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PostPosted: Mon May 12, 2008 9:49 pm 
Marquis
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buffers ( pp bd sws )
healer ( card or ss or es )
2 daggers ( any race will do )
2 glads
1 tank or 1 other glad
cast invulnerability skill on dagger ( i think the card has it and i dont know its name so i named it invulnerability )
glad goes for sonic move and barrier daggers dash or bb and major havoc on battlefield


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PostPosted: Tue May 13, 2008 12:02 am 
Baron
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srry but in my opinion i would rather use PR in party then HE, one on one PR has some problems but in party he is the best archer he has the biggest dmg and the fact that he has low HP wouldnt count because u have tank ;) u might even be able to put some dyes -con but that is only if u have party i dont recomend u solo with -con dyes an archer


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PostPosted: Tue May 13, 2008 1:23 am 
Vagabond

Joined: Mon Apr 14, 2008 10:21 pm
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My favorite pty:
-Prophet (or Warcryer)
-Bladedancer
-Swordsinger
-Bishop
-Archer
-Archer
-Archer
-Archer
-Archer
Most prefered archers:PRs and HEs!!! I hate SRs!! :P


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PostPosted: Wed May 14, 2008 1:03 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
Posts: 1829
mmmmm u got full party so go do this
1)bd
2)sws
3)warlock
4)WC
5)ol
6)bishop
7)HE
8)HE
9)HE
3 he will own all dude look at it its full buffed (bd and sws can do tanking) bishop and ol cp and hp full for ever (btw if som one ask why ol and wc? ol dont got crit rate buff)
u can change 1 he for ee but i dong sugest coz 3 he if they all crit mage are realy dead (just do asssinting to own u know team job :) )
no one will event reach u when u that buffed healing + cp...(cp pots event more ownage)
u can own nukers party easy take them ee and se out and tehy are done as scary kittys they start runing and geting 5k+ dmg to there backs :]
they wont take your bishop and ol coz ol got realy big m def bishop can use ud but it wont need bishop got not bad m def 2 i sai thos he wold own all and this is exp pp wery good to exp


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PostPosted: Wed May 14, 2008 1:30 pm 
Vassal

Joined: Tue Sep 04, 2007 9:30 am
Posts: 39
Location: roman
1) CoV-er
2) warlock
3) cardinal
4) elven elder
5) BD
6) sws
7) 3 archers


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PostPosted: Wed May 14, 2008 2:00 pm 
Viscount
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why elven elder?

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PostPosted: Wed May 14, 2008 3:22 pm 
Marquis

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redpill Posted: Wed May 14, 2008 3:00 pm Post subject:

--------------------------------------------------------------------------------

why elven elder?


u see bs or wc can get out of mp so ee will do his job:) he can heal to but if u do pp like i said ol wc bs wont get out of mp unsles tehy start fighter x2-x3 biger group of enemys :)


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PostPosted: Wed May 14, 2008 3:30 pm 
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well, the way u said it sounds like a support for ur support. good for a self suporting group, but will lack in killing power. I would use a nuker or an archer (a pr) in that place.

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PostPosted: Wed May 14, 2008 5:57 pm 
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redpill wrote:
why elven elder?


agility, resist shock, second res


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PostPosted: Wed May 14, 2008 7:13 pm 
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hbsr wrote:
redpill wrote:
why elven elder?


agility, resist shock, second res


i disagree... u lose 1 DD for agility(ultimate evasion ftw..) resist shock.. lol u have bish and some friends to cover ur ass..
1)bish
2)warcryer(or even better overlord or prophet if u have time to prepare cuz BTB BTS and bless shield will help u much but u will loose mpower of the OL)
3)bd
4)sws
5)tank(perfect are sk/tk -shitloadz of p def passive aegis-360 degree shield block- and debuffing cubix combined with high dmg output of SK compared to other tanks + paralizing attacks,and the TK-well agro cubic healing cubic and since hellbound smart cubic if im not mistaken-)
6)PS-well spark cubic makes wonders and combined with the shade(bleh cant remember name-the fat 1 with sacrifice and hate aura) u can even lave the 5th slot for another DD not a tank+u get nice dmg dealer-the summons
everything other is Damage dealers-necromancer is great debuffer (mass banes mass glooms,day of doom) and with transfer pain is pretty long-standing char,here come the SH and SPS/or another SH


