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 Post subject: Atribute Question
PostPosted: Sun Aug 08, 2010 2:16 pm 
Heir

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In a server without atribute system (no stones avaibable) it is worth to put resist buffs to +30 or damage is the same with +0/+30? thanks.


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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 2:35 pm 
Grand Duke
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u mean an Interlude srv or smth ?
sure why not

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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 2:49 pm 
Heir

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IT dont have atribute system im talking about epilogue were resist buffs can be enchanted.


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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 2:57 pm 
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no dont oe reisist buffs :idea:


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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 4:22 pm 
Grand Duke
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well u can enchant them till lets say around +15 but +30 would be a waste of bogs/codex mast imo
better enchant trance for chance, heal for cost etc

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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 4:36 pm 
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id suggest not enchanting resistance buffs at all
ele resistance+resist buff+d/s=no need of oeing anything


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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 4:44 pm 
Marquis
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m0cking wrote:
In a server without atribute system (no stones avaibable) it is worth to put resist buffs to +30 or damage is the same with +0/+30? thanks.

read again godsend he said atribute stones dont exist there
well
i would say + 10 since im guessing they will implement them in the future so you wont waste bogs/mastery on them

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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 4:45 pm 
Grand Duke
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+10 is a piece of cake nowadays
if u have some extra bogs go for it :wink:

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without greece you was living now in mountains and forrest.


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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 4:57 pm 
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Sekkurel wrote:
m0cking wrote:
In a server without atribute system (no stones avaibable) it is worth to put resist buffs to +30 or damage is the same with +0/+30? thanks.

read again godsend he said atribute stones dont exist there
well
i would say + 10 since im guessing they will implement them in the future so you wont waste bogs/mastery on them

do u mind involving brains when posting?ur post makes absolutely no sense


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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 5:13 pm 
Grand Duke
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+10 is fine if ur main skills are already oe & u have extra bogs

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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 6:19 pm 
Marquis
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m0cking wrote:
In a server without atribute system (no stones avaibable) it is worth to put resist buffs to +30 or damage is the same with +0/+30? thanks.

his post
GoDs3nD wrote:
id suggest not enchanting resistance buffs at all
ele resistance+resist buff+d/s=no need of oeing anything

your post
see what i mean ?
also dont start insulting every time some says something against you
it just shows how "weak" you are

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 Post subject: Re: Atribute Question
PostPosted: Sun Aug 08, 2010 7:56 pm 
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weak is ur logic and l2 knowledge
u can have additional resistance from items without even attribute enhancing
get a clue
suggesting to oe res buffs in a server without any attribute enhancement=lol
proves how far ur l2 knowledge goes


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 Post subject: Re: Atribute Question
PostPosted: Fri Aug 20, 2010 5:49 am 
Marquis
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GoDs3nD wrote:
weak is ur logic and l2 knowledge
u can have additional resistance from items without even attribute enhancing
get a clue
suggesting to oe res buffs in a server without any attribute enhancement=lol
proves how far ur l2 knowledge goes


and why not?
damage is based on attribute difference, lets make it clear:

nukes have 20 of base attribute
u can enchant them for vulnerability to get chance to reach next attribute break point
seed increases ur attribute by 20
surrender/vortex additionaly lower enemy's defensive attribute

with all those together u will need over 100 defensive attribute to not give any damage bonuses to ur mage opponents

against fighter classes its not rly worth some classes will have max 20 attack attribute and some no attribute at all

anyway its a very stupid idea to make epilogue server w/o full attribute system - huge disadvantage for fighters - gl playing a dagger


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