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 Post subject: fighter vs necro
PostPosted: Tue Oct 16, 2007 11:59 am 
Vagabond
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have any one wonder why mages do so much damage and fighters no?
I beleve this is becose mages use bsps and fighters ss if fighter use bss they can' t loose from a mage

tell me if you aggre or disaggre thanks


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PostPosted: Tue Oct 16, 2007 12:04 pm 
Baron
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bsps is for magic skills ss can be used by mages too but its no point here...
and all depends by armour jewels .. and much more... magic skills are stronger indeed but...not on all classes...


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PostPosted: Tue Oct 16, 2007 2:06 pm 
Vassal
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Mages have weak pdef and hp. If their dmg output wasnt that great, offensive mages (sps/sh/sorc) would be useless (i leave necro outside because of his debuffs)

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 Post subject: LOLz
PostPosted: Fri Oct 19, 2007 3:24 pm 
Vagabond

Joined: Fri Oct 19, 2007 12:42 pm
Posts: 13
Location: Philippines
:lol: ....I DOnt KNow IF im RIght or Wrong but......I play Tanker 3rd Job D.a.... But This Style Nids LOts OF Adena.... D.a:Try to Get Bog to Upgrade the panter to +9......hp+5k+pdef+3k+patt+5k... cool right Trust me dude....

and If Ur a Dagger type....
TH:ds might mortal+7+8+9+10......doom light=Kill Mage Instant ...... :D


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PostPosted: Wed Oct 24, 2007 2:52 am 
Vassal
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again Fighters > Necros unholy resist ftw

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PostPosted: Wed Oct 24, 2007 2:17 pm 
Count
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a lot of classes can own necros or any other nukers with no problem if they get close.tanks=>hamstring,stun ; daggers => 2 max 3 blows ; glad => some sonic combo
all you need is a little mdef and a way to get near them

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PostPosted: Wed Oct 24, 2007 8:09 pm 
Viscount
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Well different classes use different tactics the but the basic thing to do is to separate the necro from its summon or in the case of the dagger make him come very close to you and stab his ass :P

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PostPosted: Sat Oct 27, 2007 11:41 pm 
Vagabond

Joined: Fri Oct 26, 2007 4:33 pm
Posts: 5
Necro

If doom comes through most classes are raped, even better is if Anchor comes through.
Silence can also fuck u up if u are using magic skills like hex.
Once the necro has slowed/Sleept/anchored/doomed or stuned(cursed man) you. U can watch ur char dying, Highrate servers are mostly bugged so Doom is coming through by 80% THXBB To Village.

Even on retail his debuffs rape most ppl although he was nerved.
C4 was Gloom/Sleep/Sleep/Sleep till target is slept than debuff and GG.
Thanks to C5 Sleep was nerved and we have smth like Gloom/Doom/if its a slow fighter Slow him/Anchor/DS/DS/DS/DS/DS Invalid target, while spamming CP pots.

As a Dagger i would Switch/Bluff/Stab/Stab/Switch till necro is dead, ignore the summon as a dagger in a full buffed PvP.

As a tank i would make Shield Stun till necro is stuned/Ultimate defence or Vngence cause many necros are 2 dumb to run away/ shackle/ Stun to keep him at one place and try to kill his summon in the necros state of shock.

As an archer its not rly a problem, Stun the Necro kill the summon, Kite the necro to avoid the 600 range, Stun him again and GG.

Anyway this Tactics were my favorite ones on Highrates with Town Buffers.
and NEVER forget to spam CP pots thats the way to win most PvPs^^.
Dont forget to buff urself with Dark resist buffs, makes the Dmg of the Necro become poor.


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PostPosted: Mon Oct 29, 2007 6:56 pm 
Duke
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XaVeR wrote:
Necro
As a Dagger i would Switch/Bluff/Stab/Stab/Switch till necro is dead, ignore the summon as a dagger in a full buffed PvP.

Grats, i'm glad to say you don't know shit about dagger pvp if you say this. You kill the summon in 1 maximum 2 blows. As an abyss walker 1 blow is enough in 75% of cases (most necros use cursed man which is the attack type instead of reanimated man which is tank type) Calculate this: either 1 blow in plus on the summon, either 3-4 more blows which you can't really afford if you are slowed. Kill the summon = 1 hit, kill necro = maximum 3 hits. That 4 hits, instead you want to kill the necro in like 6-7 blows? Not likely.


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PostPosted: Mon Oct 29, 2007 7:19 pm 
Viscount
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When you attack the necro you hit UE so that the summon will miss some hits until his master is dead...and if you focus on his summon first the necro will have a nice chance to de-buff you ass curse you or simply nuke you,btw good necros always come with buffed summons.....someone else knows shit about shit :P :oops:

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PostPosted: Mon Oct 29, 2007 7:21 pm 
Count
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if it's full buffed pvp with arcane protection then there's little chance of getting debuffed.a dagger can kill nukers in a few blows anyway.all you need to do is reach him

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PostPosted: Mon Oct 29, 2007 10:19 pm 
Heir

Joined: Wed Sep 12, 2007 2:52 pm
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btw... depends on ur class... believe me best tank to pwn necros is Phoenix Knight 78... its like....

Use Shield Stun
Change target to cursed man
Use Banish Undead
Your Lethal Strike was successfull!
Use Holy Strike
Summon Down
Change Target necro
Shield Stun
Atack
Shield Stun
Atack
Shield Stun
Atack
Incorrect Target
Incorrect Target
Incorrect Target


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PostPosted: Mon Oct 29, 2007 11:33 pm 
Viscount
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Yeah right and the necro will just sit there and watch? :lol:

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 Post subject:
PostPosted: Tue Oct 30, 2007 12:01 am 
Vagabond

Joined: Fri Oct 26, 2007 4:33 pm
Posts: 5
Icarus wrote:
XaVeR wrote:
Necro
As a Dagger i would Switch/Bluff/Stab/Stab/Switch till necro is dead, ignore the summon as a dagger in a full buffed PvP.

Grats, i'm glad to say you don't know shit about dagger pvp if you say this. You kill the summon in 1 maximum 2 blows. As an abyss walker 1 blow is enough in 75% of cases (most necros use cursed man which is the attack type instead of reanimated man which is tank type) Calculate this: either 1 blow in plus on the summon, either 3-4 more blows which you can't really afford if you are slowed. Kill the summon = 1 hit, kill necro = maximum 3 hits. That 4 hits, instead you want to kill the necro in like 6-7 blows? Not likely.


Ever fought against a fully buffed summon? against a necro that keeps his summon in hidden places and trys to save it at any cost?
go for the summon and ull be fucked up as a dagger cause once u found it, (i was talkin about fully buffed PvP and cursed man got far over 200 speed with SoW and windwalk) he will kite u to death or till 1-2 debuffs land. so u can directly try to Kill the Necro, the summon will miss most of his hits with UE.
And now imagine u killed the summon, necro has now a range of 600-900 if hes not dumb. Now ur switch will not help much cause he got a target macro and viola ur down with ur AW and his poor HP.


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PostPosted: Tue Oct 30, 2007 9:57 pm 
Duke
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Ok it's full buffed. It dies in 2-3 hits not 1 hit. That's like what, 3 seconds? You ALWAYS kill the summon first, quit all the crap with ignore the summon. Even if the summon's full buffed, it's much better to kill the summon first anyway. Why don't you THINK man? You think that until the summon dies the necro will be 600-900 range? That's means the necro is an asshole. To get in 600-900 range he will need to run and stop nuking me. Again... THINK. Where does the necro with poorest speed in the game get in 3 seconds?


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