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 Post subject: Abyss walker-T2-E Freya
PostPosted: Thu Jul 21, 2011 6:28 pm 
Vagabond

Joined: Thu Jul 21, 2011 6:16 pm
Posts: 2
Hello, still thinking how to pull the Freys max dmg with aw, (for me it is very difficult to get used to this kind of innovation) awaits your answer:

ISSUES: 1.what should be an attribute and weapon? (You can betray their attributes, still no one knows any server you play and no protection from your attribute.)
2.Ant c6 dmg dagger was the largest raised from critical circles, it is dex dye, and somewhere I heard that the dmg depends p.att is the art, so the question of what dyes put on dagger?
3rd split upgrades: If the weapon is placed for example fire, which means that the split is above zero on the fire attack? or attributes are not relevant and seeds and enchant on Duel?
4.Dar noticed that aw very good crosses in the back, but as soon as reduced traffic and turn over half of the DMG, the question: how should that have been made more hit from the front. Thank you very much to read, and anisver to questions accurately answered the questions and to provide more information, I would repay money


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 Post subject: Re: Abyss walker-T2-E Freya
PostPosted: Sat Jul 23, 2011 8:50 am 
Marquis
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Joined: Fri Feb 19, 2010 4:57 am
Posts: 1202
Mrdisco wrote:
Hello, still thinking how to pull the Freys max dmg with aw, (for me it is very difficult to get used to this kind of innovation) awaits your answer:

ISSUES: 1.what should be an attribute and weapon? (You can betray their attributes, still no one knows any server you play and no protection from your attribute.)
2.Ant c6 dmg dagger was the largest raised from critical circles, it is dex dye, and somewhere I heard that the dmg depends p.att is the art, so the question of what dyes put on dagger?
3rd split upgrades: If the weapon is placed for example fire, which means that the split is above zero on the fire attack? or attributes are not relevant and seeds and enchant on Duel?
4.Dar noticed that aw very good crosses in the back, but as soon as reduced traffic and turn over half of the DMG, the question: how should that have been made more hit from the front. Thank you very much to read, and anisver to questions accurately answered the questions and to provide more information, I would repay money

1. try to find out which attribute is the hardest to get or better which people dont use as def attribute
on most of servers its wind/earth
2. dmg doesnt rly depend on patk but STR increases ur chance for double damage and half kills so imo go for it, -CON bcuz of the minimal loss
3. i didnt get what u mean but maybe this will help: if ur weapon has fire attribute - enchant blows for fire damage, by analogy other attributes (u cant enchant blows for holy and dark)
if u can afford enchanting blows higher than +20, enchant blows for duel
4. dagger is a class which must hit from behind, hitting people in face will end up in ur death, so play wisely in hit in back only


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 Post subject: Re: Abyss walker-T2-E Freya
PostPosted: Sat Jul 23, 2011 2:24 pm 
Vagabond

Joined: Thu Jul 21, 2011 6:16 pm
Posts: 2
BigLoL wrote:
Mrdisco wrote:
Hello, still thinking how to pull the Freys max dmg with aw, (for me it is very difficult to get used to this kind of innovation) awaits your answer:

ISSUES: 1.what should be an attribute and weapon? (You can betray their attributes, still no one knows any server you play and no protection from your attribute.)
2.Ant c6 dmg dagger was the largest raised from critical circles, it is dex dye, and somewhere I heard that the dmg depends p.att is the art, so the question of what dyes put on dagger?
3rd split upgrades: If the weapon is placed for example fire, which means that the split is above zero on the fire attack? or attributes are not relevant and seeds and enchant on Duel?
4.Dar noticed that aw very good crosses in the back, but as soon as reduced traffic and turn over half of the DMG, the question: how should that have been made more hit from the front. Thank you very much to read, and anisver to questions accurately answered the questions and to provide more information, I would repay money

1. try to find out which attribute is the hardest to get or better which people dont use as def attribute
on most of servers its wind/earth
2. dmg doesnt rly depend on patk but STR increases ur chance for double damage and half kills so imo go for it, -CON bcuz of the minimal loss
3. i didnt get what u mean but maybe this will help: if ur weapon has fire attribute - enchant blows for fire damage, by analogy other attributes (u cant enchant blows for holy and dark)
if u can afford enchanting blows higher than +20, enchant blows for duel
4. dagger is a class which must hit from behind, hitting people in face will end up in ur death, so play wisely in hit in back only


but a friend and I tried to try to look dmg at duel+30 and wind +30 me dagger atributet +7lvl wind, and i do more dmg wich wind +30 not duel, so you lie me or what?


