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 Post subject: Berserker - skill discription / the way his skills work
PostPosted: Sun Sep 07, 2008 8:03 pm 
Viscount
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I know many of u played berserker before just for the fun. I plan to start one a serious server ( frienzl2 after the wipe ) This class is relatively new to me cause before wile i tought the kamael looked to G@Y to be played by me :). BUt now it seems they`ve become a bit more stable as a race and got some some nice boosts. I would like to ask if anyone has any idea how some skills work for example:

- Strike back: how much of the melle dmg does it reflect, is it a fixed number or a % of the dmg

- soul barrier: how much m.def does it give. Same question for the P.def gutz of the kamael.

- one verry important question: Does the berserker skills CRIT cause i didn`t see anything about that in lineage2.com

Well its mainly this i would appritiate some PVP strategies u tried with this class and worked also PVE too since i`ll have to grind with it too :) TY in advance

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PostPosted: Sun Sep 07, 2008 8:29 pm 
Duke
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I have no idea about that class, but frienz L2 will be IL. Just have ct1 graphics :P

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PostPosted: Sun Sep 07, 2008 8:36 pm 
Duke
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I'm sorry but i can only answer one of those 3 questions. The last one. THe berserker skills don't seem to crit. At least crushing pain, dark strike and contagion. I'm pretty sure they don't crit.

The berserker is somewhat similar to the destro, i'm sure you will get used to it, considering that you know orcs pretty well.

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What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

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PostPosted: Sun Sep 07, 2008 9:12 pm 
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Icarus wrote:
I'm sorry but i can only answer one of those 3 questions. The last one. THe berserker skills don't seem to crit. At least crushing pain, dark strike and contagion. I'm pretty sure they don't crit.

The berserker is somewhat similar to the destro, i'm sure you will get used to it, considering that you know orcs pretty well.


they may look alike (using 2H weapons) but there like day and night :P

The only thing that are quite similar is STR. Look CON/DEX. Look skills.
How destro is about same with berzeker? Berzeker have rush skills that rocks, Disarm, anti-buffs, bleed skills, self buff skills and tons of toggle skills. Bers doent have pole/blunt mastery or pole/blunt skills. He wears only light armor without shield (2H dah :P) and doesnt have skills that works only when HP<xx%.

And many many many differences.

As i said imo they are same only cause they use 2H sword weapons (sometimes destros dont use 2H, or 2H swords).

Edit: To answer your 1st Q.
From www.lineage2.com forums i Have read that strike back CAN reflect the whole dmg -even reflected back as critical. A dude was saying that his friend used tss on him and after "strike back" he hit gladi with 6k dmg. About % they say that it has about 5% of reflecting back dmg of skill. I think that it should be that low cause he get a skill in so low lvl that other chars (GH/HK) need to reach 79lvl to get a similar skill!


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PostPosted: Sun Sep 07, 2008 10:57 pm 
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With +4 CON, weapon SA: health on full buffs i get some prety decent HP much like my tyrant actualy :) I`m prety amazed by that race. The boost are great althou i try it on a java high rate, clearly bugged from everywhere but anyway if even 10% of the skills work as they should this class must be prety amusing to play with :)

Icarus u had a java server i think can u see in the skill list how the berserker skills work :)? Personel request

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PostPosted: Mon Sep 08, 2008 11:57 am 
Duke
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You mean the skills power or the way they work? About the power, you can look on retail website. About how the skills work, well... I can tell you some short info, be more specific and i will help you further. Crushing pain is a heavy skill with low atk speed and high reuse. Contagion is the same thing, but quicker and with shorter reuse. It also adds a powerful bleed effect. On my server, the rushes don't work good. It looks like you're near him, but you can feel that you're not there. Enuma elish is a frontal aoe skill (seems to be just frontal) with a smaller power than those 2.

@huggybear: you just made a fool of yourself. The playstyle is the same with the exception that the berserker is a better debuffer. He relies on both skills and melee power, just like the destro.

