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What is the best tank in 1vs1 pvp?
PALA 41%  41%  [ 51 ]
DA 13%  13%  [ 16 ]
SK 35%  35%  [ 43 ]
TK 11%  11%  [ 14 ]
Total votes : 124
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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Mon Aug 02, 2010 12:53 am 
Duke
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Icarus wrote:
Depends. For ridiculously boring wins, go for pala. Yeah, it's versatile because of angelic icon. Disable angelic icon and he's dead.

DA is okay too, but kill his panther and he's off.

Sk has the most interesting strategy, and needs a good player behind it. It CAN do miracles. It won't do miracles for you, who play it for the first time. You need alot of time to understand sk and to learn how to play it. The biggest problem is how to distribute your mana. Sk is my fav tank because of its unique playstyle.

Tk is simply.. Remarkable. It's such a * that it just WON'T DIE. Paralyze it, nothing, root it, nothing, sleep it, nothing, stun it, nothing, fuck it in the ass, nothing, hit it, nothing. Just like the sk. He is a b1tch when it comes to regeneration, because it has a cubic, and that cubic is a bigger b1tch than the tk itself. This class just won't die.


My opinion? Sk. Yeah, you were probably expecting that. Why? Bleed and uncurable poison, that's around 122 damage per second if I remember right. Lasts what..? 30 seconds? And what's he doing? Running like a pussy and you're dying. This is why I love this class. Wanna hit him? Power break for breakfast, hex for lunch, DoT for dinner and you're half past dead.



+1

Voted for DA since seen Gust4v's oly vid lololololol :D

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Mon Aug 02, 2010 12:38 pm 
Duke
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sk ftw
We present u the multifunctional TANK.
Shilien Knight!
It's use for raiding is awesome
has one of the coolest stats in the game
skills also
has the ULTIMATE debuff skills and damage skills.
Try it...you wont regret it.
You may buy it only for $1.99!

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Mon Aug 02, 2010 8:13 pm 
Marquis
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fail moarrr
Pala > SK in raiding why?
BD will hex the raid
SK' s SOS will heal up the destro to ufll hp and he wont hit much
Pala 's Flame Icon wont do it and destro will 2-3 shot the raid
PALA EPIC WIN!!

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Mon Aug 02, 2010 9:15 pm 
Marquis
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SK wins. Imba cubics imba debuffs and imba patk for a tank not 2 mention pain of shilien etc

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Mon Aug 02, 2010 10:02 pm 
Grand Duke
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u can remove fi alt+click

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 6:55 pm 
Vagabond

Joined: Sat Jun 26, 2010 12:01 pm
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to all you SK fanboys

http://www.youtube.com/watch?v=tMJOrHuna3A

go qq now in some bathroom corner plx


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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 7:03 pm 
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eighteen_qq wrote:
to all you SK fanboys

http://www.youtube.com/v/tMJOrHuna3A

go qq now in some bathroom corner plx

nub sk is nub......


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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 7:08 pm 
Duke
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eighteen_qq wrote:
to all you SK fanboys

http://www.youtube.com/v/tMJOrHuna3A

go qq now in some bathroom corner plx


Eňo ňubo HK... Gust4v would pwn him with D blunt :?

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 7:10 pm 
Grand Duke
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GoDs3nD wrote:
eighteen_qq wrote:
to all you SK fanboys

http://www.youtube.com/v/tMJOrHuna3A

go qq now in some bathroom corner plx

nub sk is nub......


+1 lol

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 9:23 pm 
Duke
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eighteen_qq wrote:
to all you SK fanboys

http://www.youtube.com/v/tMJOrHuna3A

go qq now in some bathroom corner plx

Lol. That sk is one of the worst I've ever seen. He didn't even try to kill the panther, hex, land a DoT or drain. Or at least lightning strike... Lawl.
And power break on the panther wouldn't be a wrong move either. Jesus.

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What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 9:28 pm 
Vagabond

Joined: Sat Jun 26, 2010 12:01 pm
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roger that.

when HK pawns SK -> sk is newb, hk is overenchanted
when SK pawns HK (didnt see a single video/proof so far) -> hk is a shitty class, worst tank of them all

I played HK a while ago, on a low rate server, gracia final. the single classes that asswhooped me @ oly were some shitty summoners and overlords. I ate SKs for breakfast, TKs for lunch and palas for dinner. yeah, i know what you're gonna say next : newbish players, lolpvpserver, overenchanted me blablabla

actually, no, i didnt even have epics. my gear was +3, main+pants +4, fb+3 (no dyna sh1t back then) and tts +3. i had tod +3 chance, slam +6 chance, stun +6 cost, panther +10 and some other passives +6 at most.

a hellknight should start an oly match using shield of faith, to keep the panther alive as much as he can and after using SoF, Touch of Death. spam slam/stun, land judgement and if ToD lands -> then TKs + Palas are assfucked. if it doesnt, drain the panther's dead body, wait for your opponent to use UD (if he will) and go and summon another panther. wtf is so hard in doing this?

i dont mean to be rude, but some of you guys are speaking as if they had played tank on a non-lolserver.
euphoria, this thread was about 1vs1 tanks, NOT about which skills not to use in case of party vs party situations.
kisi, which stats are imba for SKs? their mighty 32 con or whatever?

