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 Post subject: dex or con ? more Hp or more speed?
PostPosted: Mon Mar 31, 2008 1:02 am 
Knight
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Joined: Wed Mar 12, 2008 3:03 pm
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so can you help me when i pvp always tanks catch me my Ps is too slow maybe i should make dex+4 to speed what you think? now i have
+4con -4 str
+4wit -4 int
+3men -3int
and BW light hom + acu
what you will change in it :) please tel me your opinion


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 Post subject: Re: dex or con ? more Hp or more speed?
PostPosted: Mon Mar 31, 2008 1:10 am 
Vassal

Joined: Sun Feb 10, 2008 4:14 am
Posts: 43
insedel wrote:
so can you help me when i pvp always tanks catch me my Ps is too slow maybe i should make dex+4 to speed what you think? now i have
+4con -4 str
+4wit -4 int
+3men -3int
and BW light hom + acu
what you will change in it :) please tel me your opinion


so for the rest of us here that DON'T know your class,your question is pure spam.


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PostPosted: Mon Mar 31, 2008 1:40 am 
Viscount

Joined: Thu Dec 20, 2007 1:22 pm
Posts: 513
PS? phantom summoner? definetly dex. get higher run speed and run away letting ur summon to make the job. when enemy go for ur summon. stop and heal it.

matter who u fight with and how much u rly need stun resistance.

eleinos- this forum is to learn ppl playing, isn't it? ;]

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PostPosted: Mon Mar 31, 2008 3:15 am 
Count
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mystiq wrote:
PS? phantom summoner? definetly dex. get higher run speed and run away letting ur summon to make the job. when enemy go for ur summon. stop and heal it.

matter who u fight with and how much u rly need stun resistance.

eleinos- this forum is to learn ppl playing, isn't it? ;]


NEVER go for +Dex. You'll got a shit of Spd. Go for Con no doubt.
Never run and let your summon kill, he will die very fast, u have to spam heal or do another thing, but never run.
It's PS not ES that u can throw ur summon, UD him and start to nuke.

And Insedel.
Make ONE POST asking all you want, you made more than 10 posts asking only 1 thing. Make one like "Phantom Summoner tips please" or whatever.

-.-"


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PostPosted: Mon Mar 31, 2008 3:53 am 
Viscount

Joined: Thu Dec 20, 2007 1:22 pm
Posts: 513
Vawned wrote:
mystiq wrote:
PS? phantom summoner? definetly dex. get higher run speed and run away letting ur summon to make the job. when enemy go for ur summon. stop and heal it.

matter who u fight with and how much u rly need stun resistance.

eleinos- this forum is to learn ppl playing, isn't it? ;]


NEVER go for +Dex. You'll got a shit of Spd. Go for Con no doubt.
Never run and let your summon kill, he will die very fast, u have to spam heal or do another thing, but never run.
It's PS not ES that u can throw ur summon, UD him and start to nuke.

And Insedel.
Make ONE POST asking all you want, you made more than 10 posts asking only 1 thing. Make one like "Phantom Summoner tips please" or whatever.

-.-"


i roll ES so sry ;p
and i don't mean to leave ur summon. but run, make enemy chease u and make summon chasing enemy. when enemy stops to kill summon, u heal it, but u have to keep it in range. [do not run away for to far. with my es, i can keep enemy in heal range easly]. and as i know, DE's r not that slower then E. do what u want. best will be, if u check, which one is better for u and then decide

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PostPosted: Mon Mar 31, 2008 3:59 am 
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mystiq wrote:
Vawned wrote:
mystiq wrote:
PS? phantom summoner? definetly dex. get higher run speed and run away letting ur summon to make the job. when enemy go for ur summon. stop and heal it.

matter who u fight with and how much u rly need stun resistance.

eleinos- this forum is to learn ppl playing, isn't it? ;]


NEVER go for +Dex. You'll got a shit of Spd. Go for Con no doubt.
Never run and let your summon kill, he will die very fast, u have to spam heal or do another thing, but never run.
It's PS not ES that u can throw ur summon, UD him and start to nuke.

And Insedel.
Make ONE POST asking all you want, you made more than 10 posts asking only 1 thing. Make one like "Phantom Summoner tips please" or whatever.

-.-"


i roll ES so sry ;p
and i don't mean to leave ur summon. but run, make enemy chease u and make summon chasing enemy. when enemy stops to kill summon, u heal it, but u have to keep it in range. [do not run away for to far. with my es, i can keep enemy in heal range easly]. and as i know, DE's r not that slower then E. do what u want. best will be, if u check, which one is better for u and then decide


I think that go for Dex is a waste of a slot, it's way better to go +Men +Wit and +Con.
Run look be good yes. But any fighter will be faster than you, and nukers don't have to chase u.


