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 Post subject: Sub-Class for PS
PostPosted: Tue Jul 20, 2010 11:02 pm 
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What do you advice for sub-skills at Phantom Summoner? Maybe someone has good idea?

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 Post subject: Re: Sub-Class for PS
PostPosted: Tue Jul 20, 2010 11:18 pm 
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chance UD/m def/and 3rd other m def or cele, if ur not worried about stucking when both trigger
ur main thing is to survive when ur servitor makes dmg so think what can be good also
/edit: dont listen if biglol will tell u about m atk and other offensive shits, ds wont be ur main weapon at endgame

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 Post subject: Re: Sub-Class for PS
PostPosted: Tue Jul 20, 2010 11:42 pm 
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7r0yan wrote:
chance UD/m def/and 3rd other m def or cele, if ur not worried about stucking when both trigger
ur main thing is to survive when ur servitor makes dmg so think what can be good also
/edit: dont listen if biglol will tell u about m atk and other offensive shits, ds wont be ur main weapon at endgame

celestial > ud all the way
mdef from nuker is useless, gives almost nothing, more he will earn from common skills
anyway its not bad to combine celestial and ud

btw when celestial triggers - ud disappears, at least it should, no no overbuff danger


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 Post subject: Re: Sub-Class for PS
PostPosted: Tue Jul 20, 2010 11:56 pm 
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I told when one triggers it cancels the second
from nuker m def gives 50, its rly much
cele disappears when u heal or do anything, so cele<ud

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<3 clueless ppl.Check again smartass.Str does not pattk.



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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 10:26 am 
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7r0yan wrote:
I told when one triggers it cancels the second
from nuker m def gives 50, its rly much
cele disappears when u heal or do anything, so cele<ud


only the bishop's celestial disappears when you attack and sh1t
the subskill doesnt

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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 10:44 am 
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After gracia final it does

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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 11:18 am 
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7r0yan wrote:
After gracia final it does

the i must be playing on lolservers :roll:

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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 4:00 pm 
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it doesn't disappear.

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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 4:33 pm 
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7r0yan wrote:
After gracia final it does

on l2j maybe....


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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 5:01 pm 
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its not my experience from lol l2j where in g.epi archers are oneshooting tanks, just read is somewhere here ;P
edit: nvm, i failed :D
GoDs3nD wrote:
celestial shield triggering buff
3% chance
makes u invul
doesnt fade if u atk

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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 7:58 pm 
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7r0yan wrote:
its not my experience from lol l2j where in g.epi archers are oneshooting tanks, just read is somewhere here ;P
edit: nvm, i failed :D
GoDs3nD wrote:
celestial shield triggering buff
3% chance
makes u invul
doesnt fade if u atk


i think for celestial there is a bit higher chance than 3%, it triggers like crazy


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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 8:14 pm 
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imo :P Enchanter Abillity - Barrier, Knight abillity - Counter Defense and Warrior abillity - Boost CP or Resist Mental :))


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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 8:21 pm 
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DarkAvenger wrote:
imo :P Enchanter Abillity - Barrier, Knight abillity - Counter Defense and Warrior abillity - Boost CP or Resist Mental :))

dont take any kind of resist - they r worthless


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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 8:41 pm 
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BigLoL wrote:
7r0yan wrote:
its not my experience from lol l2j where in g.epi archers are oneshooting tanks, just read is somewhere here ;P
edit: nvm, i failed :D
GoDs3nD wrote:
celestial shield triggering buff
3% chance
makes u invul
doesnt fade if u atk


i think for celestial there is a bit higher chance than 3%, it triggers like crazy


+1 ^^


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 Post subject: Re: Sub-Class for PS
PostPosted: Wed Jul 21, 2010 10:46 pm 
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BigLoL wrote:
i think for celestial there is a bit higher chance than 3%, it triggers like crazy


nope

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