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 Post subject: safe enchant
PostPosted: Sat Nov 14, 2009 12:07 pm 
Vagabond

Joined: Sat Nov 14, 2009 12:00 pm
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How can i safe enchant weapons and armors of all grades by breaking others? Is this possible?


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PostPosted: Sat Nov 14, 2009 1:29 pm 
Grand Duke
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safe enchanting weapons by breaking others? wtf
no . it's all about luck .. ~65% success chance for fighter weapons, ~45% for mage weapons..

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PostPosted: Sat Nov 14, 2009 1:35 pm 
Duke
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what he means is a "trick" that works on most l2j server. I wont reveal cos it normally grants me top-enchanted gear :P

noob, depends on ur server. If its l2j it will proly work...if not, dont even try. The rate is 66% and is applied to each weapon/armor

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PostPosted: Sat Nov 14, 2009 1:50 pm 
Marquis

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razveck wrote:
what he means is a "trick" that works on most l2j server. I wont reveal cos it normally grants me top-enchanted gear :P

noob, depends on ur server. If its l2j it will proly work...if not, dont even try. The rate is 66% and is applied to each weapon/armor


wep encaht rate 66.66%
mage enchat 33.33%
armor, juvelyry 33.33% taked from offie c4 leaked files.(enchat rates havent changed from c4 anyway)

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PostPosted: Sat Nov 14, 2009 1:50 pm 
Grand Duke
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razveck for mage weapons there's a lower chance of success .. ~45% afaik

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PostPosted: Sat Nov 14, 2009 2:17 pm 
Duke
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guzeris wrote:
razveck wrote:
what he means is a "trick" that works on most l2j server. I wont reveal cos it normally grants me top-enchanted gear :P

noob, depends on ur server. If its l2j it will proly work...if not, dont even try. The rate is 66% and is applied to each weapon/armor


wep encaht rate 66.66%
mage enchat 33.33%
armor, juvelyry 33.33% taked from offie c4 leaked files.(enchat rates havent changed from c4 anyway)


that is just a fucking mith ffs...everything armors/weapons (mage or fighter)/ jewels have the same fucking chance of succeding the enchant...i mean why shouldn't they ffs...why would fighters have 66% chance and mages have much less ? and where the fuck you got that info from ? can you give me the source ? or they are just words coming out from guru ?


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PostPosted: Sat Nov 14, 2009 2:30 pm 
Grand Duke
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bcoz a +4 draco bow does almost the same dmg as a +3 one .. but a +4 arcana mace has a pretty much bigger dmg .. i mean, the dmg difference is high .. that's why the mage weapons has lower chance of success .. info confirmed by Catalin if i'm not wrong .. long time ago:)

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PostPosted: Sat Nov 14, 2009 2:35 pm 
Marquis

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66% (from +3 to +9 u can get +15% or +10% + some stones , that mind => 81% or 76% succes)


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PostPosted: Sat Nov 14, 2009 2:36 pm 
Grand Duke
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81% cool story bro'

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PostPosted: Sat Nov 14, 2009 2:45 pm 
Marquis

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its not mith or smthng its true just donwload leaked retail c4 files and look at enchant suces numbers fighter weps has 66.66 mage 33.33 armor/jewls 33.33%

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PostPosted: Sat Nov 14, 2009 3:40 pm 
Duke
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guzeris wrote:
its not mith or smthng its true just donwload leaked retail c4 files and look at enchant suces numbers fighter weps has 66.66 mage 33.33 armor/jewls 33.33%


that's just bs...it's all about luck...people think like that because there have been a lot of random coincidences since people started enchating stuff in L2...people started breaking more mage weapons than fighter weapons so they came up with those numbers...you can either blow 10 mage weapons to +4 or get one to +16 at first try...it's all about luck imo

also in gfinal when you'r logging in it sometimes says every equip has a 2/3 chance of succeding an enchantment from +3 to +4...why would ncsoft lie about the enchant rates ?


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PostPosted: Sat Nov 14, 2009 4:01 pm 
Grand Duke
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typical answer: "it's all about luck" haha.
ye u need luck to succeed an enchant from +3 > 4 with 45% (or 33% w/e) success chance .. EMOsoft is fucking lying idk exactly why but everything is spinning around money .. it's like.. u fail to enchant, u want moar enchants, u farm moar, u pay to play so u can farm and so long ..

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PostPosted: Sat Nov 14, 2009 5:13 pm 
Duke
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Xmvp wrote:
typical answer: "it's all about luck" haha.
ye u need luck to succeed an enchant from +3 > 4 with 45% (or 33% w/e) success chance .. EMOsoft is fucking lying idk exactly why but everything is spinning around money .. it's like.. u fail to enchant, u want moar enchants, u farm moar, u pay to play so u can farm and so long ..


then again why making the chance 66% for some equips and less for others ? why not 10% success for everything so ppl could farm and play 1 year just to get a +4 bow...


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PostPosted: Sat Nov 14, 2009 6:18 pm 
Grand Duke
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MustLoveL2 wrote:
then again why making the chance 66% for some equips and less for others ?


well then again

Xmvp wrote:
bcoz a +4 draco bow does almost the same dmg as a +3 one .. but a +4 arcana mace has a pretty much bigger dmg .. i mean, the dmg difference is high .. that's why the mage weapons has lower chance of success .. info confirmed by Catalin if i'm not wrong .. long time ago:)

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PostPosted: Sat Nov 14, 2009 6:48 pm 
Marquis

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Xmvp wrote:
81% cool story bro'


I'm not sure , but I know for d/c items add +15% succes , for b/a/s 10%

http://lineage.pmfun.com/?s=auxiliary+stone&x=0&y=0


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