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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sat Aug 22, 2026 1:10 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
When trying to create an account I get Warning : Undefined array key "key" in /var/www/html/ucp/engine/create_account.php on line 14 {"msg":"","act":"SESSION","url":".\/?page=register","debit":0}

error.
For expedience sake just create an account for me and pm it here. I am not installing DISCORD. Love the intro screen looks really sweet. Oh and it works on windows 7.

Just realized, even with an account it states that no movement is allowed till Nov20th.

Just a small question.


Why the hell would I create an account now, when I cant play till NOV 20th? I will not wait that long to play. I want to play now. Besides you had a server before. Except for a few tweaks and setting changes. WTH is the difference between the old emberfall and the new?

Consider my request revoked and your software deleted.

Shame too, wanted to see how it looked.

You could have ran a beta test at least. When I want to play on a server I want to see it NOW. Not next week, month etc etc. NOW.

I tested and eveyrthing works fine!account creation is working normal!you can use account test12345 pass:12345 and beta is open .You can log in and test.



Wow. Ur geodata is a tad odd. I keep getting stuck near trees and entrances to building. Also your newbie guide is buggy. Kept telling me I could get buffs, but when I went I had to make it to level 9. Etc etc And no auto pickup?

The slow movement is torture enough, but no auto pickup. The way you have this server setup, if you do not get a ton of new players who play together, you will find people leaving in droves. Not to many hard hard core people out there any more.

Love the interface, although not used to the inventory map, the armor and jewels are all wrong, but thats a personal issue.

Thanx for letting me test it. But its a dead duck. And ur account creation process does not work for me.

Newbie guide start gives buffs from 8 lvl .what do you mean is buged?And why armors and weapons are wrong?what is wrong with them?


I am spoiled by servers that have faster movement and auto pickup. But when you are moving at turtle speeds walking back to town to get newbie buffs and you dont, it is rather frustrating. Twice I had a popup telling me I could get buffs and twice I walked back and nothing. Second time was my fault cause I had been told that I had to be 8 or 9.

And damn ur grass is tall in some places. Little monsters hiding in tall grass was funny. But ya this is a java server, I only play on my own, with tweaked settings. You will have a big problem populating your server.

Hard core servers are nice, but they require people. Lots of people. You tried this before and did not succeed. I dont think you learned your lesson yet.

Anyway, good luck.

Thanks for taking the time to actually try the server and give feedback.

I understand what you mean about movement speed and auto pickup. Those are intentional choices because I want to keep the server closer to the classic Interlude feeling rather than turning it into another heavily modified server.Regarding population, I know that this type of server needs players to work properly. The previous opening didn't succeed, that's true, but this reopening is not simply the same server launched again. I've changed quite a few things and removed donations completely, so I want to give the project another proper attempt.

I don't expect everyone to like a slower, more classic server, but that's the direction I'm trying to follow.

Thanks again for testing it and for the honest feedback.


Anytime. Just keep in mind what it takes to succeed on a server like yours if you dont get the population. You need a spoiler, crafter and buffer. If your population is too low. Not too many people want to grind 3 or 4 toons to Level 60+ just so they can play without dying.

Also, what killed L2 in NA, was the grind. The infiltration of bots that NCsoft created and did nothing about.
People over here wanted to Play a game, not have to work at a game.

Plus your NPC population is very sparse. Some simple quests will take forever because the drop count is too low and the Mob population is not there.

Just imagine 4 orcs or dwarves doing the pet quest. Think about it.

To get an idea of how hard your server really is, play as a normal player. Level your character up to say 40 plus do the quests. See what kinda C gear and shots you have then. No cheating. no //admin or //gmshop :)

And that is how it will be for anyone who cannot get a party. It will be like going to work every time they log in. The population of servers today is nowhere near what NCsoft had. So you cannot expect the same.


Lol, love your orc in full Blue Wolf armor and Full B grade jewels. No way you got those honestly. But those beginner claws that was funny.

Also clean up your forum. You have so many opening dates listed that its rather confusing or looks shady as shit.