one more thing: when and IF you get seed of revenge on a hellknight, go for +health sword, +con -dex dyes and just take as many blows as you can -> more patk, useful for tank vs tank situation.
and now i'm not even talking about insane crusher / panther cancel (which comes in handy only if you OE your panther, to make it higher lvl - else it doesnt land)


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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 11:01 pm 
Marquis
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eighteen_qq wrote:
roger that.

when HK pawns SK -> sk is newb, hk is overenchanted
when SK pawns HK (didnt see a single video/proof so far) -> hk is a shitty class, worst tank of them all

I played HK a while ago, on a low rate server, gracia final. the single classes that asswhooped me @ oly were some shitty summoners and overlords. I ate SKs for breakfast, TKs for lunch and palas for dinner. yeah, i know what you're gonna say next : newbish players, lolpvpserver, overenchanted me blablabla

actually, no, i didnt even have epics. my gear was +3, main+pants +4, fb+3 (no dyna sh1t back then) and tts +3. i had tod +3 chance, slam +6 chance, stun +6 cost, panther +10 and some other passives +6 at most.

a hellknight should start an oly match using shield of faith, to keep the panther alive as much as he can and after using SoF, Touch of Death. spam slam/stun, land judgement and if ToD lands -> then TKs + Palas are assfucked. if it doesnt, drain the panther's dead body, wait for your opponent to use UD (if he will) and go and summon another panther. wtf is so hard in doing this?

i dont mean to be rude, but some of you guys are speaking as if they had played tank on a non-lolserver.
euphoria, this thread was about 1vs1 tanks, NOT about which skills not to use in case of party vs party situations.
kisi, which stats are imba for SKs? their mighty 32 con or whatever?

one more thing: when and IF you get seed of revenge on a hellknight, go for +health sword, +con -dex dyes and just take as many blows as you can -> more patk, useful for tank vs tank situation.
and now i'm not even talking about insane crusher / panther cancel (which comes in handy only if you OE your panther, to make it higher lvl - else it doesnt land)

u fought with loltanks then who dont enchant their UDs


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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 11:09 pm 
Duke
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The only thing SK has to do to kick your ass is land bleed and poison on you and kill your panther. The rest is easy, he will just watch you die. You can't outrun him, because that imba 32 con means more speed than you so you'll never catch him. Tod is there too, he has pain of shilen, so go ahead and hit him to boost his crt rate all the way to 500. He's on low hp? Oh noes, ex-touch of shilen (forgot how it's called) gives 40% vr, GF dude. His dmg output is higher than yours, add up hex and power break and you'll be a little fly waiting to land on sh1t.


One: stats

On stats he beats you from the start. You won't have shield, he will have shield lvl 2. He has guard stance, sure it drains his mana but it's not enough to call it a day. What does guard stance mean? More pdef than you can achieve with majesty (I remember doing the math back in hellbound and there was like 100 pdef ahead for the guard stance users), more shield def rate. As you know, shield def rate is a lot. Not to mention that til he kills your panther he doesn't have to worry to face you for shield def, because of aegis. Added up that's some pdef ahead of you.
His damage per second is also higher than yours, he can kite you to death with damage over time skills, he can drain the ass out of you if he has a veritable mystic weapon, he could even land a para on you.

Two: cubics
Poltergeist cube: hex, power break, wind shackle. No comment. If you get wind shackled you won't kill him in a million years.
Viper cube: uncurable poison. Eats the life out of you. In combo with bleed, it's like 120 damage per tick, - regen 100 damage per tick, lasts 30 seconds, do the math. 3k hp out in 30 seconds. They're harder to land, but 1/4 still lands.
Drain cube: this is no longer used in endgame because it's the most useless from all four
And the legendary smart cubic: wanna land any kind of debuff on him? Too bad man (that unfortunately includes seed of revenge based on what I've read on blah like a week ago. You think that's all? Confirmed on blah again that it damages and stuns.

Therefore I have just demonstrated that your precious HK will get his ass capped by a capable ST.

Oh one more thing: wanna UD and summon your panther? Heard of shield bash? Dude... This has a 3-way debuff. First it stuns. Not a problem for hk. Second, the stun effect can also take away the target. Let's call it an average chance. But when shield bash was introduced, it had two effects: stun and target removal. So the target removal itself stacked with the target removal of the stun is the little 'problem' that's gonna make sure you won't summon anything.


This ain't C5 anymore when HK was really worth playing. Gf.

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What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 11:32 pm 
Grand Duke
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)))))))))))

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 Post subject: Re: Best Tank in 1v1 (not mass)
PostPosted: Thu Aug 05, 2010 11:35 pm 
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u wont use poison(cus u wont ever waste ur codexes for that)
u wont use viper cubic cuz compared to vampiric+15(lulz its still low) sap its like my left ball against a coconut
poltergeist=phantom now

Shillien Templar - Pain of Shilen:
Stage 1 - increase Crit. Dmg.
Stage 2 - additional Crit. Dmg. increase, Wind Attack Attribute +20
Stage 3 - additional Crit. Dmg. increase, +8% vampiric rage effect


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