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 Post subject: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Tue Feb 07, 2012 3:33 pm 
Vagabond

Joined: Tue Feb 07, 2012 12:22 am
Posts: 5
Interlude Chronicle Lovers, new x7 interlude server! Grand opening 10/02/2012
A new Interlude comunity wil born in few days...

Interlude Chronicle Lovers, a place to play your favorite chronicle, a place to meet new players and to have fun enjoying playing Lineage 2. This is not another home-made server, done by a 1 years old kid.
This is a serious comunity developed with only one main: Make players have fun just playing Interlude features:

Did you remember?

-Big leveling partys at Cruma tower
-Dimensional rift, a place to get drops and good spoils with your clan mates.
-Seven sings! What's about collect seal stones playing in group with a party full of buffers, tank, nuker, daggers...?
-Primaveral isle! a beatyful place to fight against your enemys to control the T-Rex!

What's about that?

We want you to join our comunity and play interlude as long time ago! and not custom items, and retail features missed!

Here i leave a resume of server features for you dear player!

RATES

Rate Exp: 7x
Rate Sp: 7x
Rate Adena: 7x
Rate drop: 5x
Party Exp&Sp rate: 1.5x
Quest rate drop item: 3x
Quest reward: 1x

ENCHANT

Weapon: 66%, max +16
Armor: 66%, max +16
Jewels: 66%, max +16

NPC

Just a simple buffer for basic leveling

OTHER FEATURES

Sieges working
Olympiad working
CH working
Dimensional Rift working
Seven Sings working
Grand Bosses working

Events:

Every month you will fin events like:

Medals event
Collect the word event
And more..

Let us show you that there are good comunitys that worth it!

Server opens at 10/2/2012

www . interludechroniclelovers . com

We'll wating for you!


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 Post subject: Re: Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Wed Feb 08, 2012 10:33 am 
Vagabond

Joined: Tue Feb 07, 2012 12:22 am
Posts: 5
up


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 Post subject: Re: Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Wed Feb 08, 2012 10:57 am 
Duke
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Joined: Fri Sep 14, 2007 1:06 pm
Posts: 4879
Location: Cluj-Napoca, Romania
Closed. I do not see an L2j/L2off tag in the title. Read the damn rules.

le: modify the title.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Wed Feb 08, 2012 10:53 pm 
Vagabond

Joined: Tue Feb 07, 2012 12:22 am
Posts: 5
-Some items fixed.
-Grand Boss baium drop fixed.
-Multibox: limit to 3.
-Added Offline trade/craft service.
-Some files ported from SQL to XML. (less memory usage for database

www . youtube . com /watch?v=psffysiPC58&feature=youtu.be


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Fri Feb 10, 2012 9:44 pm 
Vagabond

Joined: Thu Feb 02, 2012 3:32 am
Posts: 19
250+ players 1st day


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Sat Feb 11, 2012 12:03 am 
Vassal

Joined: Fri Feb 10, 2012 3:41 pm
Posts: 43
Server is closed at start fail :(


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Sat Feb 11, 2012 10:56 am 
Viscount

Joined: Mon Jul 18, 2011 11:59 am
Posts: 496
Location: Romania
Inex wrote:
Server is closed at start fail :(

didn't fail... but amout of ppl online was very low 200 on my ass.. 100 top

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“Her lips say no, but her hormones say 'Oh my God, yes, more!'” by Dr.House
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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Sat Feb 11, 2012 3:38 pm 
Vagabond

Joined: Tue Feb 07, 2012 12:22 am
Posts: 5
server is online and develops


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Mon Feb 13, 2012 5:57 pm 
Vagabond

Joined: Thu Feb 02, 2012 3:32 am
Posts: 19
Server is not offline (??), and we have reached 310 online today, server is evolving, and players who play here are very happy, cause admin (me) works 12h for them, and GM attens all petitions from players.

We work hard, on webside, forum and game.