Good luck
I understand your point, but I have actually tested the server properly as a normal player, and I have played on many low-rate servers over the years.

The quests and mob population are fine as they are. I have tested the progression myself, and during the previous opening players progressed normally and even reached A-grade equipment without any special help.

Of course, this is a low-rate server, so progression is supposed to take effort. I don't want to turn it into a fast/custom server just because some players are used to auto pickup, increased movement speed or easier progression.

I respect that this style is not for everyone, but the difficulty and progression are intentional.

You are right about the old opening dates on the forum though. I will clean those up so there is no confusion.

Thanks again for taking the time to test it.



Then how did your orc get B grade?

Also when I approach any door at an angle I get stuck. This happens around trees and other objects in the wild.

I respect your approach, it makes sense, you have no endgame. Once players hit max, you cant like NCSoft add new chapters. That alone will screw you. So you are counting on the long game, slow and steady.

But for that you need players, lots of players, I would guesstimate around 600-800 and out of those you need at least 200 online playing daily.

This game was designed for multiple players to form parties and work together. Without that all you have is a solo grind till you get tired of it.

Log on to some other popular servers and then speak to admins, see what worked for them and what didn't. Region is also important.

The map was kinda cool, seeing the English land marks with I would guess Russian underneath?

Ultimately you are creating a server for the player, not you. If you cant see that you are bound to fail.

The Orc got B-grade from the test merchant because this is a beta test. That's exactly what beta testing is for — testing different grades, mobs, areas and mechanics without spending days farming every single item first.

That has nothing to do with the normal player progression on the live server.

I appreciate useful bug reports, like the collision issue around doors and objects, and I will check those. But judging the server's progression based on a beta test character wearing test gear doesn't really make sense.

I also understand your opinion about population and server design, but not every low-rate server has to become faster or easier to suit every player. The server has a specific concept, and the beta is there to test whether that concept works as intended.


Understood. Good luck, have fun. I shall watch and see how you do.

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sat Aug 22, 2026 1:13 pm 
Duke
User avatar

Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3292
inkblot wrote:
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
When trying to create an account I get Warning : Undefined array key "key" in /var/www/html/ucp/engine/create_account.php on line 14 {"msg":"","act":"SESSION","url":".\/?page=register","debit":0}

error.
For expedience sake just create an account for me and pm it here. I am not installing DISCORD. Love the intro screen looks really sweet. Oh and it works on windows 7.

Just realized, even with an account it states that no movement is allowed till Nov20th.

Just a small question.


Why the hell would I create an account now, when I cant play till NOV 20th? I will not wait that long to play. I want to play now. Besides you had a server before. Except for a few tweaks and setting changes. WTH is the difference between the old emberfall and the new?

Consider my request revoked and your software deleted.

Shame too, wanted to see how it looked.

You could have ran a beta test at least. When I want to play on a server I want to see it NOW. Not next week, month etc etc. NOW.

I tested and eveyrthing works fine!account creation is working normal!you can use account test12345 pass:12345 and beta is open .You can log in and test.



Wow. Ur geodata is a tad odd. I keep getting stuck near trees and entrances to building. Also your newbie guide is buggy. Kept telling me I could get buffs, but when I went I had to make it to level 9. Etc etc And no auto pickup?

The slow movement is torture enough, but no auto pickup. The way you have this server setup, if you do not get a ton of new players who play together, you will find people leaving in droves. Not to many hard hard core people out there any more.

Love the interface, although not used to the inventory map, the armor and jewels are all wrong, but thats a personal issue.

Thanx for letting me test it. But its a dead duck. And ur account creation process does not work for me.

Newbie guide start gives buffs from 8 lvl .what do you mean is buged?And why armors and weapons are wrong?what is wrong with them?


I am spoiled by servers that have faster movement and auto pickup. But when you are moving at turtle speeds walking back to town to get newbie buffs and you dont, it is rather frustrating. Twice I had a popup telling me I could get buffs and twice I walked back and nothing. Second time was my fault cause I had been told that I had to be 8 or 9.

