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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Tue Jan 24, 2012 9:29 pm 
Vagabond

Joined: Fri Jan 20, 2012 5:04 pm
Posts: 8
godopiuio wrote:
well i think B grades on shop are enoph.
A grades are easy and yeah it keep ppl a bit more easy for those who like farm.

at least put A grade w/o ability, so still ppl will be forced to farm a grades.

About raids: well i hope for u the community will be big, but now days with the new servers will be hard,so it much better leave the lvls of raids like it is so the fight for raidswill be concentreded and will be mch funnier.

decrese also the rates , like beetween 35-50x.

makes POOL, make ur players choose what they would like to play.


Things have developed a lot over the last few days and we will update our feature and donation lists soon. We are at this point almost adding our own small expansion to Interlude. Not changing Interlude style just adding more options and competition to endgame.


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Sat Jan 28, 2012 10:12 pm 
Vagabond

Joined: Fri Jan 20, 2012 5:04 pm
Posts: 8
I have updated our feature list. There is much more to come and current listed features may change but this is how it is shaping up so far.

Since the mods and administration seem to be missing as they do not answer my requests to fix links for me (this new restriction on new members sucks) you will need to go check our forums manually :P

faithL2 DOT com/boards

Faith


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Mon Jan 30, 2012 9:16 am 
Vagabond

Joined: Wed Jan 18, 2012 3:30 am
Posts: 3
Sounds Good, but can u infrom us m8? about the proggress? i mean u need like a month or so? or matbe less? :D


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Mon Jan 30, 2012 5:55 pm 
Vagabond

Joined: Fri Jan 20, 2012 5:04 pm
Posts: 8
It will be a minimum of one month. I will try to set a solid ETA in the next couple of weeks :)


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Tue Jan 31, 2012 10:22 pm 
Vassal

Joined: Sun Oct 23, 2011 12:59 pm
Posts: 22
dont likeing spirit system, what about making some rewards? like simple MATS ( sop,cbp etc etc) ?
that skill will be helping too much on pvps, and wont have equal fights beetween players.


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Wed Feb 01, 2012 9:35 am 
Viscount

Joined: Sun May 08, 2011 1:02 pm
Posts: 375
Faith wrote:
MoonShine wrote:
Ochseh wrote:
Looks promising.


Like every 3rd IL server with simmilay specs : P. But at the end not 1 of them had things of it's promise before going live.


There is much more work planned so these are just base specs. If you have ideas on making the server better please post them I am open to players ideas.

Unlike many other server I am not doing this for a quick $ and there is a reason I say "No ETA for opening" because I am taking the time to do this right. I am not in a hurry and if it takes 3-4 months than so be it.



Well thats what every mid IL GM says, so no hard feelings if I don't belive it till I see it.
And the main problem is that GMs are to open to player ideas, since soon the forum begins with spam from noob players, who obviously don't play L2 more then a year and GMs start implementing some sh1t ideas often, actualy on almost every server this happened. Point is after so many years since mid IL servers are poping out, you as a GM should already know the best possible basic features for mid IL server without stupid custom sh1t, but with balance and everything. On many servers before going live lot of players made lists of them, but never GMs listened.


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Thu Feb 02, 2012 6:56 am 
Vagabond
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Joined: Sat Jul 09, 2011 3:42 am
Posts: 8
Dude, friendly advice :D ! Just dont open the server at all :D ! U will just waste your time :P ! If u are not able to do it right now, then dont do it at all ! DEX will screw you, cuz they are serious ppl and always had fun on their server's ! So, my advice is , dont open server. :D


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Thu Feb 02, 2012 10:31 pm 
Vagabond

Joined: Tue Dec 06, 2011 11:33 pm
Posts: 12
[secret]

more than obvious dex wants to start with interlude and update chronicles therefore none is going to play there, retail is free and you dont have to wait for updates

[/secret]


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Fri Feb 17, 2012 12:43 pm 
Baron

