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| Phantom Ranger/Ghost Sentinel playstile https://forum.pmfun.com/viewtopic.php?f=7&t=411 |
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| Author: | Frindt [ Fri Sep 14, 2007 2:58 am ] |
| Post subject: | Phantom Ranger/Ghost Sentinel playstile |
Since I'm a first-timer with archers i would like to know a good way to play with it... mainly in PVP |
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| Author: | SirAdrian [ Fri Sep 14, 2007 4:23 am ] |
| Post subject: | Re: Phantom Ranger/Ghost Sentinel playstile |
Frindt wrote: Since I'm a first-timer with archers
i would like to know a good way to play with it... mainly in PVP you should learn how to pve first..take your time to learn how your character plays..strengths and weaknesses and then go pvp...high rate servers are bad but anyway,your main way of pvping is casting stunning shot then hit him with your normal attack and hope for crits.also,you can(should) use hex and if you want to go ahead and use drain health or power break and fi you like to be on the edge,fatal counter |
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| Author: | Frindt [ Fri Sep 14, 2007 4:54 am ] |
| Post subject: | |
well i think I had great times using the pr... stun hex hit run hit run hit run (faaaast xD) guess that's the basic playstile for the PR... but I would like to use it for PVP... to maximize he¡s natural powa... ^^ |
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| Author: | juventus4ever [ Fri Sep 14, 2007 10:03 am ] |
| Post subject: | |
U forgot freezing strike against melee fighters. |
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| Author: | Frindt [ Fri Sep 14, 2007 4:50 pm ] |
| Post subject: | |
yeah i forgot... but since the casting speed of my PR is really slow (T.T) and so do the speed of the spell I dn't rely much on it... btw it doesn't land very often too I prefer to wait until I can use hamstring shot... it's fast and really effective against melee players and add more damage too... btw I don't use +wit dyes... |
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| Author: | SirAdrian [ Fri Sep 14, 2007 5:23 pm ] |
| Post subject: | |
Frindt wrote: yeah
i forgot... but since the casting speed of my PR is really slow (T.T) and so do the speed of the spell I dn't rely much on it... btw it doesn't land very often too I prefer to wait until I can use hamstring shot... it's fast and really effective against melee players and add more damage too... btw I don't use +wit dyes... use blessed spiritshots for better cast speed and land rate |
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| Author: | teoskord2 [ Sun Sep 16, 2007 1:34 am ] |
| Post subject: | |
If you are playing Interlude server i think that the playstyle should be diffrent. You know,skills can have critical hits so: Stun Hex Doubleshot Hit Stun Doubleshot Hits Down :> This is the playstyle for normal (pp) buffs only. If you have songs,dances,feline buff,prophecy/cov, things are diffrent: Stun Hex Hit Hit... ... ... Down :> Against daggers make sure to turn ON the Accurancy toggle or just hit them with skills only,then kite them.if you are lucky you may land freezing strike. |
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| Author: | Notarius [ Sun Sep 16, 2007 7:32 am ] |
| Post subject: | |
I play PR/GS Only two months, but I can tell, that this class is very combined for PvP, if does not pass critical damage Or stun shot, you suffer defeat. Correct for me if I am mistaken, please ---------------- Who knows, what tattooes can be put on mine archer? Except for standard WIT+4 INT-4, certainly. And one interesting question: Whether passage of skills depends Hex and Power Break (its Magic skills) from M.Def The character on whom the spell is directed? |
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| Author: | qkas [ Sun Sep 16, 2007 8:47 am ] |
| Post subject: | |
I play alot GS, and my tactics are (dye +3str +3dex)(dead eye always off;/)(bop+4 gui, majestic light)(tragedy is soul+dead eye atc speed 197;/) Hit Lethal Shot Hit Double Shot Hit Stun Hit Fatal Counter... (if enemy is archer or mag, arecher have light majestic resist on stun) but melee +hex + freazing strike thats all and alot running :] |
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