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Author:  Oddijs [ Tue Nov 08, 2011 1:49 pm ]
Post subject:  HK

In my opinion HK in high five is a beast, but anyone who played maybe more than me with him, could suggest any DYE setup for OLY/PVP and , what are u thinking about AM+ACU+150 Dark and drain health vs daggers? When they turn on Ghost walking/Wind riding, with meele attacks impossible to make hit.



Cheers.

Author:  adames [ Tue Nov 08, 2011 5:27 pm ]
Post subject:  Re: HK

well its just +15 evasion and while they have it you can use UD or etc :)

Dyes: I prefer moirai MW set and -- CON

Author:  Oddijs [ Tue Nov 08, 2011 5:43 pm ]
Post subject:  Re: HK

From videos what i saw, generelly OFF heroes , they're using Bers on of buffs in oly. Even TausoN vs TK hero used bers, wtf? :roll:

Author:  bemyfrag [ Tue Nov 08, 2011 6:11 pm ]
Post subject:  Re: HK

well HK dont need much def cuz his reflect skills also --con dyes are fine as adames said and AM+acu will be fine vs daggers

u should watch this

http://www.own3d.tv/video/20595/Rpg-Clu ... v_Olympiad

Author:  Oddijs [ Tue Nov 08, 2011 6:40 pm ]
Post subject:  Re: HK

Watched that video and i`m still laughing :DDD, I think that bers quited l2 :D but for example he got shield stun + Recycle , on gracia final that was perfect if u have some epic jewl, but now many HK making it +time at h5. What u think guys?

Author:  bemyfrag [ Tue Nov 08, 2011 7:03 pm ]
Post subject:  Re: HK

well if u got some stun attack chance jewels (epics/oly/tw ) go for time imo

Author:  Oddijs [ Tue Nov 08, 2011 7:23 pm ]
Post subject:  Re: HK

weakness for attribute suxs y? recycle for the win?

Author:  bemyfrag [ Tue Nov 08, 2011 7:29 pm ]
Post subject:  Re: HK

weakness for atribute sux for all classes after freya ... imo go for recycle or time (chance is also useless cuz the bonus is fakin low )

Author:  Oddijs [ Tue Nov 08, 2011 7:38 pm ]
Post subject:  Re: HK

Ill go for recycle, thx for help.

Author:  Keinas [ Tue Nov 08, 2011 10:39 pm ]
Post subject:  Re: HK

Go for time

For time best because if u have low hp (u must heal ur self) so stun enemy i heal. And its many things that +time is better

Author:  GoDs3nD [ Wed Nov 09, 2011 7:26 pm ]
Post subject:  Re: HK

imo +time is better because its better to have enemy stunned longer so u can heal/resummon
also resistances now affect not only land rates but the duration of a landed debuff 2

Author:  Oddijs [ Wed Nov 09, 2011 8:56 pm ]
Post subject:  Re: HK

WTB oblivion book :lol:

Author:  NoFreaksAll0wed [ Wed Nov 09, 2011 10:05 pm ]
Post subject:  Re: HK

-5con +4 wit-4int vs daggers no berserker vs the rest berserker :P before matches or pvps hit panthy for Insane Crusher cause w/o it on start u suck hard

Author:  piastakotso [ Mon Nov 14, 2011 11:27 am ]
Post subject:  Re: HK

Oddijs wrote:
In my opinion HK in high five is a beast, but anyone who played maybe more than me with him, could suggest any DYE setup for OLY/PVP and , what are u thinking about AM+ACU+150 Dark and drain health vs daggers? When they turn on Ghost walking/Wind riding, with meele attacks impossible to make hit.

Cheers.


Well u need an acument weapon mostly for heal+re summon.
As for oly vs dagger dont forget that skills dont miss.
So judgement +shield strike will do the work.Now if he is low hp and running around to avoid you
use drain or a bow.(power shot ftw :P)

Author:  NoFreaksAll0wed [ Wed Nov 16, 2011 4:15 pm ]
Post subject:  Re: HK

shield strike misses

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