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 Post subject: Attribute system
PostPosted: Fri Jul 30, 2010 8:54 am 
Elder
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>>>Attribute system<<<

--< Human >--
Duelist - Fire stone
Dreadnought - Fire/Earth stone
Phoenix knight - Divine stone
HellKnight - Dark stone
Adventurer - Random better Wind/Earth/Fire/Water
Sagittarius - Fire stone
Archmage - Fire stone
Soultaker - Dark stone
Arcana lord - Fire stone
Cardinal - Divine stone
Hierophant - Divine stone

--< Elf >--

Eva's Templar - Water stone
Sword Muse - Divine stone
WindRider - Random better Wind/Earth/Fire/Water
MoonLight Sentinel - Water stone
Mystic Muse - Water stone
Elemental master - Water stone
Eva's Saint - Divine stone

--< D.Elf >--

Shillen Templar - Wind stone
Spectral Dancer - Divine/Dark stone (Divine for bigger attribute)
Ghost Hunter - Random better Wind/Earth/Fire/Water
Ghost sentinel - Wind stone
Stormscreamer - Wind stone
Spectral Master - Wind/Dark stone
Shillen Saint - Divine stone

--< Orc >--

Titan - Fire stone
GrandKhauatari - Fire stone
Doomcryer - Earth/Fire stone
Dominator - Earth/Fire stone

--< Dwarf >--

Maestro - Earth attribute
Bounty Hunter - Earth attribute

--< Kamael >--

Totaly Dark attribute


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 Post subject: Re: Attribute system
PostPosted: Fri Jul 30, 2010 11:30 am 
Marquis
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i loooooooold so hard :D
IT wasnt THAT bad, but then i saw kamaels, and... just lol

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 Post subject: Re: Attribute system
PostPosted: Fri Jul 30, 2010 12:27 pm 
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it has many mistakes
duelist-fire (xD)
archers-anything except holy=xD
dreadnought-fire(even thinking about that is "xD")
spectral dancer-dark :D
and etc
hope we will have a discussion and fix the wrong attri suggestions


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 Post subject: Re: Attribute system
PostPosted: Fri Jul 30, 2010 1:18 pm 
Marquis

Joined: Sun May 11, 2008 8:04 am
Posts: 1730
lol


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 Post subject: Re: Attribute system
PostPosted: Fri Jul 30, 2010 3:06 pm 
Elder
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Location: Bulgaria
GoDs3nD wrote:
it has many mistakes
duelist-fire (xD)
archers-anything except holy=xD
dreadnought-fire(even thinking about that is "xD")
spectral dancer-dark :D
and etc
hope we will have a discussion and fix the wrong attri suggestions


fix them im lazy :D


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 Post subject: Re: Attribute system
PostPosted: Sat Jul 31, 2010 4:05 pm 
Marquis
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Posts: 1202
DarkAvenger wrote:
>>>Attribute system<<<

--< Human >--
Duelist - Fire stone
Dreadnought - Fire/Earth stone -
Phoenix knight - Divine stone
HellKnight - Dark stone
Adventurer - Random better Wind/Earth/Fire/Water
Sagittarius - Divine stone
Archmage - Fire stone
Soultaker - Dark stone
Arcana lord - Depends on nuke augument
Cardinal - Depends on nuke augument
Hierophant - Depends on nuke augument

--< Elf >--

Eva's Templar - Water stone
Sword Muse - The least common defensive attribute of other SWS's
WindRider - Random better Wind/Earth/Fire/Water
MoonLight Sentinel - Divine stone
Mystic Muse - Water stone
Elemental master - Depends on nuke augument
Eva's Saint - Depends on nuke augument

--< D.Elf >--

Shillen Templar - Wind stone
Spectral Dancer - The least common defensive attribute of other BDs
Ghost Hunter - Random better Wind/Earth/Fire/Water
Ghost sentinel - Divine stone
Stormscreamer - Wind stone
Spectral Master - Dark stone
Shillen Saint - Depends on nuke augument

--< Orc >--

Titan - Fire stone
GrandKhauatari - Fire stone
Doomcryer - Fire stone what for earth????
Dominator - Fire stone what for earth????

