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 Post subject: Raids
PostPosted: Sun Jan 06, 2008 3:43 pm 
Duke
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Location: slovenia
There are 2 types of raid teams :

Mage Raid Team :
1 Tanker (keep the angro on rb)
1 Bishop ( heal tanker )
1 buffer (ol best )
1 bd (dances )
1 sws (songs)
2+ nukers (sph and necro are the ebst for raids , they should use cdl with body to wind for keeping their hp low , if the rb have dark resist sph shouldnt use cdl but instead of it he should use huricane with surend to wind and wind vortex)

Fighter Raid Team
1+ Tyrant/Destro ( the destro make a good dmg with frenzy,zealot,rage , the tyrant should use fists with crt.stun )
1 buffer (dc best , he should use all buffs except vamp for keeping the 30% hp on tyrant and heal if the hp get lower)
1 bd (dances)
1 sws (songs)

All the raids u kill the same way

Tanker = high def low atk = tk , da , pally , sk
buffer = pp , ee , se , wc , ol
nukers = high atk low def = necro , sorc , sps , sph ,..
BD = BladeDancer
SWS = SWordSinger
TK = TempleKnight
DA = DarkAvenger
Pally = Paladin
SK = ShilenKnight
PP = ProPhet
EE = ElvenElder
SE = ShilenElder
WC/DC = WarCryer/DoomCryer
OL = OverLord
NECRO = NECROmancer
SORC = SORCerer
SPS = SPellSinger
SPH = SPellHowler
CDL=CurseDeadLink
,...

If u have still some questions , ask and i will be ahpy to help :wink:

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PostPosted: Sun Jan 06, 2008 3:58 pm 
Marquis
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I thought if NEcromancer gloom the raid, the SH can use surrender to wind and make more dmg with hurricane than with CDL


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PostPosted: Sun Jan 06, 2008 4:03 pm 
Duke
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Breal wrote:
I thought if NEcromancer gloom the raid, the SH can use surrender to wind and make more dmg with hurricane than with CDL
+1 :wink:

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PostPosted: Sun Jan 06, 2008 4:08 pm 
Elder

Joined: Sun Dec 09, 2007 6:47 pm
Posts: 167
what about archers? they are needed in Fighter party for RB?


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PostPosted: Sun Jan 06, 2008 4:10 pm 
Knight
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archers make a great damage, so raid usually change targets. some ppl dont like mess in rb

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PostPosted: Sun Jan 06, 2008 4:16 pm 
Duke
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Mruwa wrote:
archers make a great damage, so raid usually change targets. some ppl dont like mess in rb
not realy , you are true when frenzy+zealot+rage isnt in use but , try the dmg of a titan with frenzy+zealot+rage and the dmg of a archer :wink:

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PostPosted: Sun Jan 06, 2008 4:23 pm 
Knight
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ummm i thought w talking about archers party for raid :P my mistake, sry

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PostPosted: Sun Jan 06, 2008 4:28 pm 
Duke
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fighter raid team can have archers too but they dont make so much dmg like u think :wink:

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PostPosted: Sun Jan 06, 2008 4:37 pm 
Vassal

Joined: Sat Jan 05, 2008 9:14 pm
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Location: Russia
On C4 i have seen how warlock+sws+party archers kill raids. with good equipment sure )

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PostPosted: Mon Jan 07, 2008 4:51 pm 
Knight

Joined: Mon Sep 03, 2007 7:33 pm
Posts: 94
Yeah for raids Necro and SH on CDL, thats clever. :roll:

Besides a Tank and one individual healer for him you just need a couple of ppl that they now what the hell are they doing.


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PostPosted: Mon Jan 07, 2008 5:15 pm 
Viscount

Joined: Thu Aug 16, 2007 1:06 pm
Posts: 477
you never raid with DD in your party tank, it's like trying to kill yourself
Tank team is almost
- 2 Tanks
2 or 3 healer (cardi/bishop)
2 or 3 SE almost
1 WC/OL

tanks have to survive and honestly, most of high level tank dies again any RB with 3-5 blow after UD is down so, if you don't put 2-3 healer on him, your party is almost dead.

sws may help too with song of earth and rejuventing, also renewal is good.
SE are there to regen tank/s mp to allow them to hate
2 tanks why ? becaus e one of them is hating the rb while the other is hating minions who aggro damage dealers team

for a one party rb, the best i've ever played with was
- 2 destro
- 1 se
- 1 cardi
- 1 WC/PP (WC is better for CoV)
- 1 BD
- 1 SWS
- 2 archers

you can also change for a 4 archers team

it's the team we usually use to beat anakazel in rift, bd and sws switch on a bow too between the dance/song casting, all dance/song are damages oriented


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