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 Post subject: A Little Help With Phantom Ranger Please.
PostPosted: Thu Feb 07, 2008 2:46 am 
Count
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Hi, I play in a 6x server. I Have now a 73 Phantom Summoner. And I'm thinking to get Phantom Ranger as sub (I think it's a nice class to play, and looking to some things, using the calc, I began to think is the best archer).

Well, let's go to my questions:

I already have a DC Light (that I use on my PS). And I'll get a Carnage Bow in the subclass quest right, now, thinking in a lvl 62 Phantom Ranger (I know I get the class in lvl 40, but let's try a lvl 62, so I'll have Expertisse A, and the next level of skills after the expertisse).

DC Light is the best I can use? I know MJ Light give a P Atk bonus, 4% more than DC, but trying on the calc, I'll inflict minor damage per second than with DC (cuz the 4% Atk Spd bonus and +1 STR).

What SA? Critical Bleed, or Mana Up?
About Dyes, -4 Dex +4 Con Sounds nice? It's a 30dmg/sec difference, and I got 300+ of HP (that can be good have much HP, to use with Fatal Counter)

Well. Gimme hints :/


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PostPosted: Thu Feb 07, 2008 8:31 am 
Elder

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Well imo mj is top, considering +1DEX, +8% arcehry patk and ofc +50% stun resistance (extremely usefull consider 2/3 l2 classes have at least one skill that stuns). As for dyes, i think lowering dex on a pr is a bad choice. There is no point weakening your strength (which is high patk alongisde with high atk speed/critical) for just 320 hp more. I'd reccomend a +2DEX -2CON, +4WIT -4INT. It is a reckless choice, but PR could be even more lethal with 41STR, 37DEX :D

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PostPosted: Thu Feb 07, 2008 8:47 am 
Knight
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Go for Maj, you're gonna need all the stun res available for your DE...
Carnages SAs kinda blows but, Crt.Bleed is decent in fights against tanks, but I would personally go for Mana Up instead...
As for dyes... +5 STR -5 CON, +4 WIT -4 INT
Your gonna be a stun magnet anyway, but the Maj is gonna help that a little bit.

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PostPosted: Thu Feb 07, 2008 8:57 am 
Elder

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I believe Takedo's suggestion about dyes is better than mine :) 46STR, 34DEX is hell of a combination for PR (although i'd like a PR with 37+ DEX :P)
As for the carnage... I'd preffere a peril+5, quick recovery/cheap shot than a carnage critical bleed. However mana up is not a bad SA for PR. But my suggestion is: Don't give your peril away... Just be patient until u get a Soul Bow...

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PostPosted: Thu Feb 07, 2008 9:09 am 
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Well I think you should boost whatever you have .
+5 STR +4 DEX -9 CON * Majestic Light * BoP/QR + + + + -or- SB/QR

But The Choise Is Yours !

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PostPosted: Thu Feb 07, 2008 9:26 am 
Knight
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Well if possible, try to find yourself a OEd BoP until SB...
-9 CON in a PR is practically a suicide, the benefits that are gained from the +4 DEX aren't worth the loss of CON. HE is different, since you can go for -9 CON, but with PR it just ain't worth it...

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PostPosted: Thu Feb 07, 2008 1:31 pm 
Knight
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I thing don't go for dyes u will be mashine with SB - QR , MJ light and good jewes....


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PostPosted: Thu Feb 07, 2008 5:43 pm 
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But lowering Int, will not suck the chance to land Hex and Power Break? Why I'll ned more casting speed if my debuffs will get sux? I had never played as PR, and I'd like to do it, but rlly need the best things I can get, such information :p

Well, MJ looks better, I think I can trade my DC for one in my server.
But lowering CON, my HP will fall down much, and the Fatal Counter will be useless, right?

Dyes looks not good :s


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PostPosted: Thu Feb 07, 2008 5:50 pm 
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Try a to get maj set and drac bow,dont put any dyes....btw pr is a very tricky class...

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PostPosted: Thu Feb 07, 2008 5:59 pm 
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Serenity wrote:
Try a to get maj set and drac bow,dont put any dyes....btw pr is a very tricky class...


Yeah, Draconic Bow is on my my plans, but it will be hard to get it :s


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PostPosted: Thu Feb 07, 2008 7:30 pm 
Knight
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PR is very good class but dont have much CON so dont put dyes, he is good without dyes just put him nice items and u will ROX


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PostPosted: Fri Feb 08, 2008 9:13 pm 
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It's a good char, but it must be handled carefully. Go for mj light no doubt. Even on your ps, i'm surprised you didn't go for mj light, you get stunned quite easily. No dyes. Remember to use hex in pvp if you have the chance.


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PostPosted: Fri Feb 08, 2008 9:48 pm 
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On PR I get -5 INT +5 WIT dyes ...

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PostPosted: Fri Feb 08, 2008 11:03 pm 
Count
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Yeah, no Dyes on STR/DEX/CON.
But many here is asking to do -Int/+Wit, but lowering Int the land rate of my debuffs, and even my Magic Skills (that I think it's a nice fall back if your target have a lot of P Def) will inflict a minor damage, than with no dyes (even with a long cast) if Freezing Strike lands, it would be easy to kite. I guess. :roll:


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PostPosted: Fri Feb 08, 2008 11:45 pm 
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lowering int by 4 wont change much your m atk and with + wit u will be able to cast hex/freezing strike a little faster. also reuse is quicker and this is a big +


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