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 Post subject: MJ, NM, Tallum heavy?
PostPosted: Wed May 07, 2008 2:52 pm 
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hi, i'm just courious for what classes with one is better? some say for tankers NM, others say Tallum is the best for any heavy wearin' class. Some say NM best coz of sleep and hold rez... well i just wanna hear more options and posibilities.

for example, i say best set for a destro is MJ vs fighters and NM vs mystics.
somebody disagrees with me? ;)

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PostPosted: Wed May 07, 2008 4:17 pm 
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i think destro --> pve: tallum, pvp vs mages: tallum, vs fighters: NM/MJ (NM is better imo)
DA,SK --> MJ/NM
Pala,TK --> tallum
gladi --> tallum/MJ
WL --> tallum

Tallum rulez :)


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PostPosted: Wed May 07, 2008 4:38 pm 
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Narror wrote:
i think destro --> pve: tallum, pvp vs mages: tallum, vs fighters: NM/MJ (NM is better imo)
DA,SK --> MJ/NM
Pala,TK --> tallum
gladi --> tallum/MJ
WL --> tallum

Tallum rulez :)


mmm i dont agree witht the pala,TK they also should wear NM/DC
those sets got a shield.


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PostPosted: Wed May 07, 2008 5:29 pm 
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paladin and TK, in fact all tankers should go for NM, and against stuners get a MJ. If u have con dys and rezist shock lvl 3 the majestic is optional, for a tanker is most important a set with shield in pvp.

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PostPosted: Wed May 07, 2008 5:35 pm 
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i think for xping you should wear tallum heavy...but for pvp yes nm/mj is good


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PostPosted: Wed May 07, 2008 8:01 pm 
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IMO its very simple..all sets with shield are made for tankers..but there are some diffrences..like DC hvy imo sux cuz 4% heal is nothing.. but if u use the raid jewels u get very nice +% to the heals..NM pwnz all..even destroyers use it sometimes!imo mj heavy is for SK,BD-cuz SK is the tank with lowest con so the stun resistance is lower..and ofc BD cuz the bonus patk and +stats are great for him(its simple the mj set doesnt have shield:Dits for non-shielded) i think u know all this..well tallum sux in p def but if u have paladin+AI+tallum+some rsk weapon or smth like DLE crt dmg u simply pawn


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PostPosted: Wed May 07, 2008 9:09 pm 
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when i play with my TY tallum heavy is a must, both in pvp and pve. And some daggers or archers, BD and SWS go for it. And it's much cheaper... :D face it!! tallum heavy is the mos popular A grade heavy set.

On a Destro, most of the times i go for a MJ coz there are a lot of stunners ( from archers to mages :) ) and it's best ot be sure u dont get stunned, coz u'll be way behind u can luse precios space ;).

Like i said, NM is the best agains ALL mages!!! it's a desaster if u get sleeped or rooted :(

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PostPosted: Wed May 07, 2008 10:04 pm 
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well mages i think will try to sleep u only at oly in 1v1 imo its just wate of time and i 100%agree u about tallum:Dits cheap and easyer to get(ermm tiphon drops it and i think the ancient drake 2)
anyway everything depends on what are u gona use it for and vs who:)


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PostPosted: Wed May 07, 2008 11:08 pm 
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Just remember that Tallum is PVE set for tanks, warlords, destroyers, gladiators. Its pretty good with Bladedancers and SwordSingers. ITs all up to you. I prefer MJ than NM in some occasions, but NM resist bonus is better.

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PostPosted: Wed May 07, 2008 11:48 pm 
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Resist Shock can be up to lvl 4

Btw, I think Tallum Heavy only works on Balde Dancers. With it Haste+Fury+TallumHvy+Tallum*Damascus (or another ++Atk Spd Dual) they're monsters.

For the others.
NM For Tanks and MJ for the others.


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PostPosted: Thu May 08, 2008 3:14 am 
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In any pvp i think u should take a shot at sleeping, and castnig it once or twice. Why? Coz if ur with a Sph or a Necro u can try to silence ur victim ( or anchor, if ur with necro). Or if ur with a sps or sorc try to cancel buffs. In any pvp with a sps if u get sleeped, by the time u "wake" up, all buffs can be removed coz sps can cast cancel so many times!!! and if ur with sph, it's worth the efort to try to cas sleep -> silence, that's why i recomend for a sph a som+magic power ;), for better succes rate.

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PostPosted: Thu May 08, 2008 5:27 pm 
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but in 1v1 with mag power ur cast spd will be lower and the low MEN makes the posibility of being interrupted higher..so this is my own noob opinion but with that firing power(mean ur high dmg output with +mg power) u should stick to casting spells..ofc everything dpends on the situation
cuz if u start castin ur silence u loose 1 dmging spell cast and if enemy interrupts u thats proly 2 shots lost..


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