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 Post subject: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 4:03 pm 
Vagabond

Joined: Sun Feb 20, 2011 3:55 pm
Posts: 8
So I play in this Freya server with a massive amount of life stones drops. After hours trying to get passive focus, empower or might I got to these results:

Passive empower increased m.atk by 50
Passive might increased p.atk by 80
Passive focus increased critical rate by 19 (however in a few random fail augments I got critical rate bonuses of 32+)

Now in another server I used to play in, the bonuses were MUCH higher:

Passive empower increased m.atk by 1~2k
Passive might increased p.atk by 1k
Passive focus increased critical rate by 50

Which one is correct? More people in that freya server agreed with me that the former is wrong and the later is right, but the freya server's admin says the bonuses are correct.


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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 4:09 pm 
Marquis
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afaik, the bonuses u get depend on the quality of the lifestone u use.
i may be wrong, so wait for other answers too.

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 4:19 pm 
Grand Duke
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This.

heeroyui wrote:
Passive empower increased m.atk by 50
Passive might increased p.atk by 80
Passive focus increased critical rate by 19 (however in a few random fail augments I got critical rate bonuses of 32+)


or smth like this .. dont know the exact values .

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 4:22 pm 
Marquis
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heeroyui wrote:

Passive empower increased m.atk by 1~2k
Passive might increased p.atk by 1k
Passive focus increased critical rate by 50



Especially not this.

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 4:27 pm 
Marquis
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IdooL wrote:
afaik, the bonuses u get depend on the quality of the lifestone u use.
i may be wrong, so wait for other answers too.


Nope, that's wrong.

And these chosen by mvp are right

LS quality increases chance of getting smth useful, lvl of LS increases skill lvl

Hydro blast augment from Top 76 = Hydro blast from normal 76

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 5:03 pm 
Vagabond

Joined: Sun Feb 20, 2011 3:55 pm
Posts: 8
It's top-grade lvl 84 life stone.

So what's the point of farming them if enchants give better stats? -_-


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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 5:13 pm 
Marquis
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so u think if u farm 1000k lifestones and get an augment that gives u 2k matk will make u better than others ?
it's the whole point of augments, they don't give imba stats just to keep game balanced.
and believe me, having a Hydro Blast augment on a weapon can make the difference. Or even that 100 extra pdef u get.

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 5:55 pm 
Grand Duke
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heeroyui wrote:
It's top-grade lvl 84 life stone.

So what's the point of farming them if enchants give better stats? -_-


Passive skill sucks now, get an active one .

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 6:18 pm 
Marquis
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actually, Duel Might and Refresh passives kicks ass now :D

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 7:06 pm 
Baron
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Joined: Sun Jul 25, 2010 1:45 pm
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heeroyui wrote:
So I play in this Freya server with a massive amount of life stones drops. After hours trying to get passive focus, empower or might I got to these results:

Passive empower increased m.atk by 50
Passive might increased p.atk by 80
Passive focus increased critical rate by 19 (however in a few random fail augments I got critical rate bonuses of 32+)

Now in another server I used to play in, the bonuses were MUCH higher:

Passive empower increased m.atk by 1~2k
Passive might increased p.atk by 1k
Passive focus increased critical rate by 50

Which one is correct? More people in that freya server agreed with me that the former is wrong and the later is right, but the freya server's admin says the bonuses are correct.


Did anything change in freya?Cause in all servers that i have played up to epi the 2nd bonuses existed.Passive mattk giving +50?This seems a joke to me . And no the quality of stones doesnt give better skills.


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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 7:26 pm 
Marquis
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It was like that, and it still is.

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 7:34 pm 
Duke
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Passives augments suck, actives are the ones who rly pimp u up

PS: I got spell refresh on a DAGGER the other day, I almost cried T_T

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Sun Feb 20, 2011 8:35 pm 
Marquis
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Location: Romania Land of Choice
Active Duel Might give 5% Vicious Stance effect, while Passive give 10% (changed since freya).
Same goes for Refresh, so no, they don't sux nowadays. (not all of them)

Only the passive skills that increase stats sux nowadays, so yes, for those u do need Active augments.

@raz : i had Active Refresh on ma dagger :>:> (the right one)

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 Post subject: Re: bonus from augmented passive skills
PostPosted: Mon Feb 21, 2011 1:17 am 
Baron
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Joined: Sun Jul 25, 2010 1:45 pm
Posts: 291
7r0yan wrote:
It was like that, and it still is.



Did u really ever get these augments?

In 95% of l2j servers the active augments give the same boost as the passives.And the boost is quite
big for mattk or pattk.For pdef and mdef is around 100. (dunno about retail)

PVP Duel doesnt work as Idool said in most l2j servers.It works like this only in retail.


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 Post subject: Re: bonus from augmented passive skills
PostPosted: Mon Feb 21, 2011 4:06 am 
Vassal
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Joined: Sun Jan 16, 2011 10:44 pm
Posts: 33
you all forgot something, you need to see the augment's skill LEVEL!!
a top grade life stone lvl 64 (or +60 something) is lvl 6 and a top grade life stop lvl 76 has lvl 10.
the TGLS 76 has same lvl like TGLS 84 but lower chances to get empower/p.atk/etc

its not 2k but around 1k m.atk should add and if its def, around 100-300 def should add a lvl 10.


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