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 Post subject: Attribute Stones
PostPosted: Tue Apr 13, 2010 4:32 am 
Elder

Joined: Sat Jan 03, 2009 3:08 pm
Posts: 185
Ok , I know that I have done quite many questions the last few days but this is one more problems that trouble me. Ok I am almost there to create a draconic bow ? What stones should i use ? They told me that Earth would be the best because it increases damage and critical rate.. Is that true ? Also in my search i read that it matters what resistance (attributes) they put in their armor. So if someone attribute his armor at max with earth stones then draconic bow will have no effect against it.

About the armor part, once i make the draconic leather armor , should i use different attribute to the armor ? But if i use the same attribute in two - three parts then wouldn`t it mean that my resistance on that one will be greater ?

And one more last thing, each attribute (earth, fire , holy..etc) gives different effects ? for example would the one affect atk speed , the other crit rate , the other casting speed etc.

Regards,
AnemoN

P.S Sorry if i make any typing error, it`s quite late when I am writing this, so if anyone doesn`t understand something or doesn`t make sense don`t hasitate to tell me.


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 Post subject: Re: Attribute Stones
PostPosted: Tue Apr 13, 2010 8:39 am 
Viscount
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Joined: Sun Jan 24, 2010 4:37 pm
Posts: 639
imo u should choose an element that isn't very common to use on armors, but most will tell u to go earth or holy

all elements increase ur dmg with the same amount, and then decreases depending on the enemies resistance to that element - at 150 element vs 0 resist u will have +70% dmg

if u put for example earth on 2 parts, then fire and dark on the other 2 (note: this is only an example) then ur earth resistance will be higher than ur other element resistances (unless u have buffs to increase them)

no element gives any extra bonus (as atk speed or crit rate)

extra tip: if u add an element stone to ur armor, it will get resistance to the opposite element
fire = water
earth = wind
dark = holy


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