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PostPosted: Sat Jan 05, 2008 2:23 pm 
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Ynky wrote:
U have sk and u pvp with som????? Why don't o put bw robe on him to have +mana regeneration ?Or mabe avadon for casing speed. U really make pvp with som? U make a joke from your sk :( And u say u have experience with sk. U understand this char?And how to combine skills?


i was talking about 1 vs 1 when u just kite and nuke your opponent. what u will do when for example a sr will kite u and u wont have chance to hit him with a sword? i am sure u will start to use your magic and i was talking about that type of fight. and in this situaion som is much more usefull than for example overenchanted dama. other example. u fight with a destro. only a stupid sk will try to melee with him. my tactic would be to just kite him and nuke. there is a lot of other pvp examples whan u wont need your normal attack and that + on matk will be a key to win. and btw u dont have to agree with me. this is just imo.e]


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PostPosted: Sat Jan 05, 2008 2:38 pm 
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SK with som is fine if u use it like a nuker.....but it's better with a sword...he's a fighter not a real nuker!!!use sword!!


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PostPosted: Sat Jan 05, 2008 9:21 pm 
Duke
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Ynky wrote:
hbsr wrote:
Dimos wrote:
som with SK????He can get better drains but he will get crap hits....


a guess u didnt pvped an expedienced sk. SK's main role in a pvp with melees is to kite them and use his magic. that is why som magic power is so good. with that m.atk boost it is really hard to outdmg his drains.


U have sk and u pvp with som????? Why don't o put bw robe on him to have +mana regeneration ?Or mabe avadon for casing speed. U really make pvp with som? U make a joke from your sk :( And u say u have experience with sk. U understand this char?And how to combine skills?

Man shut up. Som with magic power owns asses. You see, on official not everyone can get s-grade. So in oly you will have an a-grade wep with rather good damage. It's got less than 50 patk than the dle. And i tell you, the dle is very expensive. We are talking about pvp here need i remind you? And even so, an sk doesn't need patk, he needs to last longer, he aggros the enemies and starts draining. Is it so complicated?


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PostPosted: Thu Jan 10, 2008 4:54 am 
Marquis

Joined: Wed Dec 05, 2007 6:12 am
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[quote="Icarus"][/quote]
If you go for pvp with SK and use drain instead of hateing...
Your own party members will kill you...cuz u'd be dumb...

Lol at the people that would get som on SK.... xD
Mine friend tried it on x5 server with som acumen....
Said it SUCKS big time...Reuse time TOO LONG.....
Damage can be outspammed with CP pots.....
Mana pool sucks and MP cons is huge...
Enough of that bullshit...

You play SK, you are TANK, play as TANK...
+ con and health/haste wep....thats ur job


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PostPosted: Thu Jan 10, 2008 11:58 am 
Count
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actually som empower works very nicely on SK in 1v1/oly.if you want just to tank,you can go for waraxe+health all the way to 80 as you don't deal any damage anyway.
so what did we learn today?
pve => waraxe hp
pvp => dle focus + som empower + drac focus

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PostPosted: Thu Jan 10, 2008 4:39 pm 
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i'm subbing SK and always XP wth magic swords but always oed one

40=>51 Full plate set +6 (<= very nice) and SWoD +11 magical power (same patk as SLS+6)

52->60 : doom set +4 (try to get a +6) and wizard tears +5 Magical power

in pve, i don't need to use any healing pot, i xp alone self buffed with greater potions

mystic sowrd with magical powers are great for many thigs
- your debuff are magic (except judgment and arrest) so you can easily hex/powerbreak/poison your target

- You have 2 drain, a slow and a paralyse skill, they are all magic and make damages

In PvP it's quite hard to define the "right equipment to own everybody" because PvP may be 1vs1 or 1vs many or many vs many.

SK sux with his HP but have a good defense.

