Post new topic Reply to topic  [ 5 posts ] 
  Print view Previous topic | Next topic 
Author Message
 Post subject: Skills enchantion
PostPosted: Mon Sep 22, 2008 7:12 am 
Heir
User avatar

Joined: Wed Sep 17, 2008 8:47 am
Posts: 65
my question:

-how many skills can be enchanted to its max?
-can pasive skill enchanted?

_________________
SORRY IF MY ENGLISH IS THAT BAD....


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Mon Sep 22, 2008 10:12 am 
Marquis
User avatar

Joined: Sat Jan 12, 2008 11:51 pm
Posts: 1162
depends on ur server...
after kamael or hellbound u can enchant 3rd prof and passive ones
before interlude only some from 2nd class
max enchant is +20 and there is no limit for enchanted skills, but every new skills/fail needs another BoG, which can be obtained....... SEARCH.

_________________
5th Hero of pmfun! (a.k.a Marquis)
Image
Yehon wrote:
It's gayish, so what? I like gayish.


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Mon Sep 22, 2008 1:20 pm 
Viscount

Joined: Thu Aug 16, 2007 1:06 pm
Posts: 477
on offie (gracia but since hellbound it work like the same) you can enchant pre 75 skills to +30 and 3rd profession skills to +15
passive skills can be enchanted too
not all skills are enchantable, you can serach wich skills are enchantable with google.

each enchant have a chance to fail, more you enchant, less chance you have to success
all skills enchant cost XP/SP
if you fail to enchant, you lose all your enchant
for exemple, yo try to enchant trance +5 to +6 (it cost 599 000 SP and 5990 000 XP), if you fail, u'll have trance +0
there exist some book to prevent the lost of it
it's oblivion codex
u can buy it from suspicious merchant with epaulettes and adenas.

one of theses book can be used to make "safe enchantment", it cost 3 times more xp/sp
another book is used to "change route" of the enchant skills
for exemple, you have enchanted trance for cost, u can change the route to trance for chance with the book

the 3rd one is used to get xp/sp back from skills enchanted but u don't get the totality of xp/sp spend back.


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Mon Sep 22, 2008 3:47 pm 
Duke
User avatar

Joined: Fri Jun 27, 2008 9:44 pm
Posts: 2513
lightoflife wrote:
on offie (gracia but since hellbound it work like the same) you can enchant pre 75 skills to +30 and 3rd profession skills to +15
passive skills can be enchanted too
not all skills are enchantable, you can serach wich skills are enchantable with google.

each enchant have a chance to fail, more you enchant, less chance you have to success
all skills enchant cost XP/SP
if you fail to enchant, you lose all your enchant
for exemple, yo try to enchant trance +5 to +6 (it cost 599 000 SP and 5990 000 XP), if you fail, u'll have trance +0
there exist some book to prevent the lost of it
it's oblivion codex
u can buy it from suspicious merchant with epaulettes and adenas.

one of theses book can be used to make "safe enchantment", it cost 3 times more xp/sp
another book is used to "change route" of the enchant skills
for exemple, you have enchanted trance for cost, u can change the route to trance for chance with the book

the 3rd one is used to get xp/sp back from skills enchanted but u don't get the totality of xp/sp spend back.



really nice information dude :wink: :wink:


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Mon Sep 29, 2008 6:20 am 
Heir
User avatar

Joined: Wed Sep 17, 2008 8:47 am
Posts: 65
hoaaa...thx for the info man..... :D

_________________
SORRY IF MY ENGLISH IS THAT BAD....


Reply with quote
Top
 OfflineProfile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC + 2 hours


Who is online

Users browsing this forum: No registered users and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  


Contact | Cookies policy