How many onlines on l2aria?, webside is not your is L2Owned webside ;S...

I don't want to flame but at least, i worked on forum, and in webside design&scripts, cause i want to make a good interlude server, and our players are really happy, you can check forum and game, thay are like to vote for us and to play in that comunity that is growing day by day.


Anyway, each admin take him own decissions, GL with l2aria ;)


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Mon Feb 13, 2012 6:21 pm 
Viscount

Joined: Mon Jul 18, 2011 11:59 am
Posts: 496
Location: Romania
McMaGo wrote:
Server is not offline (??), and we have reached 310 online today, server is evolving, and players who play here are very happy, cause admin (me) works 12h for them, and GM attens all petitions from players.

We work hard, on webside, forum and game.


How many onlines on l2aria?, webside is not your is L2Owned webside ;S...

I don't want to flame but at least, i worked on forum, and in webside design&scripts, cause i want to make a good interlude server, and our players are really happy, you can check forum and game, thay are like to vote for us and to play in that comunity that is growing day by day.


Anyway, each admin take him own decissions, GL with l2aria ;)

1st i'm not admin on aria.. my comment was from the perspective of a player
2nd I joined on your server: start town empty giran empty and on web 300+ online wtf?
3rd I dont remember to say something about server quality(I know u use acis) what are very good files, if I have to choose between l2off+extender C6 and l2acis I prefer acis.. anyway again I dident said nothing about how much effort or server quality, but I dont like lies(on your server in start day was not more than 100 ppl online :!: ).. I know how hard is to make a server populated (I was there I was admin myself few years ago)but if u start with a lie is not ok. Btw I know acis dont have newby quest (that one for 200 shots + 200) but if u want to start a server low rate interlude and u dont have that quest is kidna sucks, also dont restart server 3 times to fix same thing. if is important and u cant fix it. put server down 1-2h, if not, w8 till morning 5-6 AM and do it then

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I would love to change the world, but they won't give me the source code
“Her lips say no, but her hormones say 'Oh my God, yes, more!'” by Dr.House
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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Mon Feb 13, 2012 7:22 pm 
Vagabond

Joined: Thu Feb 02, 2012 3:32 am
Posts: 19
Server have quests working and is stable now...

About lies.. i prefer not to say nothing.

maybe i don't have 2000 players, but the 300 players that i have are happy with the server, and giran/dion is not empty, server have 3 days.. and now you can see some shops at giran/dion..

Liers are theese admins who say that their servers runs on l2off when is l2j (like 70%), liers are who put bots in their forum to simulate hight activity, liers are theese who said that they want to create a server and put unlimited donations...

So not say that i'm a lier, cause i worked so much to got only 300 players and i got the punishment of see other servers saying "L2OFF 1000+ onlines" and they got it....


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Mon Feb 13, 2012 9:34 pm 
Viscount

Joined: Mon Jul 18, 2011 11:59 am
Posts: 496
Location: Romania
anyway hope u will get more ppl... acis project deserve that :wink:

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I would love to change the world, but they won't give me the source code
“Her lips say no, but her hormones say 'Oh my God, yes, more!'” by Dr.House
Image


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Tue Feb 14, 2012 5:38 pm 
Vagabond

Joined: Thu Feb 02, 2012 3:32 am
Posts: 19
Thank you, i hope that too, seems to be growing day by day.


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Wed Feb 15, 2012 11:04 pm 
Vagabond

Joined: Thu Feb 02, 2012 3:32 am
Posts: 19
360+ onlines,

Comunity growing day by day, high quality staff and game, good active comunity.

Try us, worth it.


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 Post subject: Re: [L2j]Interlude Chronicle Lovers x7 10.2.2012
PostPosted: Sat Feb 18, 2012 5:46 pm 
Vagabond

Joined: Thu Feb 02, 2012 3:32 am
Posts: 19
Today reached 420 onlines,

Up to now our players are really happy with server, comunity and staff.


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