Try to afford a +6 heavy set to get MP Regen and you will be able to get guard stance/shield fortress up enough time to kill almost everybody
so donc choose DC set, it's useless (doom set +6 is way better for tanking)
Nightmare is good but i think majestic may be better due to the stun resist wich is THE problem with SK (low con => easy stun)

SK can be used as a pure tank => increase his CON and DEX, buy a Health weapon
as a melee DD => increase DEX only, buy focus weapon (or haste)
as nuker => mystic sword with magical power, increase DEX, you can increase CON too

wich one is the best ? hard to say, it depend your opponent type and class

i will try to make a nuker SK
don't forget, SK have arrest when your opponent are near to you so arrest, take some distance and nuke again

CP pots can remove damages done by drain ? not with a mystic weapon magic power

you've also nice cubic wich debuff/poison/drain for you and their range is really nice (poison/bleed and cubic triggering have been increased in CT1)

actually, when i pvp in 1vs1 i start with freezing strike, power brake, hex (if i have time) then arret, sting, i take some distance
lighting strike, 2 drains
the opponent is almost at melle when 2nd drain is finishing
judgement, arrest and repeat

it's against mellee type
against archer i try to be in melee most of time, spamming judgment and sting with power brake, hex and arrest

same aganst mystic classes

good combo against archer is arrest/ud and spam arrest/debuff, hit his face

they are almost half hp when your ud is out even with potion spam

all this are self buffed pvp

for me, a sk is a nuker in heavy armor with good equipment (heavy+6 and oed mystic sword magical power)

don't use a mystic sword acumen, it's really useless, increase your casting by 15% when you have less than 300 is a non sense
magical power gives a 50% matk bonus to a sk with 15% mp cost increase

for high end config i think IC set +6, FoB Focus, draco focus, som magical power is the best, sirra's blade health for tanking


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PostPosted: Mon Feb 11, 2008 9:43 pm 
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lightoflife wrote:
i'm subbing SK and always XP wth magic swords but always oed one

40=>51 Full plate set +6 (<= very nice) and SWoD +11 magical power (same patk as SLS+6)

52->60 : doom set +4 (try to get a +6) and wizard tears +5 Magical power

in pve, i don't need to use any healing pot, i xp alone self buffed with greater potions

mystic sowrd with magical powers are great for many thigs
- your debuff are magic (except judgment and arrest) so you can easily hex/powerbreak/poison your target

- You have 2 drain, a slow and a paralyse skill, they are all magic and make damages

In PvP it's quite hard to define the "right equipment to own everybody" because PvP may be 1vs1 or 1vs many or many vs many.

SK sux with his HP but have a good defense.

Try to afford a +6 heavy set to get MP Regen and you will be able to get guard stance/shield fortress up enough time to kill almost everybody
so donc choose DC set, it's useless (doom set +6 is way better for tanking)
Nightmare is good but i think majestic may be better due to the stun resist wich is THE problem with SK (low con => easy stun)

SK can be used as a pure tank => increase his CON and DEX, buy a Health weapon
as a melee DD => increase DEX only, buy focus weapon (or haste)
as nuker => mystic sword with magical power, increase DEX, you can increase CON too

wich one is the best ? hard to say, it depend your opponent type and class

i will try to make a nuker SK
don't forget, SK have arrest when your opponent are near to you so arrest, take some distance and nuke again

CP pots can remove damages done by drain ? not with a mystic weapon magic power

you've also nice cubic wich debuff/poison/drain for you and their range is really nice (poison/bleed and cubic triggering have been increased in CT1)

actually, when i pvp in 1vs1 i start with freezing strike, power brake, hex (if i have time) then arret, sting, i take some distance
lighting strike, 2 drains
the opponent is almost at melle when 2nd drain is finishing
judgement, arrest and repeat

it's against mellee type
against archer i try to be in melee most of time, spamming judgment and sting with power brake, hex and arrest

same aganst mystic classes

good combo against archer is arrest/ud and spam arrest/debuff, hit his face

they are almost half hp when your ud is out even with potion spam

all this are self buffed pvp

for me, a sk is a nuker in heavy armor with good equipment (heavy+6 and oed mystic sword magical power)

don't use a mystic sword acumen, it's really useless, increase your casting by 15% when you have less than 300 is a non sense
magical power gives a 50% matk bonus to a sk with 15% mp cost increase

for high end config i think IC set +6, FoB Focus, draco focus, som magical power is the best, sirra's blade health for tanking




I think u're right...i play a SK....i am trying to get50% nuker style and 50% fighter...so i will give u a +1 for the arguments!


