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 Post subject: Daggerist Attribute
PostPosted: Tue May 25, 2010 4:49 am 
Elder
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Im daggerist with Draco set and ANgel Slayer What Stones I must Put :lol:


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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 7:47 am 
Marquis
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DarkAvenger wrote:
Im daggerist with Draco set and ANgel Slayer What Stones I must Put :lol:


best attri on weapon is the one that ppl rarely use as resist - in most cases its earth
as for resist - wind earth water fire + 2 additional set parts with holy and dark :D


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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 7:49 am 
Heir

Joined: Thu Feb 18, 2010 1:48 pm
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Location: Bulgaria
Enchant your skills for any attribute (ex. Earth), and go for Earth....

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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 8:01 am 
Viscount
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go dark and enchant all ur stabs towards fire, water, wind or earth


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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 9:06 am 
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lewl?

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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 11:08 am 
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Joined: Sun May 04, 2008 10:14 am
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BigLoL wrote:
DarkAvenger wrote:
Im daggerist with Draco set and ANgel Slayer What Stones I must Put :lol:


best attri on weapon is the one that ppl rarely use as resist - in most cases its earth
as for resist - wind earth water fire + 2 additional set parts with holy and dark :D

earth is not jused coz there is 2 dances vs earth that makes earth atribute zero dmg increase that why its rarely used on armors same as dark.

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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 11:09 am 
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Vortex wrote:
go dark and enchant all ur stabs towards fire, water, wind or earth

lol?

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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 11:18 am 
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guzeris wrote:
Vortex wrote:
go dark and enchant all ur stabs towards fire, water, wind or earth

lol?
it's called sarcasm...


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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 11:28 am 
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guzeris wrote:
BigLoL wrote:
DarkAvenger wrote:
Im daggerist with Draco set and ANgel Slayer What Stones I must Put :lol:


best attri on weapon is the one that ppl rarely use as resist - in most cases its earth
as for resist - wind earth water fire + 2 additional set parts with holy and dark :D

earth is not jused coz there is 2 dances vs earth that makes earth atribute zero dmg increase that why its rarely used on armors same as dark.


earth is rarely used as a resist bcuz:
-wind/earth stones r the hardest one to get
-none of nukers have earth attack attribute (exception is augument)
-most DD use fire, water, dark or holy according to their class


and bcuz there r like u said "only 2 dances vs earth" defensive earth attribute is even more important


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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 11:56 am 
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Joined: Sun May 04, 2008 10:14 am
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Vortex wrote:
guzeris wrote:
Vortex wrote:
go dark and enchant all ur stabs towards fire, water, wind or earth

lol?
it's called sarcasm...

looks like u dont know what sarcasm is then mate

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BaMZziLIan wrote:
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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 11:58 am 
Marquis

Joined: Sun May 04, 2008 10:14 am
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BigLoL wrote:
earth is rarely used as a resist bcuz:
-wind/earth stones r the hardest one to get
-none of nukers have earth attack attribute (exception is augument)
-most DD use fire, water, dark or holy according to their class


and bcuz there r like u said "only 2 dances vs earth" defensive earth attribute is even more important

all stones drops i none same spot, from same mobs so what do u mean by "hardest" to get?

and do u know that thso 2 dances makes your atribute walue do 1% lower dmg that whit non atributed wep? if its 150 atribute

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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 12:30 pm 
Marquis
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guzeris wrote:
BigLoL wrote:
earth is rarely used as a resist bcuz:
-wind/earth stones r the hardest one to get
-none of nukers have earth attack attribute (exception is augument)
-most DD use fire, water, dark or holy according to their class


and bcuz there r like u said "only 2 dances vs earth" defensive earth attribute is even more important

all stones drops i none same spot, from same mobs so what do u mean by "hardest" to get?

and do u know that thso 2 dances makes your atribute walue do 1% lower dmg that whit non atributed wep? if its 150 atribute


what if ur weapon has 300 attribute?

its not hard to notice that there are more resists for other attributes than earth
example:

4 resists:
fire - resist fire, elemental protection, song of flame guard, song of elem
water - resist aqua, elem prot, agua guard, song of elem
wind - resist wind, elem prot, storm guard, song of elem
dark - divine prot, unholy protection, song of invocation, dance of alligment