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 Post subject: Re: Abyss walker-T2-E Freya
PostPosted: Sat Jul 23, 2011 2:28 pm 
Baron
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Joined: Tue Jul 19, 2011 4:41 pm
Posts: 281
Location: Romania. FUCK YEA.
Mrdisco wrote:
BigLoL wrote:
Mrdisco wrote:
Hello, still thinking how to pull the Freys max dmg with aw, (for me it is very difficult to get used to this kind of innovation) awaits your answer:

ISSUES: 1.what should be an attribute and weapon? (You can betray their attributes, still no one knows any server you play and no protection from your attribute.)
2.Ant c6 dmg dagger was the largest raised from critical circles, it is dex dye, and somewhere I heard that the dmg depends p.att is the art, so the question of what dyes put on dagger?
3rd split upgrades: If the weapon is placed for example fire, which means that the split is above zero on the fire attack? or attributes are not relevant and seeds and enchant on Duel?
4.Dar noticed that aw very good crosses in the back, but as soon as reduced traffic and turn over half of the DMG, the question: how should that have been made more hit from the front. Thank you very much to read, and anisver to questions accurately answered the questions and to provide more information, I would repay money

1. try to find out which attribute is the hardest to get or better which people dont use as def attribute
on most of servers its wind/earth
2. dmg doesnt rly depend on patk but STR increases ur chance for double damage and half kills so imo go for it, -CON bcuz of the minimal loss
3. i didnt get what u mean but maybe this will help: if ur weapon has fire attribute - enchant blows for fire damage, by analogy other attributes (u cant enchant blows for holy and dark)
if u can afford enchanting blows higher than +20, enchant blows for duel
4. dagger is a class which must hit from behind, hitting people in face will end up in ur death, so play wisely in hit in back only


but a friend and I tried to try to look dmg at duel+30 and wind +30 me dagger atributet +7lvl wind, and i do more dmg wich wind +30 not duel, so you lie me or what?

you did on a target who has full wind resistance?

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 Post subject: Re: Abyss walker-T2-E Freya
PostPosted: Sat Jul 23, 2011 6:43 pm 
Marquis
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Joined: Fri Feb 19, 2010 4:57 am
Posts: 1202
Mrdisco wrote:
BigLoL wrote:
Mrdisco wrote:
Hello, still thinking how to pull the Freys max dmg with aw, (for me it is very difficult to get used to this kind of innovation) awaits your answer:

ISSUES: 1.what should be an attribute and weapon? (You can betray their attributes, still no one knows any server you play and no protection from your attribute.)
2.Ant c6 dmg dagger was the largest raised from critical circles, it is dex dye, and somewhere I heard that the dmg depends p.att is the art, so the question of what dyes put on dagger?
3rd split upgrades: If the weapon is placed for example fire, which means that the split is above zero on the fire attack? or attributes are not relevant and seeds and enchant on Duel?
4.Dar noticed that aw very good crosses in the back, but as soon as reduced traffic and turn over half of the DMG, the question: how should that have been made more hit from the front. Thank you very much to read, and anisver to questions accurately answered the questions and to provide more information, I would repay money

1. try to find out which attribute is the hardest to get or better which people dont use as def attribute
on most of servers its wind/earth
2. dmg doesnt rly depend on patk but STR increases ur chance for double damage and half kills so imo go for it, -CON bcuz of the minimal loss
3. i didnt get what u mean but maybe this will help: if ur weapon has fire attribute - enchant blows for fire damage, by analogy other attributes (u cant enchant blows for holy and dark)
if u can afford enchanting blows higher than +20, enchant blows for duel
4. dagger is a class which must hit from behind, hitting people in face will end up in ur death, so play wisely in hit in back only


but a friend and I tried to try to look dmg at duel+30 and wind +30 me dagger atributet +7lvl wind, and i do more dmg wich wind +30 not duel, so you lie me or what?

bcuz ur target didnt have defensive attributes, try to test it on a target with S/S80/S84 set with full attributes


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