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Author:  lenka [ Fri Jun 19, 2009 10:34 pm ]
Post subject:  memories

Hello everybody
i m a new girl on a male forum :D

few days ago me and my friend discussed about who was better on interlude client in small scale pvp
fight necro vs sh ( same equipment best augu same buffs and skilled players )
i am aware that most of you has got those kind of topics in ... but lets try to talk about that
my vote goes to necro
friend says that sh<77 looses to necro sh>77 allways win
show me your arguments

/discuss open

Author:  GoDs3nD [ Fri Jun 19, 2009 10:47 pm ]
Post subject: 

necro>all in IL
norly
IL is pretty much all about
he,glad,th,he,necro>all
its imba(

Author:  lenka [ Fri Jun 19, 2009 11:05 pm ]
Post subject: 

i knew that necro was great char on interlude but i remember when sh has got a dark resist + spam cp pots ( necro also has got resists and pots )
+ wind vort landed ( -30% cast speed its pretty bad) sh could kill necro easy

Author:  SoulBlade [ Fri Jun 19, 2009 11:06 pm ]
Post subject: 

silence/doom/anchor/abyss
doesnt matter, if one of them lands
necro wins

Author:  Binturong [ Fri Jun 19, 2009 11:52 pm ]
Post subject: 

lenka??? Cesky jmeno koukam xD

btw, on interlude i would vote for necro. No empowering echo, no vortex slug, its almost same damage for both necro and SPH. But necro has advantage of TP and corrupted man which nukes (i like to use that green nubcake, loldmg is better then no dmg at all, and under buffs, it can hurt a bit)

ye ye, wind vortex, but if you shot deathspike first, you will interrupt vortex on 80% rate, cause most ppl shot vortex first (not even landing surrender lol)

Anyway, this is going to be like SPH lovers and theoretics vs Necro lovers and theoretics, like usually. (there are much more DE lovers, so i QQ for necro)

Author:  Jonicas [ Sat Jun 20, 2009 2:06 am ]
Post subject: 

Imo Dwarfs > all in every chronicl :D

Now on toppic: Necro> SH

Author:  razveck [ Sat Jun 20, 2009 3:09 am ]
Post subject: 

I say: since its small scale pvp, the buffers will survive and fight each other to death. Period.

Author:  Kata [ Sat Jun 20, 2009 4:28 am ]
Post subject: 

razveck wrote:
I say: since its small scale pvp, the buffers will survive and fight each other to death. Period.
he means the necro obviously^^ 8)

Author:  Shalana [ Sat Jun 20, 2009 10:37 am ]
Post subject: 

In full buffs and every kind of shit, i think both players will start with a crucial debuff.

Necro has 4 crucial debuffs, SH has 1. If SH resists one debuff and lands silence, well it is QQ time for necro.
If necro lands at least one debuff then SH dyes. Sad. But if none of the debuffs land (which happens quite often with the proper overenchanted jewelry) than SH is in a big advantage thx to vortex.

If necro tryes all the debuffs but none of them land then he is absolutely dead, since SH has 2 debuff which worth to use, and after theese she will start nuking.

So if necro fails at the firs 2 debuff he should nuke like hell and at low hp lvl try a debuff again, if it fails than QQ(btw WTF QQ means?)
But Sadly necro has more chance to kill SH in IL thx to its fuking summon and transfer pain. (Imo TP should be freaking removed from this hateful char which i hate sooo much.)

Interruption in fullbuff, welll let's say that it is pretty rare.

All in all Necro ruled Interlude. But after IL let's say that SH got a bit boosted.

So after IL i think SH really shouldn't be underestimated.

Author:  BoboDaDreamer [ Sat Jun 20, 2009 10:53 am ]
Post subject: 

1 friend played SH as main in IL and necro wasnt a problem with him ... even 2 (lol) he goes flaggs .... they pump cp a lil and from mobs make teh tank summon ( with 90% exp taken) they go for him hit him 1-2 times .... he starts running(spam some cp) then turns back if they send summon even 2 meters ahead of them he kills it(easy) and then necro w/o summon is hueheuehuehuehue target for a Sph 3-4 hits top(i like the -8 men + DC robe sets).
But if the summon is at PP buffs + emp ... then lulz that Sph is in trouble ... all fucking depends on buff and necro should not rush summon before him.

Author:  Vesper [ Sat Jun 20, 2009 2:57 pm ]
Post subject: 

So basically, what everyone is saying is that whoever gets lucky with a hit on a debuff wins. And necro has a better chance of landing debuffs because it gets four... on the other hand, by the time it casts the fourth, it will probably be dead... assuming the first three don't land.

So its the SH for me.

Author:  Vesper [ Sat Jun 20, 2009 3:43 pm ]
Post subject: 

EUPHORIA wrote:
mage vs mage = who first shoots silence wins


Agreed.

Author:  kisi [ Sat Jun 20, 2009 5:13 pm ]
Post subject: 

and if both fail hes dead

Author:  Judyy [ Sat Jun 20, 2009 6:20 pm ]
Post subject: 

EUPHORIA wrote:
mage vs mage = who first shoots silence wins
silence?so what?just run and spam cp

Author:  Judyy [ Sat Jun 20, 2009 6:48 pm ]
Post subject: 

anchor-400 range lol
mage bane- if it lands i can use greater magic haste pot :P
and btw dc set has paralys resist bonus .!.(^_^).!.

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