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 Post subject: Wind Rider. . .
PostPosted: Wed Sep 12, 2007 2:05 am 
Vagabond

Joined: Wed Sep 12, 2007 1:59 am
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Hi all!!!

I am new here and i would like to ask you some questions.I just made a wind rider to reach lvl 78 but i was expecting something MORE.i am pretty dissapointed !!! What dyes do you think are the best for this class ??? Is it a good class according to others ? :?


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 Post subject: Re: Wind Rider. . .
PostPosted: Wed Sep 12, 2007 2:41 am 
Count
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Nemesis wrote:
Hi all!!!

I am new here and i would like to ask you some questions.I just made a wind rider to reach lvl 78 but i was expecting something MORE.i am pretty dissapointed !!! What dyes do you think are the best for this class ??? Is it a good class according to others ? :?

http://lineage.pmfun.com/list/skill/c10 ... rider.html these are the skills and as you can see they're pretty good.
just focus chance,bluff,lethal blow.
and as for dyes: +4dex-4con +4str-4con and +4wit-4int or +1str-1con / +1dex-1con.
and if you want more,go to wars,sieges or get a subclass

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PostPosted: Wed Sep 12, 2007 12:58 pm 
Viscount
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Now the best set of dyes for a dagger user are not exactly these. The thing u have to invest in is dex and con, since STR doesn`t realy make a big difference in skill dmg and blow skills are what dagger use mainly. So the dyes are +4dex +4con -8 str. U`ll see that your dmg doest realy chance so much but in pvp u`ll be more effective.

Armor : just get doom light no other armor , no a grade , no s grade only doom light + WR = 42dex (ownage)

Weapon DS + Mortal strike thats all u need.

Ofc thats the pvp gear :)


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PostPosted: Wed Sep 12, 2007 2:59 pm 
Heir

Joined: Wed Sep 12, 2007 2:52 pm
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finally someone intelligent posted... if you wanna ruin one of the best chars ingame go +4DEX +4STR -8CON
If you wanna be a "God of Pvp" as paagrio said go +4DEX +4CON -8 STR
and get some dagger with critical damage... (angel slayer or soul separator are the best) then turn on focus death, vicious stance and whenever a mage flags you... just go near him and use bluf-->backstab-->deadly blow--> lethal blow--->blinding blow (this last one I rarelly use cause 97% of the times the previous skills already killed the mage... even if it was a necro with transfer pain...

About armor... doom leather is pretty good... but if you're having problems with necros' anchor working too much on you go DC light... if you play c4 or previews versions go nm leather... good sleep/hold resistance (what is pretty useless in interlude) and VR efect...but doom is pretty good too...

by the way... no class (and I mean no class at all) can be considered a pvp class if it has more than -2CON dyes penalty... if you have -8, -9 or
-10 CON you dont have a pvp char.. you have a cannon fodder that will die with 1 or 2 hits...

/edit stop doubleposting


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PostPosted: Wed Sep 12, 2007 4:18 pm 
Count
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Piranha wrote:
finally someone intelligent posted... if you wanna ruin one of the best chars ingame go +4DEX +4STR -8CON
If you wanna be a "God of Pvp" as paagrio said go +4DEX +4CON -8 STR
and get some dagger with critical damage... (angel slayer or soul separator are the best) then turn on focus death, vicious stance and whenever a mage flags you... just go near him and use bluf-->backstab-->deadly blow--> lethal blow--->blinding blow (this last one I rarelly use cause 97% of the times the previous skills already killed the mage... even if it was a necro with transfer pain...

About armor... doom leather is pretty good... but if you're having problems with necros' anchor working too much on you go DC light... if you play c4 or previews versions go nm leather... good sleep/hold resistance (what is pretty useless in interlude) and VR efect...but doom is pretty good too...

by the way... no class (and I mean no class at all) can be considered a pvp class if it has more than -2CON dyes penalty... if you have -8, -9 or
-10 CON you dont have a pvp char.. you have a cannon fodder that will die with 1 or 2 hits...

/edit stop doubleposting


you know, in pvp not hp/cp is the key always.a good armor set,skills and offensive dyes are more important in my opinion.+dex means +evasion +crits +speed and +attack speed and str means +damage so if you go -str you lose damage and gain a little hp.as for magic defense,just get a good set of jewels oe maybe.the windrider is not a tank.they'll die in two hits anyway so -con isn't such a great loss.

