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DEX vs CON
DEX 29%  29%  [ 8 ]
CON 71%  71%  [ 20 ]
Total votes : 28
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 Post subject: +Dex vs + Con - on mages
PostPosted: Thu Jun 05, 2008 8:35 pm 
Count

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well......im playing a mage (not important which one right now), and i went for dye +4 wit, +4 int (like on my previous games), but, i really dont know what the 3rd one should be........DEX means a little better run speed and shield block rate, CON means a little more HP/CP and slightly higher stun resistance + poisn resistance.............but i really dunno what is more usefull, so, poll again :o)

EDIT: okay, i mean for pvp, from 1 vs 1 to party vs party (not mass pvp like CS etc), and im talking about sph


Last edited by Binturong on Thu Jun 05, 2008 9:00 pm, edited 1 time in total.

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PostPosted: Thu Jun 05, 2008 8:48 pm 
Duke
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"mage" cant define ur char, when u make this type of question specify the class and situation (solo pvp, mass pvp, farming, oly), although i think that overall u should go for CON


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PostPosted: Thu Jun 05, 2008 9:09 pm 
Duke
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+con. +dex isn't great. Maybe in case of a summoner, but nothing else.

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PostPosted: Thu Jun 05, 2008 10:13 pm 
Heir

Joined: Sun Jun 01, 2008 7:30 pm
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+dex. The amount of HP/stun rezist that con gives is not that high, dex gives better speed (meaning easier kiting, no mage except elf with +dex can overrun you, and elves have only about 1 speed more - not worth anything, human and orc warriors are not problem as well unless they turn dash/sonic move on), shield block rate (don't laught... my usual score against archers is 9/10 blocked, the 10th is excellent :D ). Of course, you mustn't stand on one spot to win with this setup, and have adequate buffs...


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PostPosted: Thu Jun 05, 2008 10:17 pm 
Viscount

Joined: Thu Dec 20, 2007 1:22 pm
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i rather to run like a nigga escaping from cops after raping white girl in 70's, then have balls of steel.

[unlucky in rly i got 2nd one].


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PostPosted: Fri Jun 06, 2008 12:06 am 
Count

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Quote:
i rather to run like a nigga escaping from cops after raping white girl in 70's, then have balls of steel.


5 of 5 :D:D:D good one ;)


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PostPosted: Fri Jun 06, 2008 10:07 am 
Duke
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Chainer wrote:
(don't laught... my usual score against archers is 9/10 blocked, the 10th is excellent )

+dex doesn't give THAT much shield block rate, come on. Maybe you're on bless shield + advanced block.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


Last edited by Icarus on Fri Jun 06, 2008 1:17 pm, edited 1 time in total.

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PostPosted: Fri Jun 06, 2008 11:35 am 
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Chainer wrote:
+dex. The amount of HP/stun rezist that con gives is not that high, dex gives better speed (meaning easier kiting, no mage except elf with +dex can overrun you, and elves have only about 1 speed more - not worth anything, human and orc warriors are not problem as well unless they turn dash/sonic move on), shield block rate (don't laught... my usual score against archers is 9/10 blocked, the 10th is excellent :D ). Of course, you mustn't stand on one spot to win with this setup, and have adequate buffs...


i'd say +dex on SPH too , with his high m.atk slow and wind vortex can land easy


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PostPosted: Fri Jun 06, 2008 11:53 am 
Marquis
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all dark elves have low con
so why put dex ???
faster running speed ???
pfff you gain like what 5 speed ????
not worth it
while con gives cp hp and stun resist
EXACTLY what you need agains stunners like archers tanks etc etc etc
i always use + con on mages
because they need to be stun resistent rather then speed maniacs


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PostPosted: Fri Jun 06, 2008 1:13 pm 
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xx:)puting dex on mage aint so good..especially for sh+necro..its not good for farming and pvp(farming=btm+cdl) so u need some hp:)anyway->u cant run away from any assassin class..dark elves are able to use freezing attack(pr) and to use blinding blow(aw)...elves same-->entangle or blinding blow...humans have dash to "fly"..so +dex aint much for a MAGE class:)take +int+wit-men+con;]


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PostPosted: Fri Jun 06, 2008 1:46 pm 
Count

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Quote:
all dark elves have low con
so why put dex ???
faster running speed ???
pfff you gain like what 5 speed ????
not worth it
while con gives cp hp and stun resist
EXACTLY what you need agains stunners like archers tanks etc etc etc
i always use + con on mages
because they need to be stun resistent rather then speed maniacs


well......both DEX and CON WONT INCREASE THAT MUCH, stun resist is only ABIT higher, and you got FEW hp/cp more.......as well as a little bit speed increase and a little better shield def.........and.......run speed is not the main thing im asking for, i try it once again.........

shield block rate vs little stun resist and a hp bonus?

for pve, i prefer btm all the time and use deathspikes......yes, you can call me crazy im not using cdl, but i think its worthless.......even with no hp potions, i can go with no downtime on selfbuff (okay, potion on acu 2 and ww 1) (only downtime is buying shots and bones). (yeah, that cant be done on 1 - 4x rates, or so, cause it will be hell expensive, but on 12x rates, that 600a/per mob is not that bad) (if you wish to know how to go like this, just pm me)

and again, playing on INTERLUDE, maybe, there can be difference with this since hellbound


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PostPosted: Fri Jun 06, 2008 3:35 pm 
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u r mage without any passives for shield and u expect to get some higher shield block chance than the "tiny" as u say hp/stun resistance?it is same shit..


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PostPosted: Fri Jun 06, 2008 3:39 pm 
Count

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Quote:
u r mage without any passives for shield and u expect to get some higher shield block chance than the "tiny" as u say hp/stun resistance?it is same shit..


yes, both are shits, but what shit is better to chose


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PostPosted: Fri Jun 06, 2008 3:43 pm 
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hp...


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PostPosted: Fri Jun 06, 2008 3:44 pm 
Marquis
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con
because you get
1 : stun resist
2 : hp
3 : cp
4 : a longer usage of btm
5 : higher chances of winning pvps ( higher hp the longer will it take the enemy to kill you )

while dex gives
1 : speed ( not usefull because many close combat players ike daggers or titans may carry a bow so kitting is out of the question in that case )
2 : shield def rate ( lets get real mages arent sield users so the bonus will like 1 shield def more within 100 hits which is kinda stupid if you ask me )

so there you have it
i heard a lot of players saing dex for mages is better then con
so far the + con setup i used hasnt failed me yet
i used it in low rate servers ( from x4 to x 10 rates )
and in high rate ones ( from x10 to x3045868859345599538584 : )))) )


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