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| Best Dagger in interlude with Demon sword +3 Might Mortal ?? https://forum.pmfun.com/viewtopic.php?f=7&t=259 |
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| Author: | Chemon [ Tue Sep 04, 2007 12:51 am ] |
| Post subject: | Best Dagger in interlude with Demon sword +3 Might Mortal ?? |
My friend has a Demon Sword Might mortal and want to know what is the best Dagger class in interlude( the question is who with DS +3 mm or with other Dagger, cause my friend has this but could get other). I like Dash skill very much, but i dont know. I saw a video of a TH with a Crystal dagger MM, and owned a lot of players. But i have had good heards about AW and PW. Say who is the best for u and why, thanks for info. PD: sorry for my bad english. |
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| Author: | CradleOfFilth [ Tue Sep 04, 2007 10:16 am ] |
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Chose daggers with Might Mortal:)dosent matter from what Chronical they are |
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| Author: | lightoflife [ Tue Sep 04, 2007 1:08 pm ] |
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M SA is an SA that increase chance to pass main skills of any dagger class. elf are critical rate oriented while darkelfs are critical power oriented humans have both and dash is pretty cool to run after archers or nukers but AW hit harder and quicker than th. in interlude, MMsa has been removed due to the power given to daggers |
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| Author: | Auron [ Tue Sep 04, 2007 5:00 pm ] |
| Post subject: | Re: Best Dagger in interlude with Demon sword +3 Might Morta |
Chemon wrote: I saw a video of a TH with a Crystal dagger MM, and owned a lot of players. Kaganpwnz maybe? well, he owned with CD MM, SS CD, Demon CD... its the player in that case. If i had a MM dager i would use it on a TH or AW, both have the same critical damage pasives (AW earn one more lvl at CT1), so the damage output until Interlude would be the same. |
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| Author: | Chemon [ Tue Sep 04, 2007 11:35 pm ] |
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Quote: in interlude, MMsa has been removed due to the power given to daggers
In Interlude Might Mortal SA will be named Mortal strike but is not deleted Thanks for info guys, thanks very much. i want to know more about daggers |
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| Author: | Auron [ Thu Sep 06, 2007 10:23 pm ] |
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Chemon wrote: Quote: in interlude, MMsa has been removed due to the power given to daggers In Interlude Might Mortal SA will be named Mortal strike but is not deleted Thanks for info guys, thanks very much. i want to know more about daggers In interlude, you can“t put the SA might mortal on a dagger. Fact. Still its true that the MM dagers left from C3 are now called mortal strike. |
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| Author: | Bastounis [ Sat Sep 15, 2007 7:58 pm ] |
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I believe that the best dagger in interlude is th because he is O GAMIAS TIS GEITONIAS SAS and i play with th since i had * for first time in my * life |
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| Author: | SirAdrian [ Sat Sep 15, 2007 8:18 pm ] |
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?????????????????????? |
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| Author: | teoskord2 [ Sun Sep 16, 2007 1:26 am ] |
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Both posts deleted |
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| Author: | NickTheGre3k [ Sun Sep 16, 2007 8:15 am ] |
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?! What the hell was that(as my favourite animated char says-Stewie Griffin-). Never mind, i think that an AW is just not for me because he has the least DEX from the other-dagger using- classes, which affects the skill efficiensy. Ask me and i tell u TH because he seems a balanced one, and he has the dash skill u so much like |
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| Author: | Icarus [ Sun Sep 16, 2007 12:14 pm ] |
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lightoflife wrote: but AW hit harder and quicker than th. Hits a BIT harder, but not quicker. Th has superior attack speed. NickTheGre3k wrote: ?! What the hell was that(as my favourite animated char says-Stewie Griffin-). Never mind, i think that an AW is just not for me because he has the least DEX from the other-dagger using- classes, which affects the skill efficiensy. Ask me and i tell u TH because he seems a balanced one, and he has the dash skill u so much like . I`ts reallly annoying trying to catch up to an archer who is a far away. Of course the elf/dark elf classes have blinding blow, whitch increases your speed for a little amount of time 5-10 sec i dont remember correctly. So, in conclusion, make a TH. And may GOD bless you all
Nick if you have no idea stop posting. He has the least dex correct but it does NOT affect skill efficiency. Man I suggest ask someone if you are not sure. You only post false things, such as lightning strike doesn't land on DA cause he got high con. Elf/Dark elf blind blow lasts 10 seconds and the dash 15 seconds what a big difference sure, but the blinding blow gives more speed than the dash. And dash got a really long reuse rate. I say make abyss walker if you have mm. In combination with focus death it's a ticket to hell for who you're pvp-ing with. If hex lands on the enemy, his fate is certain. |
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| Author: | DarthPsycho [ Thu Sep 20, 2007 9:04 am ] |
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Icarus wrote: Nick if you have no idea stop posting.
He has the least dex correct but it does NOT affect skill efficiency. Man I suggest ask someone if you are not sure. You only post false things, such as lightning strike doesn't land on DA cause he got high con. Elf/Dark elf blind blow lasts 10 seconds and the dash 15 seconds what a big difference sure, but the blinding blow gives more speed than the dash. And dash got a really long reuse rate. I say make abyss walker if you have mm. In combination with focus death it's a ticket to hell for who you're pvp-ing with. If hex lands on the enemy, his fate is certain. DEX Increases attack speed, physical skill speed, accuracy, evasion, critical hit probability, success rate of dagger skills (such as Deadly Blow), shield defense success rate, and movement speed. http://www.lineage2.com/Knowledge/enhancements_2.html Dont forget about critical blow |
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| Author: | Icarus [ Thu Sep 20, 2007 4:05 pm ] |
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DarthPsycho wrote: Icarus wrote: Nick if you have no idea stop posting. He has the least dex correct but it does NOT affect skill efficiency. Man I suggest ask someone if you are not sure. You only post false things, such as lightning strike doesn't land on DA cause he got high con. Elf/Dark elf blind blow lasts 10 seconds and the dash 15 seconds what a big difference sure, but the blinding blow gives more speed than the dash. And dash got a really long reuse rate. I say make abyss walker if you have mm. In combination with focus death it's a ticket to hell for who you're pvp-ing with. If hex lands on the enemy, his fate is certain. DEX Increases attack speed, physical skill speed, accuracy, evasion, critical hit probability, success rate of dagger skills (such as Deadly Blow), shield defense success rate, and movement speed. http://www.lineage2.com/Knowledge/enhancements_2.html Dont forget about critical blow Very good. He said skill efficiency. I understand skill damage. Not skill success rate. |
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| Author: | DarthPsycho [ Fri Sep 21, 2007 11:52 am ] |
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but might mortal/mortal strike isnt so superior for dagger as on C4. on Interlude you have assassination skill at 78 and with proper buffs (BD/SWS/WC or PP) u have such high chance of blow success that Critical Damage SA is much better |
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| Author: | Icarus [ Sat Sep 22, 2007 10:49 am ] |
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Yea, it's interesting that th hasn't got any self buffs. All other fighter classes (humans) are full of self-buffs. |
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