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 Post subject: DA or PALADIN
PostPosted: Sat Mar 08, 2008 6:28 pm 
Vagabond

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i started to play in new server,i want a tank but DA or Paladin? who's better to pvp,castle siege, 1x1 :?:


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PostPosted: Sat Mar 08, 2008 8:08 pm 
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hmm if its high rate+npc buffer and potions go for PA-360 degree shield def rate bunch of def+angelic icon and ToL+all other power skills like arest and etc:)at sieges hmm imo all tanks die in 2-3 seconds when u enter a room full of guards(npcs) i was bish and our tank with top a survived just to take 2 GBHs and that was all:)in 1v1 its v hard to beat a tank-vs archers u have deflect arrow + interlude roots,vs daggers just very high def and shield def rate,vs necros u have a toggle skill that adds u resistance against dark attax(dont remember the name sry) and thats all i think and just in case u have UD and heals(it helps sometimes) and very nice shield stun+shield slam+vengance:}
if its lowrates server i would chose DA for pvps cuz his panther is v nice and the profile of DA is more offensive and u have touch of death


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PostPosted: Sat Mar 08, 2008 8:36 pm 
Duke
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360 degree shield def lol. Come on, be serious, that thing reduces shield defence power by 50%, your shield turns from a fortress to a cardboard chunk in your hand.

In pvp i'd go for pala without any doubt. He's great for pve too. Angelic icon really does miracles. Castle siege, again paladin with no doubt. Reason? Mass shackle. He can rescue a party member in distress, he has sacrifice, which cuts off some of his hp and restores it to another character. Preliminarily, he can become a small backup healer by using holy blessing. In a pvp DA will likely die, because the pala will have waaay more hp because he will use touch of life before starting. After killing the panther (which is pretty hard), the pala will have maybe 3/4 hp up. Guess what, he will hit ud and he will restore lost hp. Then he starts battling the DA. The DA will do touch of death, it's time for vengeance, a rebuff and more hp restoration again. The DA will have under 70% hp, while the pala will be full hp. They start battling again, then the DA will hit ud because he would have died, he can't win with hp defficiency. Pala will sit back and restore hp again.

Paladin is more adapted for these situations. If somehow pala gets under 30% hp, it's time for angelic icon and that means good bye DA.


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PostPosted: Sat Mar 08, 2008 10:08 pm 
Count
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Icarus wrote:
360 degree shield def lol. Come on, be serious, that thing reduces shield defence power by 50%, your shield turns from a fortress to a cardboard chunk in your hand.

In pvp i'd go for pala without any doubt. He's great for pve too. Angelic icon really does miracles. Castle siege, again paladin with no doubt. Reason? Mass shackle. He can rescue a party member in distress, he has sacrifice, which cuts off some of his hp and restores it to another character. Preliminarily, he can become a small backup healer by using holy blessing. In a pvp DA will likely die, because the pala will have waaay more hp because he will use touch of life before starting. After killing the panther (which is pretty hard), the pala will have maybe 3/4 hp up. Guess what, he will hit ud and he will restore lost hp. Then he starts battling the DA. The DA will do touch of death, it's time for vengeance, a rebuff and more hp restoration again. The DA will have under 70% hp, while the pala will be full hp. They start battling again, then the DA will hit ud because he would have died, he can't win with hp defficiency. Pala will sit back and restore hp again.

Paladin is more adapted for these situations. If somehow pala gets under 30% hp, it's time for angelic icon and that means good bye DA.


and let me guess

you was playing the role of the pala ? pfff for the love of god


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PostPosted: Sat Mar 08, 2008 10:40 pm 
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maybe:D but i tell ya what i know:) dont blame me cuz i have opinion...i told ya DA is offens tank i love on mid rate servs..but IMO pa>da in raids/catas-any pts where a tank is neede and DA for me is just secondary tank that can handle the situation if PA loses control cuz da/pa have more HP/def than SK or TK
Sry if im wrong but...thats my opinion:)

ABSOLUTELY AGREED WITH ICARUS 4 ALL:) 100% agreed :)
Keep in mind icarus wrote a nice pvp guid:D +1
Just 1 thing....360 degree shield def is just perfect for catas and etc where mobs rush from all sides(imo) and u use ageis stance(?) and go to an angle(if its cata) and just hate:) and turn off the aegis cuz mobs are infront of u and u can block:D


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PostPosted: Sun Mar 09, 2008 8:54 am 
Duke
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never heard oif life cubic right ?

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PostPosted: Sun Mar 09, 2008 11:52 am 
Heir
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atlant448 wrote:
never heard oif life cubic right ?


Life cubic of who? Paladin or DA? lol

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PostPosted: Sun Mar 09, 2008 2:07 pm 
Vassal
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mhhh would pick Paladin.