And damn ur grass is tall in some places. Little monsters hiding in tall grass was funny. But ya this is a java server, I only play on my own, with tweaked settings. You will have a big problem populating your server.

Hard core servers are nice, but they require people. Lots of people. You tried this before and did not succeed. I dont think you learned your lesson yet.

Anyway, good luck.

Thanks for taking the time to actually try the server and give feedback.

I understand what you mean about movement speed and auto pickup. Those are intentional choices because I want to keep the server closer to the classic Interlude feeling rather than turning it into another heavily modified server.Regarding population, I know that this type of server needs players to work properly. The previous opening didn't succeed, that's true, but this reopening is not simply the same server launched again. I've changed quite a few things and removed donations completely, so I want to give the project another proper attempt.

I don't expect everyone to like a slower, more classic server, but that's the direction I'm trying to follow.

Thanks again for testing it and for the honest feedback.


Anytime. Just keep in mind what it takes to succeed on a server like yours if you dont get the population. You need a spoiler, crafter and buffer. If your population is too low. Not too many people want to grind 3 or 4 toons to Level 60+ just so they can play without dying.

Also, what killed L2 in NA, was the grind. The infiltration of bots that NCsoft created and did nothing about.
People over here wanted to Play a game, not have to work at a game.

Plus your NPC population is very sparse. Some simple quests will take forever because the drop count is too low and the Mob population is not there.

Just imagine 4 orcs or dwarves doing the pet quest. Think about it.

To get an idea of how hard your server really is, play as a normal player. Level your character up to say 40 plus do the quests. See what kinda C gear and shots you have then. No cheating. no //admin or //gmshop :)

And that is how it will be for anyone who cannot get a party. It will be like going to work every time they log in. The population of servers today is nowhere near what NCsoft had. So you cannot expect the same.


Lol, love your orc in full Blue Wolf armor and Full B grade jewels. No way you got those honestly. But those beginner claws that was funny.

Also clean up your forum. You have so many opening dates listed that its rather confusing or looks shady as shit.

Good luck
I understand your point, but I have actually tested the server properly as a normal player, and I have played on many low-rate servers over the years.

The quests and mob population are fine as they are. I have tested the progression myself, and during the previous opening players progressed normally and even reached A-grade equipment without any special help.

Of course, this is a low-rate server, so progression is supposed to take effort. I don't want to turn it into a fast/custom server just because some players are used to auto pickup, increased movement speed or easier progression.

I respect that this style is not for everyone, but the difficulty and progression are intentional.

You are right about the old opening dates on the forum though. I will clean those up so there is no confusion.

Thanks again for taking the time to test it.



Then how did your orc get B grade?

Also when I approach any door at an angle I get stuck. This happens around trees and other objects in the wild.

I respect your approach, it makes sense, you have no endgame. Once players hit max, you cant like NCSoft add new chapters. That alone will screw you. So you are counting on the long game, slow and steady.

But for that you need players, lots of players, I would guesstimate around 600-800 and out of those you need at least 200 online playing daily.

This game was designed for multiple players to form parties and work together. Without that all you have is a solo grind till you get tired of it.

Log on to some other popular servers and then speak to admins, see what worked for them and what didn't. Region is also important.

The map was kinda cool, seeing the English land marks with I would guess Russian underneath?

Ultimately you are creating a server for the player, not you. If you cant see that you are bound to fail.

The Orc got B-grade from the test merchant because this is a beta test. That's exactly what beta testing is for — testing different grades, mobs, areas and mechanics without spending days farming every single item first.

That has nothing to do with the normal player progression on the live server.

I appreciate useful bug reports, like the collision issue around doors and objects, and I will check those. But judging the server's progression based on a beta test character wearing test gear doesn't really make sense.

I also understand your opinion about population and server design, but not every low-rate server has to become faster or easier to suit every player. The server has a specific concept, and the beta is there to test whether that concept works as intended.


Understood. Good luck, have fun. I shall watch and see how you do.


