude
- 1x Server rates
- Dual Box (not allowed)



What a joke...


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Wed Apr 16, 2014 11:26 pm 
Vassal

Joined: Fri Jun 21, 2013 3:43 pm
Posts: 39
mariolinho wrote:
Oldies wrote:
- Interlude
- 1x Server rates
- Dual Box (not allowed)



What a joke...


Go play mid rate mana pots :) there is loads of ppl who will love x1 + no dual boxing :!:


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Wed Apr 16, 2014 11:45 pm 
Vagabond

Joined: Sat Apr 12, 2014 7:53 pm
Posts: 18
+1 for the idea of "no dual box allowed",but isnt interlude the chronicle where mostly only archers owns?(havent played it for a long time).


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Thu Apr 17, 2014 12:35 am 
Viscount

Joined: Wed Jan 30, 2013 2:20 am
Posts: 330
LuckyStrike wrote:
+1 for the idea of "no dual box allowed",but isnt interlude the chronicle where mostly only archers owns?(havent played it for a long time).


There are lots of OP classes in lude to be honest. Daggers rock and will put an archer down really easy if played right. SPS is nuts, and Gladis also are sick, along with destros. All depending on the situation but I would not say by any means that archers are "the" class in Interlude :)

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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Thu Apr 17, 2014 2:08 am 
Marquis

Joined: Sun May 11, 2008 8:04 am
Posts: 1730
mrjonukas1 wrote:
Go play mid rate mana pots :)


hey cocksucker, the cp I was playing in was first on the exp list (+none 9v9 lost) on the last decent hi5 lowrate server (russian l2dex + many other decent lowrate private servers over the last years) untill we quit due to some server problems so dont giveme this midrate shit !


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 Post subject: Re: [L2OFF - Interlude] (Preview) L2PlusOne x1 Rates
PostPosted: Thu Apr 17, 2014 7:08 am 
Elder

Joined: Thu Dec 18, 2008 10:45 am
Posts: 136
Amazing idea and also very brave. But the recipe is great so it should work.
I salute you fro no dualbox. Best idea ever so nice that someone actually make this. Since there are offline shops, nobody should feel bad about not to dualbox, one can focus and master his own character. A lot of attributes will once again alter the game, like selfbuffs and some limitations.
Every character will be an actual player, so supports will be super popular as they should be.
There wil be pvp's on all levels.
Items will be worthful, D and B-grade is back in game.
Players should forget about their levels and play for the community. It's a long road to endgame and people will value their classes and characters ---> the server will last long.


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