Post new topic Reply to topic  [ 23 posts ]  Go to page 1, 2  Next
  Print view Previous topic | Next topic 
Author Message
 Post subject: Dagger Attributes
PostPosted: Wed Jan 04, 2012 12:43 pm 
Vassal

Joined: Thu Nov 10, 2011 3:29 pm
Posts: 22
What attribute you suggest on dagger armor...vorpal lets say...You will choose more fire defence,wind defence,dark etc....

I ask this because on vorpal for example its 5 parts which means on some attributes you will earn more defence..now which ones you will choose to have more defence???

Note that we are talking about the p def you get for example you add water you get fire etc....

Tnx.


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Wed Jan 04, 2012 12:59 pm 
Count
User avatar

Joined: Sun Aug 29, 2010 12:26 am
Posts: 688
thunder atribute is best put in all armour cause its best

_________________
https://www.youtube.com/irYraser


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Wed Jan 04, 2012 1:08 pm 
Marquis

Joined: Thu Apr 14, 2011 10:42 pm
Posts: 1160
Location: lolbg
moar dark coz the dark side is zi best

_________________
t4rd wrote:
in H5 titan dont make dmg, you need 2 parties support to can make 5 hits with big dmg with titan


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Wed Jan 04, 2012 1:21 pm 
Marquis
User avatar

Joined: Sun Sep 19, 2010 9:58 am
Posts: 1881
ask anakim :D

_________________
Image


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Wed Jan 04, 2012 3:17 pm 
Marquis
User avatar

Joined: Mon Mar 14, 2011 11:17 pm
Posts: 1146
Location: Cape Town,South Africa
NoFreaksAll0wed wrote:
ask anakim :D


ahahahahahhaa


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Thu Jan 05, 2012 9:00 am 
Vassal

Joined: Thu Nov 10, 2011 3:29 pm
Posts: 22
Is my question so funny????

Please if you know just right your opinion or don't post at all.


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Thu Jan 05, 2012 11:14 am 
Count
User avatar

Joined: Sun Aug 29, 2010 12:26 am
Posts: 688
Zoran wrote:
Is my question so funny????

Please if you know just right your opinion or don't post at all.


its rather funny because questions like this one were asked about ..idk 30 times?
search a bit and im sure you`ll find your answer

_________________
https://www.youtube.com/irYraser


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Thu Jan 05, 2012 12:26 pm 
Marquis

Joined: Thu Apr 14, 2011 10:42 pm
Posts: 1160
Location: lolbg
viewtopic.php?f=1&t=43571

I would go with additional water/wind/holy ressists always.

_________________
t4rd wrote:
in H5 titan dont make dmg, you need 2 parties support to can make 5 hits with big dmg with titan


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Thu Jan 05, 2012 2:46 pm 
Vassal

Joined: Thu Nov 10, 2011 3:29 pm
Posts: 22
terr1bl3 wrote:
http://forum.pmfun.com/viewtopic.php?f=1&t=43571

I would go with additional water/wind/holy ressists always.



Tnx a lot man....Finally somebody who can discuss here........cause you see man some ppl its really hard to say there opinion and they just saying use the search button....you open a topic to discuss something and they tell you use the search button...then why the hell we have these forums??? close them and we make only search...omfg

Anyway...so you will use water/wind/holy as p.def in all armor????? You always use same attribute on armor or you put different????

just to remind you that what you put you get the opposite OR you mean fire/earth/dark as pdef?????

Tnx again for your answer.


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Thu Jan 05, 2012 3:18 pm 
Marquis

Joined: Thu Apr 14, 2011 10:42 pm
Posts: 1160
Location: lolbg
3x120 wind pdef
3x120 water p def
3x120 holy p def
2x120 fire p def
2x120 dark p def
2x120 earth p def

exactly as this

_________________
t4rd wrote:
in H5 titan dont make dmg, you need 2 parties support to can make 5 hits with big dmg with titan


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Thu Jan 05, 2012 4:47 pm 
Vassal

Joined: Thu Nov 10, 2011 3:29 pm
Posts: 22
terr1bl3 wrote:
3x120 wind pdef
3x120 water p def
3x120 holy p def
2x120 fire p def
2x120 dark p def
2x120 earth p def

exactly as this


Nice....i was thinking for 3X120 fire p def and water 2X120 p def cause more classes use fire than water i quess or i m wrong??? And what about dark and holy...mages skills use more of dark or holy???


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Thu Jan 05, 2012 5:34 pm 
Marquis
User avatar

Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
Dark def is way easier to get using different ways, like cloacks or jewels, so more holy with stones is better. For water... well it's up to you if you think more ppl uses fire, but i'd say water is the way to go.

_________________
NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Thu Jan 05, 2012 11:17 pm 
Vassal

Joined: Thu Nov 10, 2011 3:29 pm
Posts: 22
7r0yan wrote:
Dark def is way easier to get using different ways, like cloacks or jewels, so more holy with stones is better. For water... well it's up to you if you think more ppl uses fire, but i'd say water is the way to go.



well it depence how you thinking of it i quess....water attribute only spellsinger comes to my mind right now that has skills with water element......for fire elemet is sorcerer,duelist,tyrant also has a skill with fire, necro......is this correct or i m thinking wrong????

On my server i dont see spellsingers so much....

and btw we are saying about the attributes we get...you said water so i must put fire to get water...this is how you mean it right????


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Fri Jan 06, 2012 12:10 am 
Marquis
User avatar

Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
ye, when we mean water we mean water defence, so fire stone put.
Water can be used by every fighter class which isn't stick to any of the attris(like tyr to fire),
elemental summoner...

_________________
NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: Dagger Attributes
PostPosted: Fri Jan 06, 2012 12:36 am 
Baron

Joined: Mon Aug 01, 2011 3:28 pm
Posts: 236
Zoran wrote:
What attribute you suggest on dagger armor...vorpal lets say...You will choose more fire defence,wind defence,dark etc....

I ask this because on vorpal for example its 5 parts which means on some attributes you will earn more defence..now which ones you will choose to have more defence???

Note that we are talking about the p def you get for example you add water you get fire etc....

Tnx.

depends by the server u play


Reply with quote
Top
 OfflineProfile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ]  Go to page 1, 2  Next

All times are UTC + 2 hours


Who is online

Users browsing this forum: No registered users and 15 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  


Contact | Cookies policy