Joined: Sun Jul 31, 2011 8:26 pm
Posts: 283
The ideas of having to hit Baium to add subclass and kill bara with your party are pretty good! This way it will be a bigger challenge to become noblesse without having to do that long boring quest!
I think however that is better to add equipment no higher than C grade to gm shop, leave the rest to crafting etc, this way it will take longer for players to get geared S. And tbh I don't like recs for S weapon/armors to drop from mobs/raids...leave that retail. Personally I also wont join a server with a spirit system or other custom stuff like that. And finally let all buffs/dances/songs to have retail time except those from npc buffers(with basic buffs like ww,haste,emp,shield etc), so classes like bd/sws can have a purpose and perhaps lower a bit the rates...
Well that would be ideal imo and I would join a server like that right now if one was available!


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Fri Feb 17, 2012 1:16 pm 
Elder
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Joined: Fri Sep 02, 2011 11:52 am
Posts: 128
Nocturn wrote:
No Noobs at Olympiad >: D

But those are free points :lol:

_________________
Image


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Fri Feb 17, 2012 4:08 pm 
Vagabond

Joined: Sat Feb 06, 2010 10:42 am
Posts: 4
Hello from me as well

Well first of all here would be my proposal how a decent Mid-rate server would look like:

Rates:
XP- 35X
SP- 40X
Adena- 40X
Spoil - 30X
Drop - 30X
Raid Drop - 20X
Epic Jewel drop - 1X
Epic Drop - 15X
Quests x30(so that it would take some clan effort to gain S-grades and anything)

GMShop - If it can be avoided then do so. If I am not mistaken it was Interlude when shadow weapons were added, so everyone can have their B-grades. For an x35 server the time it takes to level up from 52-61 is pretty short so people will focus on farming for A-grade recipes and have their pvps on many different farming zones, thus making the community stay a while longer. If you still want to add it though, dont offer more than B-grades.

GMBuffer - Up to 61 level every character can buff from newbie buffers. After that L2 was always concerned to be a teamgame. Don't leave support characters out of it. Blade dancers sword singers warcryers would become useless if you add those annoying, sologame oriented GMBuffers.

Mana potions - Never ever add mana potions, mages and bishops already have enough mana. This way pvp's will have a normal duration and no phenomenon of spam-healing will be seen which ruins the real pvp. Still, since it is a Mid-rate server , something like Mana-restoring potion would be nice. By that I mean a potion that works like a healing potion, restoring mana over time (something like 300 MP / 15 secs) Time to rest would be short while you would offer quality pvps.

Subs and Baium part - Yes, camping for Baium is a real pain and has always been useless especially in a Mid rate server. My suggestion would be buying the Red Pippete knife or exchanging for some materials (while being on the Quest of course)

Noblesse Quest - Moonstone shards should be easy to farm at those rates. Perhaps you could make the Quest-rate at Blazing Swamp higher so that they would be farmed easier.

Dual Boxing - A max of 2 boxes is enough. The phenomenon of a man walking with 5 corpses behind sucks. 1 allows for small-rate farm / parties to be made.

Spirit system - My personal opinion of systems like this is: Fun to play for 2 days and then no need for more action in that server, lets get out. Absolutely don't add it.

Epic respawn time - The fact that it is mid-rate doesnt mean that the server should be overflooded with Baium Rings and Antharas Earrings. Those have a reason to be Rare and of extra value. It is midrate so a smaller window (+-1/2hours is ok) and a retail respawn time is ok or just something higher than the ones provided. Since though you are offering a mid-rate server respawn times could be adjusted to something like this:
>Antharas- 4 Days +- 2 hours
-> Valakas- 4 Days +- 2 hours
-> Baium - 3 Days +- 2 hours
-> AQ - 24 hours +- 1 hours
-> Frintezza- 2 Days +- 2 hours

General - L2 is made to be played in a certain way. Changing the way like adding custom TvT events is a feature of servers where you go for a short time to have a momentary fun-time and GTFO.


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 Post subject: Re: Mid Interlude [50X] (OFF) Coming Soon
PostPosted: Sat Feb 18, 2012 3:24 pm 
Vagabond

Joined: Sat Jan 28, 2012 12:57 pm
Posts: 4
sites name and release date?


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