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PostPosted: Mon Mar 31, 2008 4:05 am 
Viscount

Joined: Thu Dec 20, 2007 1:22 pm
Posts: 513
thatswhy i sayed matter with who. i will arque about fighters. with ES i can run out from lots of players. and summon is very fast too. i can run out and make him follow me, and he will run out too. its simple as that. but i don't run with my ES cuz when i play it, i play as support. my summon atacks from back and i heal tanker. there is a good pony [the purple one]. for 70lvl es it's a good toy [for support]. we only lose pvp when we fight against 1#@$^$ daggerists. shorter reuse for destros doom or gladis triple xD

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PostPosted: Mon Mar 31, 2008 4:18 am 
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mystiq wrote:
thatswhy i sayed matter with who. i will arque about fighters. with ES i can run out from lots of players. and summon is very fast too. i can run out and make him follow me, and he will run out too. its simple as that. but i don't run with my ES cuz when i play it, i play as support. my summon atacks from back and i heal tanker. there is a good pony [the purple one]. for 70lvl es it's a good toy [for support]. we only lose pvp when we fight against 1#@$^$ daggerists. shorter reuse for destros doom or gladis triple xD


But is not a goo point to do on a Low Rate.
Well, I think, as I play with PS on 6x and I'm 77 now. Although I don't do many pvp's cuz the summons there are nerfed, some fucking bug on L2J =//
Look, is this normal?

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:unsure:


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PostPosted: Mon Mar 31, 2008 8:58 am 
Viscount

Joined: Thu Dec 20, 2007 1:22 pm
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l2j. give ur items and go play elsewhere ;p
dunno. i roll ES with other sumons ;p
400dmg is preety much ^^

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PostPosted: Tue Apr 08, 2008 11:59 am 
Vagabond

Joined: Tue Apr 08, 2008 11:00 am
Posts: 12
I think the best DYE are:
+4 con -4str
+4 dex -4str
+4 wit -4men

Making - INT is not good becauce U have to make some debuffs. More INT is better chance to not resist it.
About MEN. Nukers always about -8men so if PS get -4men it will be enough. (M def ? You've got Tranfer Pain :D )

More CON ---> more HP/CP weight capacity (while wearing robe)
More DEX ---> speed/att speed/stun resist (+50% from MJ robe) --> nice

And what U are thinking about it ?


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PostPosted: Tue Apr 08, 2008 12:42 pm 
Marquis
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rofl +DEX on summoner. Nein ! Dude, when you decide what armor are you going to use for your summoner write again for dyes.


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PostPosted: Tue Apr 08, 2008 12:56 pm 
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Thoronil wrote:
I think the best DYE are:
+4 con -4str
+4 dex -4str
+4 wit -4men

Making - INT is not good becauce U have to make some debuffs. More INT is better chance to not resist it.
About MEN. Nukers always about -8men so if PS get -4men it will be enough. (M def ? You've got Tranfer Pain :D )

More CON ---> more HP/CP weight capacity (while wearing robe)
More DEX ---> speed/att speed/stun resist (+50% from MJ robe) --> nice

And what U are thinking about it ?



rofl man! and without those 4 points of men u have lower m def lower mp lower mp reg higher chance to get curses (gloom?silence?ftw!) go for -int!


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PostPosted: Tue Apr 08, 2008 2:03 pm 
Vagabond

Joined: Tue Apr 08, 2008 11:00 am
Posts: 12
In MJ robe and Bizu S Mp reg/max mp/m def is really good and only a little bit difference in stats.
About Gloom or Silence... PS have got Mage Bane that reduce buffs (cast, emp, etc.) and summon will be hitting this nuker a lot and trying to interrupt casting.
Necro with summon ? betray and bye bye (more INT more chance to get in).
about dex ? I think it'is important while fighting on oli with buffers/nukers (every hit is important)
Duals S or A, Focus 3 from SOES - Critical hits more often.

This is just my opinion...

I plays it a lot of time and these DYE i think is really good.
Thanks

P.S. I've forgot about cubics ---> PS have the best cubics :) while one of them 'sit' on the target it makes very goooood work (less p def, atk speed or stun - i love It)


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PostPosted: Tue Apr 08, 2008 4:13 pm 
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bleh:D ill see u with ur -men when a necro casts fast silence/or sps fast vortex:) u will get even more dmg from those:)and ur mp is lower so less heals in combat:)
against every class u need diff dyes and set of equipment:)


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PostPosted: Tue Apr 08, 2008 5:32 pm 
Marquis
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i think summoners are a fighter/mage kinda char they got good hp and fighter stats for a mage plus some very nice debuffs plus transfer pain ^^
i wouldnt go for a - int dye because your curses will land like hell and the + 3 men doesnt really give that much mdef
you will just die from 3, 5 nukes from a nuker better to go for + 4 wit - 4 men
then con and dex to be more of a tank kinda guy and lower your str
and to keep yourself intank spam the agro skill of your summon ( the big and fat 1 ) to keep your enemy on him and not you so you can heal in peace :)
oh and never run


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