Wow you guys have built quite a quote tunnel already, I can't be left out :mrgreen: Glad to see you giving it another shot @emberfall, sometimes persistence is the key. btw @inkblot I see you posted less than 5 minutes ago, quite some odds :)

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sat Aug 22, 2026 3:36 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
Hi Herlitz. Can you log on to his website and see if you can create an account? For the life of me I keep getting an error.

Now back to the server. Love the outfits. Also noticed that while doing a quest it does not show the location on the map. Not sure if this is an interlude thing or not. As well while I was doing a quest usually you can turn on a feature that shows how many items you have collected. It does not on yours.

So not sure if this is an interlude thing or not. Finally figured out how to change the interface look, that is a cool feature. Please dont delete the test dwarf, I would like to finish the quest if I can.

Your server is not as slow as levelling on old retail but it is slow, slow enough so that if your a newb you can learn the skills.

And I really enjoy the fighting interface where you see the damg and spells being cast by the mob.

All you are missing now is about 1k or 2k of players. Kinda feels like I am playing on my own server without the god powers.

I will keep playing provided you let me, but would really like to get the account creation problem fixed. Maybe its a windows 7 thing. I would love to dual box a buffer.

Noticed you dont have the Kamael race, good for you, I hated that race.

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sat Aug 22, 2026 7:04 pm 
Elder
User avatar

Joined: Mon Nov 03, 2025 9:32 am
Posts: 106
Location: Greece
inkblot wrote:
Hi Herlitz. Can you log on to his website and see if you can create an account? For the life of me I keep getting an error.

Now back to the server. Love the outfits. Also noticed that while doing a quest it does not show the location on the map. Not sure if this is an interlude thing or not. As well while I was doing a quest usually you can turn on a feature that shows how many items you have collected. It does not on yours.

So not sure if this is an interlude thing or not. Finally figured out how to change the interface look, that is a cool feature. Please dont delete the test dwarf, I would like to finish the quest if I can.

Your server is not as slow as levelling on old retail but it is slow, slow enough so that if your a newb you can learn the skills.

And I really enjoy the fighting interface where you see the damg and spells being cast by the mob.

All you are missing now is about 1k or 2k of players. Kinda feels like I am playing on my own server without the god powers.

I will keep playing provided you let me, but would really like to get the account creation problem fixed. Maybe its a windows 7 thing. I would love to dual box a buffer.

Noticed you dont have the Kamael race, good for you, I hated that race.
Thanks for the feedback, and of course you are welcome to keep playing. I won't delete your test dwarf, so feel free to finish the quest.

About the quest map locations and item counters, those are mostly related to the original Interlude client/interface. Some features that people are used to from newer chronicles simply did not exist in the same way in Interlude.

I'm glad you like the interface changes, the combat information and the overall pace. The goal is exactly that: slower progression, but not painfully slow.

Regarding account creation, I definitely want to check that. It should not be difficult to create an account, so if you keep getting an error there may be something specific causing it. If you can, send me the exact error message or a screenshot and I will look into it.

And yes, no Kamael here. Pure Interlude. :)

Thanks again for actually spending time testing the server.

_________________
L2 EmberFaLL x5 — Interlude
Retail-like Interlude x5 • No pay 2 win • 2 windows allowed

Website: https://l2emberfall.com/
Discord: Join our Discord


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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sat Aug 22, 2026 7:27 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
emberfall wrote:
inkblot wrote:
Hi Herlitz. Can you log on to his website and see if you can create an account? For the life of me I keep getting an error.

Now back to the server. Love the outfits. Also noticed that while doing a quest it does not show the location on the map. Not sure if this is an interlude thing or not. As well while I was doing a quest usually you can turn on a feature that shows how many items you have collected. It does not on yours.

So not sure if this is an interlude thing or not. Finally figured out how to change the interface look, that is a cool feature. Please dont delete the test dwarf, I would like to finish the quest if I can.

Your server is not as slow as levelling on old retail but it is slow, slow enough so that if your a newb you can learn the skills.

And I really enjoy the fighting interface where you see the damg and spells being cast by the mob.