--< Dwarf >--

Maestro - Divine attribute
Bounty Hunter - Divine attribute

--< Kamael >--

Doombringer - Fire/Water/Eart/Wind
SH - Dark
Trickster - dunno


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 Post subject: Re: Attribute system
PostPosted: Sat Jul 31, 2010 6:07 pm 
Duke

Joined: Fri Nov 16, 2007 3:03 pm
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divine - just like earth earlier - is getting too popular, better not always focus on it if possible or at least only if there are nabs around
about the elemental summoner, afaik master's element's get transfered to the pet, in this case, water


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 Post subject: Re: Attribute system
PostPosted: Sat Jul 31, 2010 7:16 pm 
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Lhyno wrote:
divine - just like earth earlier - is getting too popular, better not always focus on it if possible or at least only if there are nabs around
about the elemental summoner, afaik master's element's get transfered to the pet, in this case, water
ye he can use 2 weapons with attributes, 1 with water and second with attri depended on nuke aug


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 Post subject: Re: Attribute system
PostPosted: Sun Aug 01, 2010 8:30 pm 
Duke
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Why wind on shillien templar? I mean.. Based on skills or smth?

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 Post subject: Re: Attribute system
PostPosted: Sun Aug 01, 2010 8:31 pm 
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Icarus wrote:
Why wind on shillien templar? I mean.. Based on skills or smth?

pos

viewtopic.php?f=11&t=27809&p=167333&hilit=pain+of+shilen#p167333


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 Post subject: Re: Attribute system
PostPosted: Sun Aug 01, 2010 8:38 pm 
Duke
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Location: Cluj-Napoca, Romania
L2WE has no pos so cacao server.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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 Post subject: Re: Attribute system
PostPosted: Tue Aug 03, 2010 9:45 am 
Elder

Joined: Tue Nov 03, 2009 11:13 pm
Posts: 169
GoDs3nD wrote:
Icarus wrote:
Why wind on shillien templar? I mean.. Based on skills or smth?

pos

viewtopic.php?f=11&t=27809&p=167333&hilit=pain+of+shilen#p167333


A mere bonus of 20 from pain of shilen isn't reason enough to use wind on weapon because people have wind on armors 80% of the time due to the high damage of storm screamers...just use something less common and forget about 20 extra wind attribute.


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 Post subject: Re: Attribute system
PostPosted: Tue Aug 03, 2010 12:08 pm 
Grand Duke
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all tanks should use holy attribute imo

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 Post subject: Re: Attribute system
PostPosted: Tue Aug 03, 2010 1:05 pm 
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cut the crap
there is NO SUCH THING AS LESS COMMON
this is not hellbound!
all the attri stones are equal and there is no reason i should ignore bonus 20 attribute from pos

using holy wont save u at all nor will guarantee anything
holy is just as common as any other attri


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 Post subject: Re: Attribute system
PostPosted: Wed Aug 04, 2010 1:49 pm 
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Joined: Tue Nov 03, 2009 11:13 pm
Posts: 169
GoDs3nD wrote:
cut the crap
there is NO SUCH THING AS LESS COMMON
this is not hellbound!
all the attri stones are equal and there is no reason i should ignore bonus 20 attribute from pos

using holy wont save u at all nor will guarantee anything
holy is just as common as any other attri


Dude it's not about attributes being common or uncommon,it's about the classes that use one type of attribute.For example you are on a server where storm screamers are very common and you are a sk that isn't sure of what attribute to use but ohhhh i have a 20 wind attribute bonus from pos so let's just use wind attri on weapon.Now of course most of the players will try to use more wind resistance if the server has more storm screamers(they already hit hard enough so it's a must to use as much as possible).And because of that bonus of 20 you risk on losing a lot of damage output but oh well everyone has his own way of doing things.


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