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 Post subject: Interlude revision
PostPosted: Tue Mar 13, 2012 1:13 am 
Elder

Joined: Sat Jan 03, 2009 3:08 pm
Posts: 185
I am soon moving to interlude x5 server. It`s been a while back since I last played in interlude and I want you to clarify/correct me some things.


Those are the first thoughts when I remember Interlude:

1.Interlude is without attribute stones/elements etc.
2.Interlude have not vitality and exp boost.
3. akamanah/zariche matter.
4.mages play with dc robes mainly
5.no subclass skills so subclasses can be played as "main" in pvps (not oly ofc)
6.armors from shop are up to D grade or (C from luxury without some "key" parts) so dwarfs are important.
7. atk spd matter to skill reuse (frenzy 0,0 24/7)
8. interlude is balanced compared to the others

Now I am thinking to create a spoiler and find a cp.
As a spoiler, how should I work in a constant party. Ofc if there are things needed for crafting you should spoil those. But I remember at those times what many people were doing to create money and in order to not exp a spoiler to 76+ they were spoiling all the time cbp/sop and then sell them. The more level your spoiler is the more money it could make yet I am still not sure if that`s definitely true.


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 Post subject: Re: Interlude revision
PostPosted: Tue Mar 13, 2012 11:00 pm 
Knight

Joined: Sat Feb 20, 2010 5:58 pm
Posts: 95
AnemoN wrote:
I am soon moving to interlude x5 server. It`s been a while back since I last played in interlude and I want you to clarify/correct me some things.


Those are the first thoughts when I remember Interlude:

1.Interlude is without attribute stones/elements etc.
2.Interlude have not vitality and exp boost.
3. akamanah/zariche matter.
4.mages play with dc robes mainly
5.no subclass skills so subclasses can be played as "main" in pvps (not oly ofc)
6.armors from shop are up to D grade or (C from luxury without some "key" parts) so dwarfs are important.
7. atk spd matter to skill reuse (frenzy 0,0 24/7)
8. interlude is balanced compared to the others

Now I am thinking to create a spoiler and find a cp.
As a spoiler, how should I work in a constant party. Ofc if there are things needed for crafting you should spoil those. But I remember at those times what many people were doing to create money and in order to not exp a spoiler to 76+ they were spoiling all the time cbp/sop and then sell them. The more level your spoiler is the more money it could make yet I am still not sure if that`s definitely true.


I hope, to be correct:

1. True
2. True
3. Never care about this
4. True, some ppl use MA for pve and sieges, too
5. Not sure, about subskills and how many subs is possible to make - 2 or 3, and is this depend from the particular server. Hope someone answer !
6. To C grade in shops in main towns. Some B grade in Luxury - buy with crystals and true especially about importance of dwarfs.
7. Don,t know
8. I don,t know why some ppl talk about balance. All classes have their skills and pluses for different situations - If you know how to use your char.

In addition:
9. No NPC Buffers after lvl 22 ( not sure 21/22 or 23 - dosn,t matter ) and that,s why support classes are important too, from the start.
10. No Mana pots - that,s why Rechargers are important too. ( and buffs, heals - ofc )

About spoiler lvl, it depends of what mats/sets/recipes you need for you main class and what is tradаble on market. So keep your spoiler on proper lvl, for you.

Hope someone add or correct something important.

Regards


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 Post subject: Re: Interlude revision
PostPosted: Wed Mar 14, 2012 10:54 am 
Baron
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Joined: Wed Jun 22, 2011 3:18 pm
Posts: 205
1.true
2.true
3.true
4.true
5.true
6.true
7.true
8.true if low rate with limited buffs
also daggers use maj , S duals are OP compared to other weapons , destro use rsk haste dagger for frenzy , archers hit hard full buffed , necro will anchor/doom you like never before , hero weapons rly do matter , sph sps are one shoted by daggers and duelist , duelist with 79 invulnerability skill owns in oly cause you can attack and wont go away

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