All you are missing now is about 1k or 2k of players. Kinda feels like I am playing on my own server without the god powers.

I will keep playing provided you let me, but would really like to get the account creation problem fixed. Maybe its a windows 7 thing. I would love to dual box a buffer.

Noticed you dont have the Kamael race, good for you, I hated that race.
Thanks for the feedback, and of course you are welcome to keep playing. I won't delete your test dwarf, so feel free to finish the quest.

About the quest map locations and item counters, those are mostly related to the original Interlude client/interface. Some features that people are used to from newer chronicles simply did not exist in the same way in Interlude.

I'm glad you like the interface changes, the combat information and the overall pace. The goal is exactly that: slower progression, but not painfully slow.

Regarding account creation, I definitely want to check that. It should not be difficult to create an account, so if you keep getting an error there may be something specific causing it. If you can, send me the exact error message or a screenshot and I will look into it.

And yes, no Kamael here. Pure Interlude. :)

Thanks again for actually spending time testing the server.


Scan up a few messages, I included the error code. Like I said it is probably because I use Windows 7. Will boot a live boot Linux distro and use a more modern browser see if that helps.


Warning : Undefined array key "key" in /var/www/html/ucp/engine/create_account.php on line 14 {"msg":"","act":"SESSION","url":".\/?page=register","debit":0}

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sat Aug 22, 2026 7:33 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
Herlitz wrote:
Wow you guys have built quite a quote tunnel already, I can't be left out :mrgreen: Glad to see you giving it another shot @emberfall, sometimes persistence is the key. btw @inkblot I see you posted less than 5 minutes ago, quite some odds :)


Yes but this one contained useful stuff, unlike that crazy one that other user wanted to get started, and you helped him :)

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sat Aug 22, 2026 7:46 pm 
Elder
User avatar

Joined: Mon Nov 03, 2025 9:32 am
Posts: 106
Location: Greece
inkblot wrote:
emberfall wrote:
inkblot wrote:
Hi Herlitz. Can you log on to his website and see if you can create an account? For the life of me I keep getting an error.

Now back to the server. Love the outfits. Also noticed that while doing a quest it does not show the location on the map. Not sure if this is an interlude thing or not. As well while I was doing a quest usually you can turn on a feature that shows how many items you have collected. It does not on yours.

So not sure if this is an interlude thing or not. Finally figured out how to change the interface look, that is a cool feature. Please dont delete the test dwarf, I would like to finish the quest if I can.

Your server is not as slow as levelling on old retail but it is slow, slow enough so that if your a newb you can learn the skills.

And I really enjoy the fighting interface where you see the damg and spells being cast by the mob.

All you are missing now is about 1k or 2k of players. Kinda feels like I am playing on my own server without the god powers.

I will keep playing provided you let me, but would really like to get the account creation problem fixed. Maybe its a windows 7 thing. I would love to dual box a buffer.

Noticed you dont have the Kamael race, good for you, I hated that race.
Thanks for the feedback, and of course you are welcome to keep playing. I won't delete your test dwarf, so feel free to finish the quest.

About the quest map locations and item counters, those are mostly related to the original Interlude client/interface. Some features that people are used to from newer chronicles simply did not exist in the same way in Interlude.

I'm glad you like the interface changes, the combat information and the overall pace. The goal is exactly that: slower progression, but not painfully slow.

Regarding account creation, I definitely want to check that. It should not be difficult to create an account, so if you keep getting an error there may be something specific causing it. If you can, send me the exact error message or a screenshot and I will look into it.

And yes, no Kamael here. Pure Interlude. :)

Thanks again for actually spending time testing the server.


Scan up a few messages, I included the error code. Like I said it is probably because I use Windows 7. Will boot a live boot Linux distro and use a more modern browser see if that helps.


Warning : Undefined array key "key" in /var/www/html/ucp/engine/create_account.php on line 14 {"msg":"","act":"SESSION","url":".\/?page=register","debit":0}


I tested registration again and it works normally on my side. The error you're getting appears to be related to the website session/security key not being created or kept correctly in your browser.

