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 Post subject: The best tank for seages
PostPosted: Sun Feb 03, 2008 12:46 am 
Heir
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Who is the best tank for seage and why u think so?


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PostPosted: Sun Feb 03, 2008 1:00 am 
Duke
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sk ... cuz for tod and arrest and other things

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PostPosted: Sun Feb 03, 2008 2:01 am 
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DA is my opinion (panther-harmstring-etc). But all tanks do what they supposed to do in a siege (hate guards-enemies so they can prevent the DD-nukers from take dmg) really well.

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PostPosted: Sun Feb 03, 2008 10:29 am 
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jak_cs84 wrote:
DA is my opinion (panther-harmstring-etc). But all tanks do what they supposed to do in a siege (hate guards-enemies so they can prevent the DD-nukers from take dmg) really well.
well for that warlord is better

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PostPosted: Sun Feb 03, 2008 5:04 pm 
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atlant448 wrote:
jak_cs84 wrote:
DA is my opinion (panther-harmstring-etc). But all tanks do what they supposed to do in a siege (hate guards-enemies so they can prevent the DD-nukers from take dmg) really well.
well for that warlord is better


I really doubt that. Tanks can stay alive much longer than warlord.

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PostPosted: Sun Feb 03, 2008 5:47 pm 
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mass dmg+ vr is a killing combo, he should be right.

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PostPosted: Sun Feb 03, 2008 5:56 pm 
Duke
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jak_cs84 wrote:
atlant448 wrote:
jak_cs84 wrote:
DA is my opinion (panther-harmstring-etc). But all tanks do what they supposed to do in a siege (hate guards-enemies so they can prevent the DD-nukers from take dmg) really well.
well for that warlord is better


I really doubt that. Tanks can stay alive much longer than warlord.
never heard of revival ?

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PostPosted: Sun Feb 03, 2008 6:02 pm 
Heir

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jak_cs84 wrote:
atlant448 wrote:
jak_cs84 wrote:
DA is my opinion (panther-harmstring-etc). But all tanks do what they supposed to do in a siege (hate guards-enemies so they can prevent the DD-nukers from take dmg) really well.
well for that warlord is better


I really doubt that. Tanks can stay alive much longer than warlord.

well warlords have more cp/hp and have 2 gr8 skills battle roar that restores some part of your hp and revival that restores completly your hp....with a pole health i dont think that another tank can last for longer....

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PostPosted: Sun Feb 03, 2008 6:04 pm 
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atlant448 wrote:
jak_cs84 wrote:
atlant448 wrote:
jak_cs84 wrote:
DA is my opinion (panther-harmstring-etc). But all tanks do what they supposed to do in a siege (hate guards-enemies so they can prevent the DD-nukers from take dmg) really well.
well for that warlord is better


I really doubt that. Tanks can stay alive much longer than warlord.
never heard of revival ?


Never heard of ud-final fortress? Never seen warlord's pdef-mdef? Staying alive is not a matter of hp only, but pdef-mdef as well. When tanks hate enemies in a siege they go in the middle of the enemy's army->ud, spam hate. Can a warlord stand a massive attack? I mean ok he can stay alive much more than the other fighters, but from tanks? I am afraid this could never happen. And paladin can also heal himself, as well as tk has its life cubik.

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PostPosted: Sun Feb 03, 2008 6:07 pm 
Duke
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PersonalJesus wrote:
jak_cs84 wrote:
atlant448 wrote:
jak_cs84 wrote:
DA is my opinion (panther-harmstring-etc). But all tanks do what they supposed to do in a siege (hate guards-enemies so they can prevent the DD-nukers from take dmg) really well.
well for that warlord is better


I really doubt that. Tanks can stay alive much longer than warlord.

well warlords have more cp/hp and have 2 gr8 skills battle roar that restores some part of your hp and revival that restores completly your hp....with a pole health i dont think that another tank can last for longer....
yep but there are destroyers too , they dont have revival but everything other and more

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PostPosted: Sun Feb 03, 2008 6:31 pm 
Duke
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the best tank for a siege in my opinion is a Paladin.

He has AOE root and the hate aura, he has gr8 p def and m def, also has 2 UDs(Ultimate Defence and Vegeance) deflect arrow ofc to get less dmg from archers which is one basic DDs in sieges...and dont forget his Touch Of Life when he has low hp and his Angelic Icon which maximizes his p def and M def and some other stats which are not that much important in that case :P . He also has a good enough shield defence rate to avoid some hits :)

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PostPosted: Mon Feb 04, 2008 1:03 am 
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Ruud44 wrote:
the best tank for a siege in my opinion is a Paladin.

He has AOE root and the hate aura, he has gr8 p def and m def, also has 2 UDs(Ultimate Defence and Vegeance) deflect arrow ofc to get less dmg from archers which is one basic DDs in sieges...and dont forget his Touch Of Life when he has low hp and his Angelic Icon which maximizes his p def and M def and some other stats which are not that much important in that case :P . He also has a good enough shield defence rate to avoid some hits :)


I am a paladin maniac (:P) but i said DA, because it has a lot of skills common with paladin and he also has panther, which can be handy in a siege. However, paladin's mass shackle (if u enchant it) is extremely useful in a siege...

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PostPosted: Tue Feb 05, 2008 2:41 am 
Heir
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So paladin is best?


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PostPosted: Tue Feb 05, 2008 12:06 pm 
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Yeap paladin is the best. Tanks even in seiges are tanks and their job is to take dmg. Paladins have ToL , Soul of phoenix they are made to stay alive ;)

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PostPosted: Tue Feb 05, 2008 12:34 pm 
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Paladin ftw...
Oh and btw... Who the hell targets tanks in a siege, if there are other ppl still around? Tanks are the last ones to die in a siege, but not because they can take loads of dmg, but because nobody targets them... If tanks are taking loads of damage in a siege, it's either because...
1)There's no more softer targets left
2)Your enemies are a bunch of rtards

So to put it more simple, tanks job in a siege isn't to take dmg, but to distract/bully the enemies, so that the DDs on your side can take them down more easily, so there is no use to go for a MeatShield-setup...

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