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PostPosted: Tue Feb 12, 2008 11:51 am 
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Just some info about my SK on retail now
SK lvl 62 in sub

Armor : Majestic heavy set safe enchanted

Why ? resist stun, accuracy +3, patk +4%

Jewels : Full majestic set +4

Weapons : SoM+3 Magical power

Why : LS landing and power, drain, freezing strike chance, hex and powerbrake chance

Dark Legion's Edge +5 critical damages

Why : Damage ouput ++

Dyes : DEX+2 STR-2 to avoid STR+2 con -2 of the set.

Why : Little atk speed and run speed boost, +1 accuracy, +1% shield defense.

I don't want to modify my stats too much because SK have already offensive stats and decreasing the CON more will turn an SK into a glass canon.

My shield defense rate no buff is at 46%, 69% with bless shield 3 and 100% with guard stance and bless shield 3 so, for me, DC heavy is useless.

BTW Doom heavy +6 may be better than a majestic set for PvE (i'm working on an Oe'd doom so i'll share you my experience if i success in OE)

With my DLE and self buffed (attack aura, defense aura, GSAP, GMHP, GHaste pot and L2 scroll DW+focus), hit a lvl 60 mob in catacomb for around 380 and for 1200 during a critical hit.

With the SoM Magical power, i drain or LS a mob for 1.3k without empower

In PvP, health weapon is useless, you can use CP pots instead and you have to kill your opponent fast so => the more DPS you did, the quicker you will end the fight.

Any experienced players knows that if a SK land his LS, the pvp is finished so, you must use anything to increase your chance to land it (SoM magical power)

during a pvp vs a nuker, archer, you must try to be in melee and arrest him all the time but during the melee, you have to finish him faster has you can that's why majestic armor and DLE are good.

I don't make raidboss with my sk coz it's my sub, i make RB group with my main as cardi.

in a party group with this config, i'm usefull coz i debuff the mobs and make decent damages and can still be main tank, vampiric cubic do his job well to get some HP back.

And for some that thinks accuracy is useless, i suppose you don't play on retail :)

the difference between wizard tears +5 magical power and som+3 magical power is impressive and the DLE helps me a lot


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PostPosted: Tue Feb 12, 2008 1:43 pm 
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lightoflife wrote:
Just some info about my SK on retail now
SK lvl 62 in sub

Armor : Majestic heavy set safe enchanted

Why ? resist stun, accuracy +3, patk +4%

Jewels : Full majestic set +4

Weapons : SoM+3 Magical power

Why : LS landing and power, drain, freezing strike chance, hex and powerbrake chance

Dark Legion's Edge +5 critical damages

Why : Damage ouput ++

Dyes : DEX+2 STR-2 to avoid STR+2 con -2 of the set.

Why : Little atk speed and run speed boost, +1 accuracy, +1% shield defense.

I don't want to modify my stats too much because SK have already offensive stats and decreasing the CON more will turn an SK into a glass canon.

My shield defense rate no buff is at 46%, 69% with bless shield 3 and 100% with guard stance and bless shield 3 so, for me, DC heavy is useless.

BTW Doom heavy +6 may be better than a majestic set for PvE (i'm working on an Oe'd doom so i'll share you my experience if i success in OE)

With my DLE and self buffed (attack aura, defense aura, GSAP, GMHP, GHaste pot and L2 scroll DW+focus), hit a lvl 60 mob in catacomb for around 380 and for 1200 during a critical hit.

With the SoM Magical power, i drain or LS a mob for 1.3k without empower

In PvP, health weapon is useless, you can use CP pots instead and you have to kill your opponent fast so => the more DPS you did, the quicker you will end the fight.

Any experienced players knows that if a SK land his LS, the pvp is finished so, you must use anything to increase your chance to land it (SoM magical power)

during a pvp vs a nuker, archer, you must try to be in melee and arrest him all the time but during the melee, you have to finish him faster has you can that's why majestic armor and DLE are good.

I don't make raidboss with my sk coz it's my sub, i make RB group with my main as cardi.

in a party group with this config, i'm usefull coz i debuff the mobs and make decent damages and can still be main tank, vampiric cubic do his job well to get some HP back.