Could you try again using Chrome or Firefox, preferably in a private/incognito window, with cookies enabled, and enter through https://l2emberfall.com directly before clicking Register?

If it still gives you the same error, send me a screenshot and I'll investigate it further.

_________________
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Retail-like Interlude x5 • No pay 2 win • 2 windows allowed

Website: https://l2emberfall.com/
Discord: Join our Discord


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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sat Aug 22, 2026 8:35 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
emberfall wrote:
inkblot wrote:
emberfall wrote:
inkblot wrote:
Hi Herlitz. Can you log on to his website and see if you can create an account? For the life of me I keep getting an error.

Now back to the server. Love the outfits. Also noticed that while doing a quest it does not show the location on the map. Not sure if this is an interlude thing or not. As well while I was doing a quest usually you can turn on a feature that shows how many items you have collected. It does not on yours.

So not sure if this is an interlude thing or not. Finally figured out how to change the interface look, that is a cool feature. Please dont delete the test dwarf, I would like to finish the quest if I can.

Your server is not as slow as levelling on old retail but it is slow, slow enough so that if your a newb you can learn the skills.

And I really enjoy the fighting interface where you see the damg and spells being cast by the mob.

All you are missing now is about 1k or 2k of players. Kinda feels like I am playing on my own server without the god powers.

I will keep playing provided you let me, but would really like to get the account creation problem fixed. Maybe its a windows 7 thing. I would love to dual box a buffer.

Noticed you dont have the Kamael race, good for you, I hated that race.
Thanks for the feedback, and of course you are welcome to keep playing. I won't delete your test dwarf, so feel free to finish the quest.

About the quest map locations and item counters, those are mostly related to the original Interlude client/interface. Some features that people are used to from newer chronicles simply did not exist in the same way in Interlude.

I'm glad you like the interface changes, the combat information and the overall pace. The goal is exactly that: slower progression, but not painfully slow.

Regarding account creation, I definitely want to check that. It should not be difficult to create an account, so if you keep getting an error there may be something specific causing it. If you can, send me the exact error message or a screenshot and I will look into it.

And yes, no Kamael here. Pure Interlude. :)

Thanks again for actually spending time testing the server.


Scan up a few messages, I included the error code. Like I said it is probably because I use Windows 7. Will boot a live boot Linux distro and use a more modern browser see if that helps.


Warning : Undefined array key "key" in /var/www/html/ucp/engine/create_account.php on line 14 {"msg":"","act":"SESSION","url":".\/?page=register","debit":0}


I tested registration again and it works normally on my side. The error you're getting appears to be related to the website session/security key not being created or kept correctly in your browser.

Could you try again using Chrome or Firefox, preferably in a private/incognito window, with cookies enabled, and enter through https://l2emberfall.com directly before clicking Register?

If it still gives you the same error, send me a screenshot and I'll investigate it further.



Useing Firefox 115.39.0esr 64 bit
O.S. Windows 7

Will try in a few hours.

Used Chrome with no addons and got the same error again. Guess I am cursed.

Warning : Undefined array key "key" in /var/www/html/ucp/engine/create_account.php on line 14 {"msg":"","act":"SESSION","url":".\/?page=register","debit":0}

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Sun Aug 23, 2026 1:38 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
Incognito mode in Firefox worked, just waiting for the email.

Ya, email ain't coming. Must be a sign.

You going to look into it? Or let me hang?

And your discord is about as useful as a full diaper on a baby. And I hate Discord.

Never mind, I deleted the dwarf. I do not like your interlude. And you still have way too many bugs.

Good luck with your server, but count me out.

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Mon Aug 24, 2026 7:53 pm 
Elder
User avatar

Joined: Mon Nov 03, 2025 9:32 am
Posts: 106
Location: Greece
inkblot wrote:
Incognito mode in Firefox worked, just waiting for the email.

Ya, email ain't coming. Must be a sign.

You going to look into it? Or let me hang?

And your discord is about as useful as a full diaper on a baby. And I hate Discord.

