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| Doombringer https://forum.pmfun.com/viewtopic.php?f=7&t=36512 |
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| Author: | square15 [ Fri Aug 20, 2010 11:46 am ] |
| Post subject: | Doombringer |
what attribute doombringer should have? i thought dark but now im bit confused cause i saw enhant option of skills- fire earth water wind but not to dark.. |
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| Author: | BigLoL [ Fri Aug 20, 2010 2:27 pm ] |
| Post subject: | Re: Doombringer |
square15 wrote: what attribute doombringer should have? i thought dark but now im bit confused cause i saw enhant option of skills- fire earth water wind but not to dark.. rush impact can be enchanted to element attributes only so u should use on of those |
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| Author: | nikeca [ Fri Aug 20, 2010 3:55 pm ] |
| Post subject: | Re: Doombringer |
imo when ur skills are overenchanted u can go for every atribute u want, you must enchant skills like that rush impact - for chance all swings (like crushing pain, dark smash, slashing blade, enuma elish) - pvp power, disarm - time |
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| Author: | BigLoL [ Fri Aug 20, 2010 4:00 pm ] |
| Post subject: | Re: Doombringer |
nikeca wrote: imo when ur skills are overenchanted u can go for every atribute u want, you must enchant skills like that rush impact - for chance all swings (like crushing pain, dark smash, slashing blade, enuma elish) - pvp power, disarm - time its pointless to enchant rush impact for chance, enchanting it for element is a lot more useful (u get higher chance for stunning ur enemy anyway bcuz of higher lvl of skill) and u will keep ur enemies stunned anyway |
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| Author: | square15 [ Fri Aug 20, 2010 4:55 pm ] |
| Post subject: | Re: Doombringer |
nikeca wrote: imo when ur skills are overenchanted u can go for every atribute u want, you must enchant skills like that rush impact - for chance all swings (like crushing pain, dark smash, slashing blade, enuma elish) - pvp power, disarm - time so i should go dark on weapon? those skill " (like crushing pain, dark smash, slashing blade, enuma elish) - pvp power" are dark element? |
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| Author: | BigLoL [ Fri Aug 20, 2010 4:59 pm ] |
| Post subject: | Re: Doombringer |
square15 wrote: nikeca wrote: imo when ur skills are overenchanted u can go for every atribute u want, you must enchant skills like that rush impact - for chance all swings (like crushing pain, dark smash, slashing blade, enuma elish) - pvp power, disarm - time so i should go dark on weapon? those skill " (like crushing pain, dark smash, slashing blade, enuma elish) - pvp power" are dark element? no, dont go for dark |
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| Author: | square15 [ Fri Aug 20, 2010 6:33 pm ] |
| Post subject: | Re: Doombringer |
so i should make weapon to atri like fire earth wind water and than anhant skills for that right? |
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| Author: | nikeca [ Fri Aug 20, 2010 11:43 pm ] |
| Post subject: | Re: Doombringer |
BigLoL wrote: its pointless to enchant rush impact for chance, enchanting it for element is a lot more useful (u get higher chance for stunning ur enemy anyway bcuz of higher lvl of skill) and u will keep ur enemies stunned anyway GL stuning your enemy with talisman and ressist shock... you dont need +10 earth atk its way more better +10 chance, stun = one of the most important advantage for doombringer, You can get the dmg from the other skills that i mentioned... actually when I played berserker i was with 2 weapons earth and dark... Y earth is better cause of the dark ressists but dark is better in some situations square15 wrote: so i should go dark on weapon? those skill " (like crushing pain, dark smash, slashing blade, enuma elish) - pvp power" are dark element? no they are not u should enchant the skill for pvp power... |
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| Author: | BigLoL [ Sat Aug 21, 2010 2:04 am ] |
| Post subject: | Re: Doombringer |
nikeca wrote: BigLoL wrote: its pointless to enchant rush impact for chance, enchanting it for element is a lot more useful (u get higher chance for stunning ur enemy anyway bcuz of higher lvl of skill) and u will keep ur enemies stunned anyway GL stuning your enemy with talisman and ressist shock... you dont need +10 earth atk its way more better +10 chance, stun = one of the most important advantage for doombringer, You can get the dmg from the other skills that i mentioned... actually when I played berserker i was with 2 weapons earth and dark... Y earth is better cause of the dark ressists but dark is better in some situations square15 wrote: so i should go dark on weapon? those skill " (like crushing pain, dark smash, slashing blade, enuma elish) - pvp power" are dark element? no they are not u should enchant the skill for pvp power... lol ill tell u this: resist shock +15, frint necklace and oly earring r not enough to resist most of RI enchanted for element attribute +15 element gives not much less chance than +15 chance, but u benefit a lot higher dmg from a skill which is permamently spammed, so sacrificing additional huge amount of dmg on a place of maybe 5% more land rate is plain stupid if u play in factor clan forget wind or earth, i can guarantee u that ur enemies will have those resist for sure, in most cases double |
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| Author: | GoDs3nD [ Tue Aug 24, 2010 2:33 pm ] |
| Post subject: | Re: Doombringer |
the dmg is not *huge* |
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| Author: | 7r0yan [ Tue Aug 24, 2010 3:12 pm ] |
| Post subject: | Re: Doombringer |
But its still way better than chance |
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| Author: | kisi [ Tue Aug 24, 2010 6:16 pm ] |
| Post subject: | Re: Doombringer |
just for the record... Quote: Rushes forward to attacks the enemies at the front with 4040 power added to P. Atk. and causes shock for 9 seconds. Requires an Ancient Sword weapon to be equipped. Increases power upon soul consumption. Up to 5 are consumed. i guess a skill without re-use and 4k power has a silly "dmg"... 7r0yan wrote: But its still way better than chance hell no.... i'd enchant it on chance anyway... |
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| Author: | 7r0yan [ Tue Aug 24, 2010 6:19 pm ] |
| Post subject: | Re: Doombringer |
kisi wrote: 7r0yan wrote: But its still way better than chance hell no.... i'd enchant it on chance anyway... i wouldnt, just personal opinion lvl matters more than chance enchant |
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| Author: | Sunny [ Wed Aug 25, 2010 12:09 am ] |
| Post subject: | Re: Doombringer |
Enchant chance ofc. Imagine tvt event : you have enchanted the chance. 1. choose a victim 2. Rush him 3. Next target 4. Rush 5. Next target and etc. Bam! Best tactic in events. Great success. |
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| Author: | kisi [ Wed Aug 25, 2010 12:38 am ] |
| Post subject: | Re: Doombringer |
7r0yan wrote: kisi wrote: 7r0yan wrote: But its still way better than chance hell no.... i'd enchant it on chance anyway... i wouldnt, just personal opinion lvl matters more than chance enchant heh since rush impact is only lvl 1 and its 3rd class skill its lvl doesnt matter imo.. the chance enchantment is more usefull here and yep sunny is right i use it always and it worx as a charm as for crushing pain i'd go for +duel and i'd go for dark on wep |
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