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PostPosted: Tue Sep 16, 2008 8:21 pm 
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Ruidrik wrote:
Yeah, well, with the m.atk a dark elf has, sh drains are more effective (not by much) against necro, right? And that difference would be made up for by using transfer pain. So the drains are almost equally balanced here, giving the sh one up because of better skills.
And yeah, major arcana would give insane attack, but it would kill the casting speed. Oh, well, good for raiding I guess (though I've never tried it).


all raid with destroyers since they have +50% mdef or smth like that(the rbs i mean)
its haxor in mass pvps

and i say again tp+vamp claw is powerfull combo+gloom and keep in mind that sh rox in endgame..and vamp+gloom are Not endgame skills:D


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PostPosted: Tue Sep 16, 2008 8:36 pm 
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GoDs3nD wrote:
and i say again tp+vamp claw is powerfull combo+gloom and keep in mind that sh rox in endgame..and vamp+gloom are Not endgame skills:D


Yeah man, I agree with you.... SH are the best nukers at endgame (and before, IMO). I won't argue about the necro thing for now, till I go and test it out ingame.


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PostPosted: Wed Sep 17, 2008 12:12 am 
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razveck wrote:
im not fighting with u and my e-penis has nothing to do with this. I just didnt want the guy to get a bad impression out of the classes. The necro's summoner is very usefull if u kbow how to play with it. Some say necro is for noobs, but thats not true, thats a "rumour", cos many noobs play necro. For a necro to be used at 100% (or almost) of his abilities, u must be a very experienced player. U must know how to use the summon, his skills, when to curse, what curses to use, what skills to use and when, when to drain, when to silence, etc etc U must evaluate the target, watch his movements, and coordinate all ur great debuffs with ur nukes, with ur summon's movement, with ur summon's health and ur summon's skills

sps is the best at pvp, yes, in low rates ofc. In high rates wjere u have all the buffs and (maybe) custom armors/weapons/accessories, weapons +500, in these servers, char with drain> all.
in low rates where u will be most of the times with CH buffs, or just one char buffs (PP buffs or SE buffs etc) and thats the best in pvp

Almost nothing more to say. SH is really unstoppable in end game, but that doesn't mean the other nukers are crap. SpS with his casting speed can transform in a nightmare in a bigger pvp, even without MA set. If Cancel lands, and takes away your vital buffs, you're gone. Not to mention about the slow+bleed combo, that's deadly for slower damage dealers. Leave the Necromancer alone, and I guarantee half of the enemy party will be dead/screwed hard. This guy is NOT a pure nuker, he's combo of debuffer/summoner/nuker. You must use that. No summon in pvp, or no using curses - too bad for you. This is why mass opinion is Necromancer is noobish char. And last, the SH. God, this thing is walking dead, if you put him empower, acumen and dancer. One party of these can change the siege ending, or any bigger pvp. And most important, for low rate server - nothing is more easy to lvl than a SH.
Btw, why anyone didn't mention Sorcerer? :roll: This guy is almost equal to SH in end game, he only hasn't drain and silence. Dunno why nobody plays it...

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PostPosted: Wed Sep 17, 2008 1:05 am 
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Andarion wrote:
Btw, why anyone didn't mention Sorcerer? :roll: This guy is almost equal to SH in end game, he only hasn't drain and silence. Dunno why nobody plays it...


Cause no one want to nuke only with Prominence, till get Vortex.

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PostPosted: Wed Sep 17, 2008 1:37 am 
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still, i have to say imo SH=SPS in theoretical terms, necro comes last. Ofc it all depends on luck, equips, dyes, buffs, computer =]
some say bla bla silence vortex high attack bla bla
but other say ble ble interrupt fear high casting ble ble

its an endless discussion like many "best dagger" "best archer" "best healer" and so on, so lets not fight over this.

and yes, a SH with good equips>SPS with good equips. Im playing a high rate just for fun, and I have a +16 AM and MA robe and I use +5 INT, everybody called me crazy, but when they clicked "accept war" button and got WTFOMGPWND razveck hit you for 10000 damage they saw the true powah :twisted: :twisted:

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PostPosted: Wed Sep 17, 2008 1:30 pm 
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Maybe. But most ppl don't play on such high rate servers, they gotta think about leveling up to 76, getting B/A grade before overenchanted S items for end-game, farming in different places, clan play style if you have one, and so on. On server with rates x3-x10 you need at least 5 months good playing before you can get S grade weapon and MA set. You know SpS isn't the best mage for that.

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PostPosted: Wed Sep 17, 2008 4:28 pm 
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kurayaminoryuu wrote:
i think you guys forget that sps also have fear...
which can be a substitute for silence, when it lands at least...

You say l2sea is retail. Do you even know how fear works? Careful, your server may be fucked up. As i said in an earlier topic... Fear only makes your character flee once in a few seconds and only if you don't interract with it. For example you get fear, your char runs, but you can control it, you can attack normally, it's just that once in a few seconds it attempts to flee. You can very well spam your skills and actions, so the fear will be a nonfactor. And anyway. The sh has fear too -> argument lost.

Ruidrik wrote:
Yeah, well, with the m.atk a dark elf has, sh drains are more effective (not by much) against necro, right? And that difference would be made up for by using transfer pain. So the drains are almost equally balanced here, giving the sh one up because of better skills.
And yeah, major arcana would give insane attack, but it would kill the casting speed. Oh, well, good for raiding I guess (though I've never tried it).