Never mind, I deleted the dwarf. I do not like your interlude. And you still have way too many bugs.

Good luck with your server, but count me out.

Thanks for testing.If the server isn’t your style, no problem. Good luck.

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Retail-like Interlude x5 • No pay 2 win • 2 windows allowed

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Mon Aug 24, 2026 8:35 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3292
inkblot wrote:
Hi Herlitz. Can you log on to his website and see if you can create an account? For the life of me I keep getting an error.

Now back to the server. Love the outfits. Also noticed that while doing a quest it does not show the location on the map. Not sure if this is an interlude thing or not. As well while I was doing a quest usually you can turn on a feature that shows how many items you have collected. It does not on yours.

So not sure if this is an interlude thing or not. Finally figured out how to change the interface look, that is a cool feature. Please dont delete the test dwarf, I would like to finish the quest if I can.

Your server is not as slow as levelling on old retail but it is slow, slow enough so that if your a newb you can learn the skills.

And I really enjoy the fighting interface where you see the damg and spells being cast by the mob.

All you are missing now is about 1k or 2k of players. Kinda feels like I am playing on my own server without the god powers.

I will keep playing provided you let me, but would really like to get the account creation problem fixed. Maybe its a windows 7 thing. I would love to dual box a buffer.

Noticed you dont have the Kamael race, good for you, I hated that race.


I tested the registration now, had no issues with it, got the confirmation email right away. I kinda envy your Windows 7, I really liked the aesthetics of it, but sadly no way to run it on my new PC :? Might buy a dedicated Win 7 or even Win XP PC one day :)

Anyway I read now that you were having some issues so you won't be testing anymore, but it's still cool you helped them out with a bit of testing :) Hopefully they will have better luck this time, I like their persistance!

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Mon Aug 24, 2026 8:42 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
Herlitz wrote:

I tested the registration now, had no issues with it, got the confirmation email right away. I kinda envy your Windows 7, I really liked the aesthetics of it, but sadly no way to run it on my new PC :? Might buy a dedicated Win 7 or even Win XP PC one day :)

Anyway I read now that you were having some issues so you won't be testing anymore, but it's still cool you helped them out with a bit of testing :) Hopefully they will have better luck this time, I like their persistance!


The loading screen is awesome, along with the graphics.

Don't play a dwarf, they run like snails, and I had a really tough time in towns, getting stuck all the time in doors.

Plus the skills are different, I did not get stun till I hit 20.

Could not open any chests with keys. And a bunch of other issues. Like no email. Support sux. As you can see I got the registration to work but no email. And I even went against my better judgment and dealt with Discord, another total nightmare of its own. And no one was there. Stuck around for a few hours and nothing. If you cannot get feedback or help when you need it, what is the point.

Its like amateur hour. No email to send. He was quick to answer here, but stopped, when I had email issues.

Plus the way some of the features are setup is annoying as F#$@%.

Its like ember is a virgin. I could go into way bigger details, but I do not want to embarrass the poor guy.

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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Mon Aug 24, 2026 8:58 pm 
Elder
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Joined: Mon Nov 03, 2025 9:32 am
Posts: 106
Location: Greece
inkblot wrote:
Herlitz wrote:

I tested the registration now, had no issues with it, got the confirmation email right away. I kinda envy your Windows 7, I really liked the aesthetics of it, but sadly no way to run it on my new PC :? Might buy a dedicated Win 7 or even Win XP PC one day :)

Anyway I read now that you were having some issues so you won't be testing anymore, but it's still cool you helped them out with a bit of testing :) Hopefully they will have better luck this time, I like their persistance!


The loading screen is awesome, along with the graphics.

Don't play a dwarf, they run like snails, and I had a really tough time in towns, getting stuck all the time in doors.

Plus the skills are different, I did not get stun till I hit 20.

Could not open any chests with keys. And a bunch of other issues. Like no email. Support sux. As you can see I got the registration to work but no email. And I even went against my better judgment and dealt with Discord, another total nightmare of its own. And no one was there. Stuck around for a few hours and nothing. If you cannot get feedback or help when you need it, what is the point.