Heals are very useful against tanks.
First rooting the DA and killing panther. than heal up and kill DA.
when u get down to 30 activate icon and touch of life.
Should be a safe win

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PostPosted: Sun Mar 09, 2008 7:29 pm 
Count
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BladeReaper wrote:
atlant448 wrote:
never heard oif life cubic right ?


Life cubic of who? Paladin or DA? lol

atlant for him DA and PA has cubics lol


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PostPosted: Sun Mar 09, 2008 7:53 pm 
Duke
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Haha, dude only sk and tk can summon cubics. The tk has healing cubic.


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PostPosted: Sun Mar 09, 2008 8:15 pm 
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Icarus wrote:
360 degree shield def lol. Come on, be serious, that thing reduces shield defence power by 50%, your shield turns from a fortress to a cardboard chunk in your hand.

In pvp i'd go for pala without any doubt. He's great for pve too. Angelic icon really does miracles. Castle siege, again paladin with no doubt. Reason? Mass shackle. He can rescue a party member in distress, he has sacrifice, which cuts off some of his hp and restores it to another character. Preliminarily, he can become a small backup healer by using holy blessing. In a pvp DA will likely die, because the pala will have waaay more hp because he will use touch of life before starting. After killing the panther (which is pretty hard), the pala will have maybe 3/4 hp up. Guess what, he will hit ud and he will restore lost hp. Then he starts battling the DA. The DA will do touch of death, it's time for vengeance, a rebuff and more hp restoration again. The DA will have under 70% hp, while the pala will be full hp. They start battling again, then the DA will hit ud because he would have died, he can't win with hp defficiency. Pala will sit back and restore hp again.

Paladin is more adapted for these situations. If somehow pala gets under 30% hp, it's time for angelic icon and that means good bye DA.



u are so stupid , maybe u are wizard? u know all i see .. u know what will happen after and before :DD get a life child :D it all depends on player experience and Da can win vs paladin like paladin can win vs DA :)


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PostPosted: Sun Mar 09, 2008 8:29 pm 
Elder

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and if da will use other tactic he has rly good chances to win vs any other tank , cuz he is made mostly for pvp :)


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PostPosted: Sun Mar 09, 2008 9:10 pm 
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from all my pmfun forum exp i can tell ya that atlant is absolutely retarded...i think that the root da+kill panther is not 100% safe cuz DA can move away his panther:DBut that the PA has his icon and ToL + heals is very big + for him but dont forget the ToD of the DA and his powerfull panther but id still go for the PA :) If u dissagree dont reply smth stupid like "omg ur noob" or etc i want a fkin proof!!!Show a playstyle that can beat the PA in 1v1 vs DA and ill say OK!! :evil:


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PostPosted: Mon Mar 10, 2008 9:55 pm 
Duke
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HiXeR wrote:
Icarus wrote:
360 degree shield def lol. Come on, be serious, that thing reduces shield defence power by 50%, your shield turns from a fortress to a cardboard chunk in your hand.

In pvp i'd go for pala without any doubt. He's great for pve too. Angelic icon really does miracles. Castle siege, again paladin with no doubt. Reason? Mass shackle. He can rescue a party member in distress, he has sacrifice, which cuts off some of his hp and restores it to another character. Preliminarily, he can become a small backup healer by using holy blessing. In a pvp DA will likely die, because the pala will have waaay more hp because he will use touch of life before starting. After killing the panther (which is pretty hard), the pala will have maybe 3/4 hp up. Guess what, he will hit ud and he will restore lost hp. Then he starts battling the DA. The DA will do touch of death, it's time for vengeance, a rebuff and more hp restoration again. The DA will have under 70% hp, while the pala will be full hp. They start battling again, then the DA will hit ud because he would have died, he can't win with hp defficiency. Pala will sit back and restore hp again.

Paladin is more adapted for these situations. If somehow pala gets under 30% hp, it's time for angelic icon and that means good bye DA.



u are so stupid , maybe u are wizard? u know all i see .. u know what will happen after and before :DD get a life child :D it all depends on player experience and Da can win vs paladin like paladin can win vs DA :)

I posted a pvp guide, you don't like it rot in hell. I don't need your comments.
I included skill you moron, the DA has nothing to do, because he hits ud at a time and he won't be able do to anything because the pala will start rejuvenating. THE ONLY chance is to hit ud while PA has angelic icon on, but then again, angelic icon lasts 2 minutes, while ud lasts 30 sec.

I NEVER want to see you guys say that DA is an offensive tank. Offensive are SK and especially PA. DA and TK should stick to their tanking.


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PostPosted: Thu Mar 20, 2008 3:11 pm 
Vassal
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Very nice guide icarus but i want some more tips
1. Is ur mp enough to heal urself (twice) during ud and vengeance?
2. While u are immobilized and he healing, he will be able to resummon his panther. What would u do then?
3. When u use ud if the da choose to use ud too, wont ur casting be interupted by his hits and stuns?

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