And for some that thinks accuracy is useless, i suppose you don't play on retail :)

the difference between wizard tears +5 magical power and som+3 magical power is impressive and the DLE helps me a lot



thx for information +1


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PostPosted: Mon Mar 17, 2008 8:10 pm 
Knight

Joined: Mon Mar 17, 2008 6:46 pm
Posts: 78
ok since i own a st in official i'll say what i think.
sk is an amazing char just because he can be a "nuker" or a "melle" fighter.but, you should never get a som or am for your main weap.

fb is your first priority.now about focus or health.focus is good for xp so if plan to solo your way up then get a focus one.but you'll need to change it when you 're done xping 'cause most of the times you are out there pvping in pties so you really won't get any of the kills when archers hit for 4k per crit :P.i prefer health.ultimatelly your purpose is to take dmg and more hp is always good.

now about the armor.your first choice is ofc ic but if you can't afford it get nm set.hold sleep is what you need to avoid.stun is not a prob as many might say, 'cause of low con.i almost never get stunned by archers especially with guard stance on.titans or other tanksor a dwarf could stun you.but they still can't touch you.and at 76 you get fortitude.

about dyes.the most important thing about the sk is his high dex.and since you have good str too,but your purpose is to endure and not to hit back(at least not too much) you should only use +4 dex -4 str.and with con+2 dex -2 provided by nm armor you are at dex +2 str-4 con +2.pretty nice i'd say.one more reason for those dyes is if you want to xp using banish seraph.that's the way i got from 70 to 76.banish land rate depends on dex so the higher dex the better.

now about weaps at oly.a som magic power is good to have but i think if you want a second weap your 1st priority is to get a drac bow.don't forget that with new enchants you can run (very slowly) when using ud :).so you can still hit with a bow when ud'ed even if your target is running around.ls is good but it lands with fb just fine.and if it doesn't you really don't need it to win a fight :P.moreover you cna use drac bow when you pvp outside oly in mass pvps.

finally.think about your sub.if you prefer archer then 2nd weap must be drac bow.som magic power can't be used since you need som acu if you create a mage as a sub.that is just another thought :D


Last edited by st on Mon Mar 17, 2008 9:38 pm, edited 1 time in total.

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PostPosted: Mon Mar 17, 2008 9:07 pm 
Duke
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Dude! I won't read that. Please paragraph your post. Make a few sentences then a new paragraph, it's a pain to read that.


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PostPosted: Mon Mar 17, 2008 9:08 pm 
Elder

Joined: Sun Dec 09, 2007 6:47 pm
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:DDD Icarus what server u are playing on?


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PostPosted: Mon Mar 17, 2008 10:00 pm 
Vassal

Joined: Mon Feb 04, 2008 1:47 pm
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forgoten with focus and forgoten with health ]:)


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PostPosted: Tue Mar 18, 2008 10:41 am 
Knight

Joined: Mon Mar 17, 2008 6:46 pm
Posts: 78
BeAGentleman wrote:
If it`s exping it FB + focus
Pvp FB + health

FOr olympiad you need 2/3 weapons.

First of al yopu start with a coversion weapin then switch to healt to cast ToD. THen the almighty DLE + risk focus and a lot of luck to win the match :d HOpe for the LS to land and for the cubics to triger often :)



ToD.. yeah a good skill.but you don't need to start with that against every player.many times it doesn't land so there's no need to risk your hp.

i mean if you fight against sws or archer or a dagger these actions could be lethal.ToD is good against players with much cp,and players that you don't know if you will beat.these classes are titans and duelists.

i don't mean you can kill all others.don't try domis hieros dcs.
but duelist and titan are the classes that give you a hard time when they shouldn't.

my advice,just a general one and not a specific guide tho.if you have ToD that means you are 78.so you pretty close to getting party ud :) go for it.79 then you have 3 uds.and with a drac bow you won't need ToD.just hit with your fb and when/if time comes saw what else you can do.

and don't forget you can move with 2 of your 3 uds :D. (thank god!!)


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PostPosted: Tue Mar 18, 2008 2:27 pm 
Baron

Joined: Sun Sep 02, 2007 1:22 pm
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Location: salamina-GREECE
magic silemce weapon agaimst mages will be perfect i think.Dont judge me rudely i am not experienced with SKs

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