Its like amateur hour. No email to send. He was quick to answer here, but stopped, when I had email issues.

Plus the way some of the features are setup is annoying as F#$@%.

Its like ember is a virgin. I could go into way bigger details, but I do not want to embarrass the poor guy.
Some of the things you mentioned are valid bug reports and I appreciate those.

Registration and confirmation email have already been tested successfully by other users, so whatever happened with your email appears to be an isolated issue and I will still check it.

As for support, this is currently a beta test, not a 24/7 commercial support service. I cannot guarantee that someone will be sitting on Discord waiting every hour of the day.

You're completely entitled to dislike the server or its design. But comments like “amateur hour”, “virgin”, or saying you could embarrass me further are no longer constructive feedback.

You've made it clear that the server is not for you, and that's fine. Thanks for the useful reports you did provide, and I think we can leave it there.

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Retail-like Interlude x5 • No pay 2 win • 2 windows allowed

Website: https://l2emberfall.com/
Discord: Join our Discord


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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Mon Aug 24, 2026 9:01 pm 
Elder
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Joined: Mon Nov 03, 2025 9:32 am
Posts: 106
Location: Greece
Herlitz wrote:
inkblot wrote:
Hi Herlitz. Can you log on to his website and see if you can create an account? For the life of me I keep getting an error.

Now back to the server. Love the outfits. Also noticed that while doing a quest it does not show the location on the map. Not sure if this is an interlude thing or not. As well while I was doing a quest usually you can turn on a feature that shows how many items you have collected. It does not on yours.

So not sure if this is an interlude thing or not. Finally figured out how to change the interface look, that is a cool feature. Please dont delete the test dwarf, I would like to finish the quest if I can.

Your server is not as slow as levelling on old retail but it is slow, slow enough so that if your a newb you can learn the skills.

And I really enjoy the fighting interface where you see the damg and spells being cast by the mob.

All you are missing now is about 1k or 2k of players. Kinda feels like I am playing on my own server without the god powers.

I will keep playing provided you let me, but would really like to get the account creation problem fixed. Maybe its a windows 7 thing. I would love to dual box a buffer.

Noticed you dont have the Kamael race, good for you, I hated that race.


I tested the registration now, had no issues with it, got the confirmation email right away. I kinda envy your Windows 7, I really liked the aesthetics of it, but sadly no way to run it on my new PC :? Might buy a dedicated Win 7 or even Win XP PC one day :)

Anyway I read now that you were having some issues so you won't be testing anymore, but it's still cool you helped them out with a bit of testing :) Hopefully they will have better luck this time, I like their persistance!
Thanks for taking the time to test the registration and confirm that both the account creation and confirmation email worked correctly for you.

I really appreciate the help and the kind words. I'm actually running the server by myself, so every useful test and report helps me a lot during the beta.

I'll keep improving things step by step before the Grand Opening. :)

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Retail-like Interlude x5 • No pay 2 win • 2 windows allowed

Website: https://l2emberfall.com/
Discord: Join our Discord


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 Post subject: Re: EmberFaLL x5 Interlude Open Beta LIVE | Grand Opening 2
PostPosted: Mon Aug 24, 2026 9:32 pm 
Count

Joined: Thu Aug 26, 2021 8:58 pm
Posts: 674
I meant no offence when I called you a Virgin. If you like I can be a tad more detailed, and I have a few ideas on how to make it faster and more comfortable to test. Let me know. I did love the Cities, but the names where a bit off. Graphically this game is still stunning.

And why do you require 64 bit os but have a 32-bit security program, that stays running after I exit the game?

Just for fun I turned my server into 1x/1x XP/SP. Trying a dwarf to see if I was right. Anyway, let me know if you would like some nice ideas which will speed up testing now or in the near future. Good ideas never hurt.

Oh and still received no email. :)

And don't forget you can add windows 7 to your system requirements. And thank you for the idea with the browser to fix the account creation problem.

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