The matk the dark elf has vs the necro is at least 40% higher. Empowering echo gives 25%, the rest of 3 int can be the rest of 15%. The ma set is very good for the sh. Maybe you lose around 20% casting speed, that's fair enough. But overall, the ma set is better. Think that with major arcana set you have stun resistance in the first place. Remember, the cursed man CAN stun (stun means sure death). Then, remember that +40% matk vs the necro. Add 1 int, you have 45%. Add the +17% matk the ma set gives, you have a stunning +62% matk against the necro. That IS a big deal, especially when trying to land silence. And that's not the only advantage the shitloads of matk gives. Remember, +62% matk means +62% hp drained from the necro in non-gloom phase. Drop out 21% (the amount of matk gloom gets off you) and you still have a +41% hp drained per claw/vortex. Advantage. And don't tell me you're gonna use the vortex more than 2 times in the pvp, so that the casting speed can be a factor in reuse.


Sh is probably the most versatile mage right now, just face it.

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PostPosted: Thu Sep 18, 2008 10:36 am 
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I dunno, I've gotten rather used to the attack speed with dark crystal. With all the speed buffs, hurricane has almost zero reuse time; and claw is pretty damn short too. The massive attack boost over the necro using ma that you've calculated is something I'd sacrifice for speed, personally. Its worked for me so far. And I'd use the vortex as many times as I can, depending on whether I have wild magic or not; wind vortex criticals are massive, so...
And this is like the 3rd time I've said it: I agree, I think SH is the most versatile mage too... :!:


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PostPosted: Thu Sep 18, 2008 11:25 am 
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i'm going for sps always agains necro , just because i play it very well in oly especially where i win 9/10 matches other mages . melee classes are dead all , tanks don't even lower my cp :D only true enemy i have are ES , warlock , almost all buffers :( , and tyrant/glad win me sometimes with sonic barrier when they are lucky and crit on skill


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PostPosted: Thu Sep 18, 2008 12:50 pm 
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Well...I have something to said here ...as a SH lover and old player :)
1= is the only mage that has endless mana / small mana consumption per skill/body to mind and corpse life drain make the diference in PVE
2 =you all forget about CDL !!! A very important skill
3=is the only one mage that can solo everywhere
4=whit proper buffs(dances)- it's the ultimate killing machine -a good Sh can pwn easily any other mage
5=it has a lot of debuffs not only silence and fear :D
Plus it has the highest m atk in game - the chances to land one of his debuff/curse are the highest in game.
Surender and vortex are better than curse of gloom :)
Arcane power/empowering echo/vamp.claw/CDL =make the SH the best mage
Acumen SA/CD robe set /+4 WIT/ acu.buffs(dances) = very good casting speed don't you think? So stop the bullshit about low cast speed...is not so low it's decent to keep your mage alive !
Wind Vortex = low speed ,low casting speed /Vortex Slug take's you at least half hp (huge damage amount ) and huriccane it has almost 0 sec reuse time just like SPS skils -only that Sh skills hurts to much :wink:
It has a lot of debuffs for fighters class to.
Many thinks that DE has low con...hmm..I will dye fast...better I chose human cause of his con...pfff...vamp.and vortex keep you alive much more time than 5-6 con
It's the most versatile mage for sure !!!
And the biggest plus...the female SH is great :P

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PostPosted: Thu Sep 18, 2008 4:26 pm 
Duke
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razveck wrote:
Btw, why anyone didn't mention Sorcerer? :roll: This guy is almost equal to SH in end game, he only hasn't drain and silence. Dunno why nobody plays it...


Sorcerer is a cool class, i love it. But i never play it as main char. It is the perfect subclass to choose if i want to have fun. Prominence looks great. Have a nice M.atk, and a not bad casting speed. If u have an ES with u you can use prominence with no delay :P

U have only lvl2 BTM that sucks. U don't have CDL, that sucks too. And u have only 1 Vortex, but that is life :(

BUT you have 2 AoE Skills. Good for PvE and siege :P Sadly, it needs mana potion to keep mp high, or u must take an SE with you.


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PostPosted: Thu Sep 18, 2008 5:38 pm 
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I love abusing aura flare with sorcerer/sorceress. Its so bloody quick and doesn't have bad damage either.


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PostPosted: Thu Sep 18, 2008 6:27 pm 
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I saw a video in retail where a Sorcerer clean a lot of rooms in Forbidden Path just with Blazing Circle and Rain of Fire.
With a +4 SoM and DC robe. With a EE and CH buffs.

Sorcerer is underrated imo.

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PostPosted: Thu Sep 18, 2008 9:12 pm 
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Sh ftw!!!!!!!!!!!!

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PostPosted: Thu Sep 18, 2008 10:25 pm 
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Andarion wrote:
Maybe. But most ppl don't play on such high rate servers, they gotta think about leveling up to 76, getting B/A grade before overenchanted S items for end-game, farming in different places, clan play style if you have one, and so on. On server with rates x3-x10 you need at least 5 months good playing before you can get S grade weapon and MA set. You know SpS isn't the best mage for that.


it was just an example, Ive played many low rates and also Sh in low rates

and I agree with vawned (shalana, vawned said that, not me :D), sorc is a great nuker, but u must see, the topic started asked about necro, SH and SpS

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