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 Post subject: Re: Attribute system
PostPosted: Thu Mar 17, 2011 10:59 pm 
Knight

Joined: Sat Feb 19, 2011 3:22 pm
Posts: 85
IdooL wrote:
well if u'd stop being ignorant and start checking l2guru, u'll get ur confirmation and proofs.


if you would stop being a smartass, you would know bleed had 20 seconds duration instead of 30 xD and you would also stop arguing based on tests you made on raidfight x1000 with your P.I.M.P th with maxed out skills you will NEVER EVER get on a low rate server...if you troll guru that much at least get decent info from there and stop creating your bullshit info out of shit servers already...

Xmvp wrote:
Makabre wrote:
no ty, i will just keep thinking and knowing medusa DOESN'T have base earth attri...at least till someones proves me wrong ofc...


Thats ..sad :)


it's not sad, it's actually reasonable...if i believe in something, ppl shouldn't come to me and say "dude, it's not like that, i saw on guru and it doesn't work like that" ppl should say "it's not like that BECAUSE X and Y"...im not the one who should be searching for info...

anyway even if it would have earth element like decay or whatever...there's no connection between the skills base attri and the attri you should have on your weapon (which was the start of this discussion). There never was and i think till now even in h5 there is absolutely no connection between a skill base attri and the fact it works better if the user has weapon of the same element has the skill...


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 Post subject: Re: Attribute system
PostPosted: Thu Mar 17, 2011 11:06 pm 
Grand Duke
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Makabre wrote:
anyway even if it would have earth element like decay or whatever...there's no connection between the skills base attri and the attri you should have on your weapon (which was the start of this discussion). There never was and i think till now even in h5 there is absolutely no connection between a skill base attri and the fact it works better if the user has weapon of the same element has the skill...


On the other side, how can YOU prove that ? Some ppl say it does, others say it doesnt :)

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 Post subject: Re: Attribute system
PostPosted: Thu Mar 17, 2011 11:13 pm 
Knight

Joined: Sat Feb 19, 2011 3:22 pm
Posts: 85
diego vargas always said it doesn't...

i win this one xD


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 Post subject: Re: Attribute system
PostPosted: Thu Mar 17, 2011 11:16 pm 
Grand Duke
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So what did he say about the medusa's base element ? :)

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 Post subject: Re: Attribute system
PostPosted: Thu Mar 17, 2011 11:24 pm 
Knight

Joined: Sat Feb 19, 2011 3:22 pm
Posts: 85
no idea tbh...just saw about all skills in general, not being affected ANYWAY by the respective attri of the skill, and the attri on the user's weapon...


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 Post subject: Re: Attribute system
PostPosted: Thu Mar 17, 2011 11:43 pm 
Grand Duke
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Some ppl from dex also said that they farmed pagan using both 150/300 divine weapons and there was no difference in turn undead's land rates .. so 0/150 shouldnt influence the land rate either I guess :)

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 Post subject: Re: Attribute system
PostPosted: Thu Mar 17, 2011 11:52 pm 
Viscount
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meduza's land rate 44,7%
1)+15 chance 93,3%
2)+15 time 63,2%

duals 150 earth vs 0 rezist in armor (without enchant) 49,2%
duals 300 earth vs 0 rezist in armor (without enchant) 67,6%
duals 300 holy vs 0 rezist in armor (without enchant) 42,4%

tests made by korean's - 85 bd with +5 vesper duals. vesper set and jewels vs 85 paladin +5 vesper sword, vesper set and jewels. they did 5 series (each contained 50 tries).


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 Post subject: Re: Attribute system
PostPosted: Thu Mar 17, 2011 11:58 pm 
Knight

Joined: Sat Feb 19, 2011 3:22 pm
Posts: 85
yeah i knew about those tests being done but couldn't believe they were truth, because you know, we are playing with probabilities and some times it's just good/bad luck and you never know...anyway based on that it seems earth def/att really affects medusa landing rate...it doens't make any sense tho :s it shouldn't work like that, i mean, it was not supposed to afaik...


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 Post subject: Re: Attribute system
PostPosted: Fri Mar 18, 2011 8:27 am 
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Makabre wrote:
it shouldn't work like that, i mean, it was not supposed to afaik...


It should since the tests were made on one of the korean official servers :)

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 Post subject: Re: Attribute system
PostPosted: Sat Mar 19, 2011 1:42 pm 
Marquis
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Makabre wrote:
yeah i knew about those tests being done but couldn't believe they were truth, because you know, we are playing with probabilities and some times it's just good/bad luck and you never know...anyway based on that it seems earth def/att really affects medusa landing rate...it doens't make any sense tho :s it shouldn't work like that, i mean, it was not supposed to afaik...


Well, it was supposed to work like that, you think NC soft made it accidentally or they don't know about it? ;]


And lol advertiser fail xDDD

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