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PostPosted: Wed Sep 12, 2007 6:20 pm 
Heir

Joined: Wed Sep 12, 2007 2:52 pm
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SirAdrian wrote:
you know, in pvp not hp/cp is the key always.a good armor set,skills and offensive dyes are more important in my opinion.+dex means +evasion +crits +speed and +attack speed and str means +damage so if you go -str you lose damage and gain a little hp.as for magic defense,just get a good set of jewels oe maybe.the windrider is not a tank.they'll die in two hits anyway so -con isn't such a great loss.


Are you sure friend?? check this out...

Wind Rider lvl 78 with +4STR +4DEX -8CON POFed and btb

HP 4702 CP 1161

Wind Rider lvl 78 with +4DEX +4CON -8STR

HP 6732 CP 1662

Its 2k hp and 500 cp diference... thats about 2 more hits to be taken down... let me tell you... if you get focus death, vicious stance and CD weapon.... p.atk is almost useless... you just need to use bluff and do (backstab+deadly blow for sps, sh,sorcerers) or (backstab+deadlyblow+lethalblow for necros)

>Because of the fixed ammount of damage of the CD dagger, vicious stance and the 60% blow land rate bonus and 90% critical damage bonus from behind of focus death... its almost 100% you land all the blows and you make about 1750 damage to a necro and his summon with each blow....really... STR on a PW is useless and so on a SR...


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PostPosted: Wed Sep 12, 2007 6:42 pm 
Count
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Piranha wrote:
SirAdrian wrote:
you know, in pvp not hp/cp is the key always.a good armor set,skills and offensive dyes are more important in my opinion.+dex means +evasion +crits +speed and +attack speed and str means +damage so if you go -str you lose damage and gain a little hp.as for magic defense,just get a good set of jewels oe maybe.the windrider is not a tank.they'll die in two hits anyway so -con isn't such a great loss.


Are you sure friend?? check this out...

Wind Rider lvl 78 with +4STR +4DEX -8CON POFed and btb

HP 4702 CP 1161

Wind Rider lvl 78 with +4DEX +4CON -8STR

HP 6732 CP 1662

Its 2k hp and 500 cp diference... thats about 2 more hits to be taken down... let me tell you... if you get focus death, vicious stance and CD weapon.... p.atk is almost useless... you just need to use bluff and do (backstab+deadly blow for sps, sh,sorcerers) or (backstab+deadlyblow+lethalblow for necros)

>Because of the fixed ammount of damage of the CD dagger, vicious stance and the 60% blow land rate bonus and 90% critical damage bonus from behind of focus death... its almost 100% you land all the blows and you make about 1750 damage to a necro and his summon with each blow....really... STR on a PW is useless and so on a SR...

see? you're wrong? why the hell would you use a cd dagger? :?
use a focus one or backblow or if you're luck a mm one

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PostPosted: Thu Sep 13, 2007 3:17 pm 
Heir

Joined: Wed Sep 12, 2007 2:52 pm
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SirAdrian wrote:
see? you're wrong? why the hell would you use a cd dagger? :?
use a focus one or backblow or if you're luck a mm one


excuse me.... why the hell any and (I mean ANY) dagger would need focus dagger for pvp??back blow??? wtf? I dont have a clue what is mm but I tell you that there's no reason for a player to use other kind of SA instead of critical damage in pvp.... focus daggers are only decent for pve maybe for Abyss walkers... but for TH and PW focus daggers are useless even for pve (for pvp are useless to every dagger class... maybe theyre better for warcryer for example...)


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PostPosted: Thu Sep 13, 2007 3:35 pm 
Count
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Piranha wrote:
SirAdrian wrote:
see? you're wrong? why the hell would you use a cd dagger? :?
use a focus one or backblow or if you're luck a mm one


excuse me.... why the hell any and (I mean ANY) dagger would need focus dagger for pvp??back blow??? wtf? I dont have a clue what is mm but I tell you that there's no reason for a player to use other kind of SA instead of critical damage in pvp.... focus daggers are only decent for pve maybe for Abyss walkers... but for TH and PW focus daggers are useless even for pve (for pvp are useless to every dagger class... maybe theyre better for warcryer for example...)

mm is might mortal.
here's an example of a weapon with this sa on it http://lineage.pmfun.com/item/4788/hell ... trike.html
oh and in your opinion you don't need to raise your critical as a dagger.well then gg

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PostPosted: Thu Sep 13, 2007 8:43 pm 
Heir

Joined: Wed Sep 12, 2007 2:52 pm
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just explain me why does a dagger need critical rate in pvp?? its absolutly useless unless you get curse of doom (in that case you better run anyway or you're gonna die)