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PostPosted: Wed May 14, 2008 7:52 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
Posts: 1829
Quote:
redpill Posted: Wed May 14, 2008 4:30 pm Post subject:

--------------------------------------------------------------------------------

well, the way u said it sounds like a support for ur support. good for a self suporting group, but will lack in killing power. I would use a nuker or an archer (a pr) in that place.

dude u wont get lack of killing power nukers are nto that good as u think thos he can crit your nuker 1 hit.. event ee wont save em btw he crit dmg highter then pr so i take he(u wont try landing hex when u are full buffed .. u just beter use 2 arrows and GG then land hex) and if som one dies u ress fast it fight like it wasnt dead (u wont die unles alot attack but ol and bshp how u can die? u got celestion shild from bishop and flames of invicibility from ol 30 secs of UD ftw? no one will beet em unesl 2 partys like this but if they dont know how to play then its other talk i always sai quality > quantity.)


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PostPosted: Wed May 14, 2008 8:12 pm 
Viscount
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GoDs3nD wrote:
hbsr wrote:
redpill wrote:
why elven elder?


agility, resist shock, second res


i disagree... u lose 1 DD for agility(ultimate evasion ftw..) resist shock.. lol u have bish and some friends to cover ur ass..
1)bish
2)warcryer(or even better overlord or prophet if u have time to prepare cuz BTB BTS and bless shield will help u much but u will loose mpower of the OL)
3)bd
4)sws
5)tank(perfect are sk/tk -shitloadz of p def passive aegis-360 degree shield block- and debuffing cubix combined with high dmg output of SK compared to other tanks + paralizing attacks,and the TK-well agro cubic healing cubic and since hellbound smart cubic if im not mistaken-)
6)PS-well spark cubic makes wonders and combined with the shade(bleh cant remember name-the fat 1 with sacrifice and hate aura) u can even lave the 5th slot for another DD not a tank+u get nice dmg dealer-the summons
everything other is Damage dealers-necromancer is great debuffer (mass banes mass glooms,day of doom) and with transfer pain is pretty long-standing char,here come the SH and SPS/or another SH


i was thinking about ee mainly as a second healer/reser. that buffs are some kind of bonus. imo 2x healer + 4 x archer is still better than your 3 mages + healer.


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PostPosted: Thu May 15, 2008 5:57 pm 
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no buffer?! man i still dont get it...

bish is enough-mass res...


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PostPosted: Thu May 15, 2008 6:51 pm 
Duke
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Location: Cluj-Napoca, Romania
For me the best party is: Sws, bd, bish and 6 daggers, prefferably AWs. Ofc, wc is not included since you can buff before going to the slaughter. A party of daggers is the most dangerous party, just because they don't fall rapidly enough.

From my experience, THIS IS THE PARTY YOU GET THE MOST FUCKING FUN.

Dagger pt vs tank party: pure slaughter.
Dagger pt vs archer party: again, if they focus on the ones that aren't moving they will win.
Dagger pt vs nuker party: again, the party will reach the enemies with 1-2 casualties on the road. If we are to include the healer, the nukers will try to take on the healer, and the daggers get near. It's just impossible to slow or land a critical debuff on all the daggers.

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PostPosted: Thu May 15, 2008 9:08 pm 
Marquis
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yeah daggers and glads ( why always the glad ???? ) are the deadliest chars
the daggers will chase you to the end of the virtual earth and stab you with an evil grin on his face
and the glad
well...
the glad is a walking fortress


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