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What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

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PostPosted: Mon Sep 08, 2008 1:11 pm 
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Icarus wrote:
You mean the skills power or the way they work? About the power, you can look on retail website. About how the skills work, well... I can tell you some short info, be more specific and i will help you further. Crushing pain is a heavy skill with low atk speed and high reuse. Contagion is the same thing, but quicker and with shorter reuse. It also adds a powerful bleed effect. On my server, the rushes don't work good. It looks like you're near him, but you can feel that you're not there. Enuma elish is a frontal aoe skill (seems to be just frontal) with a smaller power than those 2.

@huggybear: you just made a fool of yourself. The playstyle is the same with the exception that the berserker is a better debuffer. He relies on both skills and melee power, just like the destro.


Well i`ve seen a java skills table few times wile a friend of mine adminisrated a server. U usuay have to write the correct values for a certain skill to work. Lets take shield stun for example u can write the probability of the skill to land ( 0.8 )

So what i ask is if u can check the values for the berserker class in the java skill table. Proly it wont be verry accurate but it will give us all some clarity about how ppl think that the berserker skills should work. I`m interested in all the skills that doesn`t involve just normal dmg ( skills like crushing pain and other that have only damaging efect doesn`t concern me )

I think u can find the values of the strike back skills there - like how much DMG does it reflect / whats the probability of reflekting.

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PostPosted: Mon Sep 08, 2008 2:22 pm 
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The berserker skills don't crit but the Dark smash skill has a chance of making a lethal strike.ANd it happens quite often when i play with it :)
Crushing pain is almost the same skill as Crush of Doom.


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PostPosted: Mon Sep 08, 2008 5:30 pm 
Duke
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I never loved destro. I feel like kamael berserker is a strong, but a bit fragile class. I'm sure it has low stun resist, but his skills make him very dangerous. If the berserker attacks first, i'm sure it has high chances to win. It is like an AW with 2 handed sword. :twisted:
Fast, dangerous and simply lethal.


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PostPosted: Mon Sep 08, 2008 5:33 pm 
Duke
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its like that: You either kill him in 2 hits, or he kills you in 2 hits :P

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PostPosted: Mon Sep 08, 2008 5:34 pm 
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mages have very tiny chance.. i mean wtf!charges rock so hard and disarm and wtf! icarus ate my bishops cp and half of the hp in 2 skills:Dwithout using the stunning rush or the bleed or whatever:Dhe was 61 i was 67:D


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PostPosted: Mon Sep 08, 2008 5:41 pm 
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I`ll share some ideas for pvp with u just to keep the topic living and give u ideas :)

1.PVP in final form. Since final form has its own skills which i thnk does not depend on weapon type to cast, i might be wrong. Actualy that`s not so important. So if the skills doesn`t depend / even if they do:

A. Weapon: My idea is since the final form boosts all stats :) a weapon with SA: crit stun with relatively high bace crit rate ( the only weapon with these features are polearms - so icarus trident: crit stun ) i tought about fists too but 40 base crit rate wont do on anything else than tyrant+bison.

B. Bow weapon since bows have the greatest p.atk of all weapons. I don`t think that the zerker shoots in final form so a weapon with slow atack speed but high p.atack and crit rate az all bows with focus, would be nice for the final form ?

- i got some test and the ones with bow greatly decrease the atk.speed so its not a good option.

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Last edited by PaaGRIO on Mon Sep 08, 2008 6:02 pm, edited 1 time in total.

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PostPosted: Mon Sep 08, 2008 5:47 pm 
Duke
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I think the final form has its own stats. It doesn't matter what weapon type u use. If u use final form your crit rate will chnage i think
I THINK so it is not for sure.


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PostPosted: Mon Sep 08, 2008 6:48 pm 
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FF rly has its own stats


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PostPosted: Tue Sep 09, 2008 11:39 am 
Duke
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Paagrio, i can help you if you can help me locate the skills table. In l2jdb there's skill_learn, skill_spellbooks and skill_trees. Ofc, i went straight to skill trees, but there's nothing interesting there.

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What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

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