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PostPosted: Thu Sep 13, 2007 10:41 pm 
Count
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Piranha wrote:
just explain me why does a dagger need critical rate in pvp?? its absolutly useless unless you get curse of doom (in that case you better run anyway or you're gonna die)

for damage :|
you don't rely only on your skills...
and btw winderider sucks in pvp anyway

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PostPosted: Fri Sep 14, 2007 1:00 pm 
Heir

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SirAdrian wrote:
Piranha wrote:
just explain me why does a dagger need critical rate in pvp?? its absolutly useless unless you get curse of doom (in that case you better run anyway or you're gonna die)

for damage :|
you don't rely only on your skills...
and btw winderider sucks in pvp anyway


lol???? did you play dagger in any time of your life??? first of all... you only need to use normal atacks if you're completly unbuffed... and you should never go to pvp completly unbuffed.... if you have a decent dagger, you only need 1 or 2 skills to own someone... and anyway.... wind rider is the only dagger that doesnt have critical damage passive skill, so critical damage ftw... and by the way... windrider doesnt suck in pvp.... adventurer sucks in pvp... wind rider and ghost hunter simply own in pvp...
Why? ghost hunter is the 2nd dagger with the highest chance of blow success and is the one with the highest critical power... one or two blows and the target is dead...
Wind rider doesnt have high critical damage but has the highest success chance of blows, does more damage than an adventurer from behind, and has way higher hp, cp and m.def than any adventurer or ghost hunter, what makes him excelent at absorving mage's damage in the time he reaches the target...


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PostPosted: Fri Sep 14, 2007 1:19 pm 
Count
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Piranha wrote:
SirAdrian wrote:
Piranha wrote:
just explain me why does a dagger need critical rate in pvp?? its absolutly useless unless you get curse of doom (in that case you better run anyway or you're gonna die)

for damage :|
you don't rely only on your skills...
and btw winderider sucks in pvp anyway


lol???? did you play dagger in any time of your life??? first of all... you only need to use normal atacks if you're completly unbuffed... and you should never go to pvp completly unbuffed.... if you have a decent dagger, you only need 1 or 2 skills to own someone... and anyway.... wind rider is the only dagger that doesnt have critical damage passive skill, so critical damage ftw... and by the way... windrider doesnt suck in pvp.... adventurer sucks in pvp... wind rider and ghost hunter simply own in pvp...
Why? ghost hunter is the 2nd dagger with the highest chance of blow success and is the one with the highest critical power... one or two blows and the target is dead...
Wind rider doesnt have high critical damage but has the highest success chance of blows, does more damage than an adventurer from behind, and has way higher hp, cp and m.def than any adventurer or ghost hunter, what makes him excelent at absorving mage's damage in the time he reaches the target...

ok then tell who can a dagger own in pvp...

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PostPosted: Fri Sep 14, 2007 3:09 pm 
Duke
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Excuse me for my interference.
Siradrian. In pvp you need dex and con, str really doesn't influence the skill dmg significantly. Raising critical rate on a dagger for pvp is useless indeed. Focus is more intended for farm as far as i'm concerned. Focus death just gets the crit rate back to very low (30 or so) on a pw. But, 60% of skills land, that's pretty much a lot. I think this is bugging you: critical rate on a dagger doesn't influence skill success rate. Only DEX does.
Well, of course i always go for cd dagger at anytime, EVEN MORE the abyss walker with focus death, critical damage weapon and +dex setup really does immense damage. ESPECIALLY from behind! The abyss walker resolves the pve thing too, by mortal strike.

Oh, and Piranha... My respect, I finally see someone that knows what he's saying.


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PostPosted: Fri Sep 14, 2007 3:47 pm 
Count
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Icarus wrote:
Excuse me for my interference.
Siradrian. In pvp you need dex and con, str really doesn't influence the skill dmg significantly. Raising critical rate on a dagger for pvp is useless indeed. Focus is more intended for farm as far as i'm concerned. Focus death just gets the crit rate back to very low (30 or so) on a pw. But, 60% of skills land, that's pretty much a lot. I think this is bugging you: critical rate on a dagger doesn't influence skill success rate. Only DEX does.
Well, of course i always go for cd dagger at anytime, EVEN MORE the abyss walker with focus death, critical damage weapon and +dex setup really does immense damage. ESPECIALLY from behind! The abyss walker resolves the pve thing too, by mortal strike.

Oh, and Piranha... My respect, I finally see someone that knows what he's saying.

i never said crit rate influences skill land rate
and you still didn't tell me who can a dagger kill in normal circumstances not gangbang or port zerg

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