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 Post subject: Re: *PvP Item Modifications*
PostPosted: Tue Dec 29, 2009 8:51 pm 
Marquis
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2h Melee Weapons :
1) 5% chance to inflict a physical damage attack when attacking.
2) Increase dealt PvP damage by 5% on regular attacks and skills.


Explain me

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Thu Dec 31, 2009 12:39 am 
Marquis
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the first effect nub

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Thu Dec 31, 2009 6:27 pm 
Forum Troll
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or maybe smth of the sort of stigma?


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 Post subject: Re: *PvP Item Modifications*
PostPosted: Fri Jan 01, 2010 1:01 pm 
Marquis
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A NEW MYSTERY!!! GUZERIS HELP US!!!!

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Fri Jan 01, 2010 6:52 pm 
Knight

Joined: Thu Dec 31, 2009 1:42 pm
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Quote:
haha! :D
i know, macro with jewels of and u can pwnz any mage u want
once I weared c grade jewels on my sk and went to pvp in HS, so this mage party came and pwned themselves


Good for you but it was some l2j for sure.
Normally ( on offi files) Deflect isnt 100% so they could just keel you with 1 hitzorg :D


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 Post subject: Re: *PvP Item Modifications*
PostPosted: Sun Jan 03, 2010 9:39 pm 
Marquis
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Hmm thanks for enlight us about this. So u play an offi filed server tell me bout the 2handed wep first pvp effect please :)

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Sun Jan 03, 2010 10:27 pm 
Knight

Joined: Thu Dec 11, 2008 1:25 pm
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I THINK. Is how euph said... you are hitting and while you hit there is a 5% chance that another damage will trigger... pretty much an extra hit i THINK is that way from what i read o/ ( pretty much warcraft'ish if you ask me XD)

PS-OFFTOP: :O they disabled guest-posting??if that's true it's pretty much a very good fix if you ask me XD


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 Post subject: Re: *PvP Item Modifications*
PostPosted: Mon Jan 04, 2010 5:34 pm 
Marquis
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I dont want to hear ''meby'' things i want to hear a tested one

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Tue Jan 05, 2010 2:28 pm 
Marquis
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EUPHORIA wrote:
Danny wrote:
Quote:
haha! :D
i know, macro with jewels of and u can pwnz any mage u want
once I weared c grade jewels on my sk and went to pvp in HS, so this mage party came and pwned themselves


Good for you but it was some l2j for sure.
Normally ( on offi files) Deflect isnt 100% so they could just keel you with 1 hitzorg :D

wuts up mf, gimme OFFI info than

+1

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Tue Jan 05, 2010 4:52 pm 
Grand Duke
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Danny wrote:
Quote:
haha! :D
i know, macro with jewels of and u can pwnz any mage u want
once I weared c grade jewels on my sk and went to pvp in HS, so this mage party came and pwned themselves


Good for you but it was some l2j for sure.
Normally ( on offi files) Deflect isnt 100% so they could just keel you with 1 hitzorg :D


+1

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Wed Jan 06, 2010 11:19 am 
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Joined: Thu Dec 17, 2009 5:12 am
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EUPHORIA wrote:
Weapons (PvP Effect)


Bows/Crossbows :
1) 15% chance to increase attack speed by +100 for 15s when attacking.
2) Increase dealt PvP damage by 5% on regular attacks and skills.


1h/2h Mage Weapons :
1) 15% chance to increase cast speed by +100 for 15s when using attack magic.
2) Increase dealt PvP damage by 5% on regular attacks and skills.


Dual Swords :
1) 15% chance to inflict a debuff reducing the bow/crossbow range by 20% for 15s when attacking.
2) Increase dealt PvP damage by 5% on regular attacks and skills.


Daggers :
1) 15% chance to cancel 1-2 standard buffs off a target while attacking. 15% chance to inflict a debuff that disables shield defense for 15s.
2) Increase dealt PvP damage by 5% on regular attacks and skills.


Dual Fists :
1) 15% chance to cancel 1-2 standard buffs off a target while attacking. 15% chance to inflict a debuff that disables shield defense for 15s.
2) Increase dealt PvP damage by 5% on regular attacks and skills.


2h Melee Weapons :
1) 5% chance to inflict a physical damage attack when attacking.
2) Increase dealt PvP damage by 5% on regular attacks and skills.


1h Melee Weapons :
1) 15% chance to heal 200 CP on hit.
2) Increase dealt PvP damage by 5% on regular attacks and skills.


Pole Arms :
1) 15% chance to cancel 1-2 standard buffs off a target while attacking. 15% chance to inflict a debuff that disables shield defense for 15s.
2) Increase dealt PvP damage by 5% on regular attacks and skills.



Armors (PvP Effect)


Heavy Armor :
1) 15% chance to debuff a player that damages you (regular hit, nuke or archery) removing 20% of their attack, cast and run speed for 15s.
2) Reduce incoming PvP damage by 5%.


Light Armor :
1) 15% chance to cancel the target of a player that damages you ( regular hit, nuke or archery).
2) Reduce incoming PvP damage by 5%.


Mystic Robe :
1) Reduce physical/archery critical attack chance, and critical attack power.
2) Reduce incoming PvP damage by 5%.



Fame Cost


Armor :
1) S80 Grade - 6455 Fame, 645480a
2) S Grade - 4206 Fame, 420570a
3) A Grade - 1981 Fame, 198100a


Weapon :
1) S80 Grade - 26437 Fame, 2643720a
2) S Grade - 11545 Fame, 1154520a
3) A Grade 1981 Fame, 198100a




it this next update about? preya patch content??


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 Post subject: Re: *PvP Item Modifications*
PostPosted: Wed Jan 06, 2010 11:32 am 
Baron
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Danny wrote:
Quote:
haha! :D
i know, macro with jewels of and u can pwnz any mage u want
once I weared c grade jewels on my sk and went to pvp in HS, so this mage party came and pwned themselves


Good for you but it was some l2j for sure.
Normally ( on offi files) Deflect isnt 100% so they could just keel you with 1 hitzorg :D


in Astral World i ALWAYS deflect all nukes.

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Wed Jan 06, 2010 11:40 am 
Knight

Joined: Sat Jan 02, 2010 1:07 pm
Posts: 78
dream3r wrote:
Danny wrote:
Quote:
haha! :D
i know, macro with jewels of and u can pwnz any mage u want
once I weared c grade jewels on my sk and went to pvp in HS, so this mage party came and pwned themselves


Good for you but it was some l2j for sure.
Normally ( on offi files) Deflect isnt 100% so they could just keel you with 1 hitzorg :D


in Astral World i ALWAYS deflect all nukes.



its 40% to reflect nuke dmg.. some times itreflect but dose m crit some times it reflect but dose 1dmg(att faield) some times it dose nothing some times it reflect normal dmg, it dosent meather if nuker m crited u can reflect att failed


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 Post subject: Re: *PvP Item Modifications*
PostPosted: Fri Jan 08, 2010 8:54 am 
Grand Duke
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Posts: 5185
EUPHORIA wrote:
its still a good skill to have


admit it. u lied about "yay i wear-off mi jws and th3 nab sh pwned himself" thingy :}

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 Post subject: Re: *PvP Item Modifications*
PostPosted: Fri Jan 08, 2010 2:31 pm 
Marquis
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Posts: 1552
EUPHORIA wrote:
its still a good skill to have

Indeed

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