3 resists:
holy - divine prot, holy protection, dance of aligment
earth - elem prot, earth guard, song of elem

if ur enemy has a pp with resists +30 the only attribute in ur wpn worth smthg is earth

thats true all stones drop on chimeras but dont forget the fact that lots of ppl arent able to farm there - most ppl farm fire stones on iop

every1 has fire/water resist, next is dark resist and last is usually wind resist
this way usually ppl reach 250+ resists on fire water wind dark and only 110+ vs earth

maybe now u will be able to notice why earth is the best to put in weapon as a dagger


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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 12:37 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
Posts: 1829
BigLoL wrote:
guzeris wrote:
BigLoL wrote:
earth is rarely used as a resist bcuz:
-wind/earth stones r the hardest one to get
-none of nukers have earth attack attribute (exception is augument)
-most DD use fire, water, dark or holy according to their class


and bcuz there r like u said "only 2 dances vs earth" defensive earth attribute is even more important

all stones drops i none same spot, from same mobs so what do u mean by "hardest" to get?

and do u know that thso 2 dances makes your atribute walue do 1% lower dmg that whit non atributed wep? if its 150 atribute


what if ur weapon has 300 attribute?

its not hard to notice that there are more resists for other attributes than earth
example:

4 resists:
fire - resist fire, elemental protection, song of flame guard, song of elem
water - resist aqua, elem prot, agua guard, song of elem
wind - resist wind, elem prot, storm guard, song of elem
dark - divine prot, unholy protection, song of invocation, dance of alligment

3 resists:
holy - divine prot, holy protection, dance of aligment
earth - elem prot, earth guard, song of elem

if ur enemy has a pp with resists +30 the only attribute in ur wpn worth smthg is earth

thats true all stones drop on chimeras but dont forget the fact that lots of ppl arent able to farm there - most ppl farm fire stones on iop

every1 has fire/water resist, next is dark resist and last is usually wind resist
this way usually ppl reach 250+ resists on fire water wind dark and only 110+ vs earth

maybe now u will be able to notice why earth is the best to put in weapon as a dagger

gl geting 300 atirbute on wep, also if u do enemys will have max atirbuted armors , and u forgot dance who decrases enviroment dmg(earth),

what hb lol who farms stones at hb nowa days, did u heard of places like delucion chamber, crypt , den of evil, giant cave, primeval isle, fields of whipser, and fields of silence?

forget about iop and hb.

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BaMZziLIan wrote:
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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 2:47 pm 
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guzeris wrote:
gl geting 300 atirbute on wep, also if u do enemys will have max atirbuted armors , and u forgot dance who decrases enviroment dmg(earth),

what hb lol who farms stones at hb nowa days, did u heard of places like delucion chamber, crypt , den of evil, giant cave, primeval isle, fields of whipser, and fields of silence?

forget about iop and hb.


gl farming stones on those locations - 150 attrb after over a month
i have spent a lot of time on teon on PI and goin to such locations to get attrb stones is just retarded
iop is cool bcuz u can run bot there easily and thats why ppl have fire/water attributes

the only reasonable place to farm stones is HB but as long as u dont have good pt u can forget about it

at the beggining when u were saying 2 dances i thought u r talking about dance of earth guard and song of element
where the fuck did u get info about dance of protection giving earth defensive attribute???? i lol

do u even know what means environment?


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 Post subject: Re: Daggerist Attribute
PostPosted: Tue May 25, 2010 2:53 pm 
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Joined: Sun May 04, 2008 10:14 am
Posts: 1829
BigLoL wrote:
guzeris wrote:
gl geting 300 atirbute on wep, also if u do enemys will have max atirbuted armors , and u forgot dance who decrases enviroment dmg(earth),

what hb lol who farms stones at hb nowa days, did u heard of places like delucion chamber, crypt , den of evil, giant cave, primeval isle, fields of whipser, and fields of silence?

forget about iop and hb.


gl farming stones on those locations - 150 attrb after over a month
i have spent a lot of time on teon on PI and goin to such locations to get attrb stones is just retarded
iop is cool bcuz u can run bot there easily and thats why ppl have fire/water attributes

the only reasonable place to farm stones is HB but as long as u dont have good pt u can forget about it

at the beggining when u were saying 2 dances i thought u r talking about dance of earth guard and song of element
where the fuck did u get info about dance of protection giving earth defensive attribute???? i lol

do u even know what means environment?

pi is solo place for mages, to lvl up get dyn, and mass a bit,


try gc u will be suprisd how stones drop there, and gc is boted 24/7 , lower lvl where new raids are is best to farm some dynasty items mai drop if your lucky even a fuve weps whit 1/200k chance , but stones drop comnly.

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BaMZziLIan wrote:
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Switch/trickor run behind a rock or run out of range

EUPHORIA wrote:
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